Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-08-05 | Adding Loading splash screen, fix Zak resolution, fix hidden toolbar | Nicolas Bacca | |
svn-id: r4707 | |||
2002-08-05 | Adding Loading Splash screen | Nicolas Bacca | |
svn-id: r4706 | |||
2002-08-04 | Reduce the g0re level of the quit button for WinCE | Nicolas Bacca | |
svn-id: r4705 | |||
2002-08-04 | Better WinCE virtual keyboard management | Nicolas Bacca | |
svn-id: r4704 | |||
2002-08-04 | corrected cvs headers | Paweł Kołodziejski | |
svn-id: r4703 | |||
2002-08-04 | fixed compile error | Max Horn | |
svn-id: r4702 | |||
2002-08-04 | DIG: preliminarily support for music in the game | Paweł Kołodziejski | |
svn-id: r4701 | |||
2002-08-04 | Patch #589718: Simon2Win startup (by eriktorbjorn) | James Brown | |
svn-id: r4700 | |||
2002-08-04 | Patch #590751: SIMON: FillOrCopyStruct unknowns | Max Horn | |
svn-id: r4699 | |||
2002-08-04 | Quick fix for WinCE alignments problems - feel free to make it default if it ↵ | Nicolas Bacca | |
isn't noticeably slower, or to find a better fix :) svn-id: r4698 | |||
2002-08-04 | veeery stupid bug | Max Horn | |
svn-id: r4697 | |||
2002-08-04 | Only displays the Keys option for WinCE | Nicolas Bacca | |
svn-id: r4696 | |||
2002-08-04 | workaround for bug #558236; renamed actorAnimate to animateCostume (to ↵ | Max Horn | |
distinguish it a bit from animateActor); removed Scumm::animateActor svn-id: r4695 | |||
2002-08-04 | Fixed (worked around?) the nested dialog redraw bug; slightly changed the ↵ | Max Horn | |
way mouseMoved events are handled in class Dialog svn-id: r4694 | |||
2002-08-04 | NewGUI fixes: save game numbering starts at 0; allow to load autosave | Max Horn | |
svn-id: r4693 | |||
2002-08-04 | maybe this will fix #581314 ? | Max Horn | |
svn-id: r4692 | |||
2002-08-04 | I poked thru old versions of ScummVM, and in the end found out the truth ↵ | Max Horn | |
about _transEffect - it's simply _shadowPalette! Thus, got rid of all references to it, and use _shadow_table in the CostumeRenderer class instead. Now somebody please test this for me :-) svn-id: r4691 | |||
2002-08-03 | wjps simon save dialog patch. test for narrow letters was fixed, changed to ↵ | Ralph Brorsen | |
non-negation for consistency svn-id: r4690 | |||
2002-08-03 | hopefully fixed #589746 (Clicking sounds) | Max Horn | |
svn-id: r4689 | |||
2002-08-01 | Remove obsolete fixme, fixed by Fingolfins ignoreBoxes check. | James Brown | |
svn-id: r4688 | |||
2002-08-01 | Fix loom, broken by some code movement of fingolfins. Thanks madmoose :) | James Brown | |
svn-id: r4687 | |||
2002-08-01 | Don't be an idiot, null terminate strings. :) | James Brown | |
svn-id: r4686 | |||
2002-08-01 | Clean that up a bit. | James Brown | |
svn-id: r4685 | |||
2002-08-01 | #587553 hack | James Brown | |
svn-id: r4684 | |||
2002-07-31 | Fix by yot to prevent two Zak freezes. This may be a fixme. | James Brown | |
Zak is now pretty much bugless except for a walkbox issue and some sound stuff. svn-id: r4683 | |||
2002-07-30 | Patch by yot to fix Zak256 markings. | James Brown | |
svn-id: r4682 | |||
2002-07-30 | Remove an error to fix bug 582476 | James Brown | |
svn-id: r4681 | |||
2002-07-30 | Fix for 588446 (Zak256: squirrel cave crash) | James Brown | |
svn-id: r4680 | |||
2002-07-29 | moved new/delete for Bundle class | Paweł Kołodziejski | |
svn-id: r4679 | |||
2002-07-29 | patch 587769 by Fridvin Logi (supposedly helps with Nexus in The Dig) | Max Horn | |
svn-id: r4678 | |||
2002-07-29 | fixed imuse volume bug introduced recently by me and painelf - iMuse ↵ | Max Horn | |
internally does require the 0-127 change svn-id: r4677 | |||
2002-07-29 | fixed DOTT voice problem (I hope); still this section of the code seems... fishy | Max Horn | |
svn-id: r4676 | |||
2002-07-28 | fixed volume table (that was a neat trick, that int8 cast, really got me; ↵ | Max Horn | |
but I prefer readability over the 5 ns time saved <g>) svn-id: r4675 | |||
2002-07-28 | added TODO | Max Horn | |
svn-id: r4674 | |||
2002-07-28 | make sure to reset the shake position if shaking gets disabled (fixes a bug ↵ | Max Horn | |
that occured if you loaded while shaking was on) svn-id: r4673 | |||
2002-07-28 | when loading a save game, reset all mixer channels | Max Horn | |
svn-id: r4672 | |||
2002-07-28 | moved file bundle stuff into class Bundle | Paweł Kołodziejski | |
svn-id: r4671 | |||
2002-07-28 | added constants for the default volumes; changed the volume ranges from ↵ | Max Horn | |
0-255 to 0-256 svn-id: r4670 | |||
2002-07-28 | no reason to limit value to 8 bit! | Max Horn | |
svn-id: r4669 | |||
2002-07-28 | fixed volume ranges | Max Horn | |
svn-id: r4668 | |||
2002-07-28 | allow to print (and draw!) only one specified box | Max Horn | |
svn-id: r4667 | |||
2002-07-28 | indention fix | Max Horn | |
svn-id: r4666 | |||
2002-07-28 | preliminary MonkeyVGA zbuffer fixes - need works, but this way MadMoose can ↵ | Max Horn | |
look at it already :-) svn-id: r4665 | |||
2002-07-28 | disable zak256 sound debug code for now | Max Horn | |
svn-id: r4664 | |||
2002-07-28 | commented newTag2Old | Max Horn | |
svn-id: r4663 | |||
2002-07-28 | readded the check I removed yesterday, but in a changed form. Indy3 now ↵ | Max Horn | |
works correctly again, and MonkeyVGA still is fixed. Somebody care to check loomcd? svn-id: r4662 | |||
2002-07-28 | noir mode refinement by eriktorbjorn | Jonathan Gray | |
svn-id: r4661 | |||
2002-07-27 | moved ScummDebugger into seperate header; re-added box drawing (debug) code; ↵ | Max Horn | |
changed some debugg hotkeys: (q)uit became (c)onitune and (e)xit became quit. This matches gdb, and is IMHO either to understand, too svn-id: r4660 | |||
2002-07-27 | fixed buglet that allowed you to leave the crow nest in MonkeyVGA (on the ↵ | Max Horn | |
SeaMonkey). Could break other stuff, but I see no way how. Since I am the one to blame for any box bugs currently anyway, I don't care for one more :-) svn-id: r4659 | |||
2002-07-27 | set default volume to 192/192/192 (now that we unified the volume ranges to ↵ | Max Horn | |
0-255) svn-id: r4658 |