Age | Commit message (Expand) | Author |
2005-05-28 | Possible fix for #1210373 FT: "wrong INSANE parameters for EN_VULTF2" | Eugene Sandulenko |
2005-05-28 | All known music glitches in Sam & Max should be fixed - or at least worked | Torbjörn Andersson |
2005-05-28 | fix warning | Andrew Kurushin |
2005-05-28 | Swapped the last two parameters to Sam & Max iMUSE command 257. This fixes | Torbjörn Andersson |
2005-05-28 | commit adds setWidth & setHeight to extend bounds of rect | Andrew Kurushin |
2005-05-28 | game options WIP2 | Andrew Kurushin |
2005-05-28 | Fix load/save game regression in HE90+ games. | Travis Howell |
2005-05-28 | Correct case order. | Travis Howell |
2005-05-28 | Add last changes to HE100 too. | Travis Howell |
2005-05-28 | Sync opcode names and add HE72+ version of o_systemOps. | Travis Howell |
2005-05-28 | Revert my removal of _skipPalette, still required. | Travis Howell |
2005-05-28 | Correct HE version. | Travis Howell |
2005-05-27 | Clarified the status of the GUI scaling a bit. I'm not aware of any | Torbjörn Andersson |
2005-05-27 | Made ValueDisplayDialog scale itself. | Torbjörn Andersson |
2005-05-27 | More whitespace changes. | Torbjörn Andersson |
2005-05-27 | Very minor cleanup. | Torbjörn Andersson |
2005-05-27 | Remove old comment, verb charset is now used. | Travis Howell |
2005-05-27 | Added workaround for Sam & Max music issue at the Dino Bungie Memorial. As | Torbjörn Andersson |
2005-05-26 | Add Russian PuttTime | Eugene Sandulenko |
2005-05-26 | Fix bug #1209059 "GOB: Gobliiins English Floppy version crash" | Eugene Sandulenko |
2005-05-26 | In V7/V8 games, use the blast text system to render verbs (this fixes bug #12... | Max Horn |
2005-05-26 | Take the font height from the charset header for V3 fonts, too; determine the... | Max Horn |
2005-05-26 | Add 'MIDI' chunk to list of known iMuse music chunks | Max Horn |
2005-05-26 | Add HE100 difference in flags and tmp code for extra flags. | Travis Howell |
2005-05-26 | oops | Max Horn |
2005-05-26 | Changed name of addMessageToStack to convertMessageToString (still not really... | Max Horn |
2005-05-26 | Be less agressive about re-using trigger slots. This fixes bug #888161, | Torbjörn Andersson |
2005-05-26 | Added CharsetRenderer::getCharHeight() | Max Horn |
2005-05-26 | Properly use operator '%' to compute a queue wrap around, instead of relying ... | Max Horn |
2005-05-26 | Cleanup. (Mostly whitespace.) | Torbjörn Andersson |
2005-05-26 | Fix warning | Eugene Sandulenko |
2005-05-26 | Fix bad endian bug in thumbnails code | Max Horn |
2005-05-26 | Puzzle WIP. No visuals yet. | Eugene Sandulenko |
2005-05-26 | Fixed a glitch that could cause the music to stop when Sam & Max were | Torbjörn Andersson |
2005-05-26 | Not used by DOTT scripts. | Travis Howell |
2005-05-25 | If we switch to SVN, move iMuse stuff to its own dir, too | Max Horn |
2005-05-25 | cleanup | Max Horn |
2005-05-25 | Update comment | Travis Howell |
2005-05-25 | No other shadowMode settings are used by Sam & Max scripts. | Travis Howell |
2005-05-25 | Changed misleading 'isGM' name to 'isMIDI'; cleanup in the isMIDI/isMT32 methods | Max Horn |
2005-05-25 | Whitespace | Max Horn |
2005-05-25 | abs -> ABS (code unification) | Max Horn |
2005-05-25 | Remove left overs and update comment. | Travis Howell |
2005-05-25 | Add cyx's patch for: | Travis Howell |
2005-05-24 | removed leftover | Gregory Montoir |
2005-05-24 | with the recent _darkenPalette change, this is now unneeded for COMI demo | Gregory Montoir |
2005-05-24 | Bug #862245 "MANIAC: Walk infinite loop in bathroom (hack-in-cvs)" has been | Eugene Sandulenko |
2005-05-24 | Fix for bug #705221 (FT: German ß is too high); based on the CVS logs f... | Max Horn |
2005-05-24 | New MD5s for Mac versions | Max Horn |
2005-05-24 | Use the generic mapping system for Mac versions of V6/V7 games, too (note: i ... | Max Horn |