Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-11-26 | DREAMWEB: 'usetempcharset' and 'usecharset1' ported to C++ | Bertrand Augereau | |
2011-11-26 | CONFIGURE: Accept plural as well as singular forms for engine build options. | D G Turner | |
i.e. --enable-engines=* will be accepted as well as --enable-engine= | |||
2011-11-26 | DREAMWEB: A few debugging functions are not needed | Bertrand Augereau | |
2011-11-26 | DREAMWEB: Ceaning in 'startloading' | Bertrand Augereau | |
2011-11-25 | MOHAWK: Convert between rects/points in LB code (thanks clone2727). | Alyssa Milburn | |
2011-11-25 | MOHAWK: Name/stub some unknown LB item flags. | Alyssa Milburn | |
2011-11-25 | MOHAWK: Load/unload LB proxies properly. | Alyssa Milburn | |
2011-11-25 | TOLTECS: Add detection for Hungarian variant from bug #3440641. | D G Turner | |
2011-11-25 | BUILD: Sync create_project with configure engine option changes. | Alyssa Milburn | |
2011-11-25 | BUILD: Change engine configuration options | D G Turner | |
This changes the set of engine options to ./configure to: --enable-all-engines --disable-all-engines --enable-engine=<engine name>[,<engine name>...] And if plugins are enabled: --enable-engine-static=<engine name>[,<engine name>...] --enable-engine-dynamic=<engine name>[,<engine name>...] | |||
2011-11-25 | DRASCULA: Add fix for crash/OOB memory accesses in bug #3440895 | D G Turner | |
This bug is "DRASCULA-IT: Crash/graphic glitch at castle towers". The crash was due to width and height values being passed to copyBackground() being invalid due to out of bounds read from the factor_red array. This adds debugging statements and fixes the crash by clipping accesses to the maximum index of factor_red. This doesn't however fix the observed GFX glitch, but stops it being a segfault. | |||
2011-11-24 | MAEMO: Make setupIcon do nothing | Tarek Soliman | |
It seems N900 is hit by SDL_WM_SetIcon bug (window cannot receive input) http://bugzilla.libsdl.org/show_bug.cgi?id=586 This fix is based on the old 1.2.1 Maemo port code | |||
2011-11-24 | TOLTECS: findPath() endian fixes. | Joost Peters | |
2011-11-24 | TOUCHE: Fix playback of simultaneous sfx. | Johannes Schickel | |
Since we stream the VOC files from disk now, we can not use the global resource file handle for playback but instead need to open a new handle for every SFX started. Fixes odd noises at the beginning of the Touche demo. | |||
2011-11-24 | AUDIO: Fix type 9 sound blocks in VOC code. | Johannes Schickel | |
This should fix missing sound in Touche. | |||
2011-11-24 | TOLTECS: Fix crash on Big Endian | Joost Peters | |
2011-11-24 | SCUMM: paranoia "fix" for ae5192c5d396b6ab3caf57adabeb03a832966dd3 | athrxx | |
(change sizeof check to use int16 instead of Common::Rect) | |||
2011-11-24 | SCUMM: make FM-Towns save files compatible between DS and other platforms | athrxx | |
(only applies to new save files) | |||
2011-11-24 | TSAGE: R2R - Partial implementation of scene 2000 | Strangerke | |
2011-11-24 | KYRA: (HOF CD Demo) - check shouldQuit() during ending text loop | athrxx | |
2011-11-24 | TOLTECS: Save music in saved games | Filippos Karapetis | |
Also, move all music resource related code into its own class | |||
2011-11-23 | KYRA: (HOF) - fix ending text in the playable demo | athrxx | |
2011-11-23 | DREAMWEB: 'dolook' ported to C++ | Bertrand Augereau | |
2011-11-23 | BASE: Implement a command to list all available audio devices on the shell. | Johannes Schickel | |
2011-11-23 | DREAMWEB: 'look' ported to C++ | Bertrand Augereau | |
2011-11-23 | DREAMWEB: 'autolook' ported to C++ | Bertrand Augereau | |
2011-11-23 | BUILD: Added comment to new project generation target | Eugene Sandulenko | |
2011-11-23 | BUILD: Added build rule for generating IDE project files | Eugene Sandulenko | |
2011-11-23 | DREAMWEB: 'blockget' is not needed | Bertrand Augereau | |
2011-11-23 | DREAMWEB: 'reconstruct' ported to C++ | Bertrand Augereau | |
2011-11-23 | TSAGE: R2R - Replace oldSceneNumber by an array, as each character has its own | Strangerke | |
2011-11-23 | DREAMWEB: 'reelsonscreen' ported to C++ | Bertrand Augereau | |
2011-11-23 | TSAGE: Blue Force - Rename another variable, add a comment about a useless ↵ | Strangerke | |
(?) variable | |||
2011-11-22 | Merge pull request #121 from digitall/dreamweb_removeDispatchCall | Bertrand Augereau | |
DREAMWEB: Remove the now unused dispatch_call function from dreamgen.* | |||
2011-11-23 | TSAGE: Implemented R2RW Scene 325 - Ship Corridor | Paul Gilbert | |
2011-11-23 | TSAGE: Bugfixes for R2RW SceneExit class | Paul Gilbert | |
2011-11-23 | DREAMWEB: Regenerate dreamgen.* omitting unused dispatch_call function. | D G Turner | |
2011-11-23 | DEVTOOLS: Add flag to tasm-recover tool to skip dispatch call function. | D G Turner | |
This flag when set omits the dispatch call function from the dreamgen.* output. | |||
2011-11-22 | I18N: Update Hungarian translation from patch #3440606 | Thierry Crozat | |
2011-11-23 | TSAGE: Blue Force - Cleanup : rename unknown variables and functions in ↵ | Strangerke | |
scene 930 | |||
2011-11-23 | DREAMWEB: 'findroominloc' ported to C++ | Bertrand Augereau | |
2011-11-22 | TSAGE: Blue Force - Clean up: Replace some magic numbers by enum | Strangerke | |
2011-11-22 | DREAMWEB: Sound structure | Bertrand Augereau | |
2011-11-22 | DREAMWEB: 'playchannel0' and 'playchannel1' ported to C++ | Bertrand Augereau | |
2011-11-22 | SKY: Map the floppy intro track. | Alyssa Milburn | |
2011-11-22 | SKY: Don't loop the floppy intro track. | Alyssa Milburn | |
This isn't relevant at present, so this is "just in case". | |||
2011-11-22 | TSAGE: Blue Force - Cleanup: Rename some more functions and variables | Strangerke | |
2011-11-21 | TOLTECS: Sync scene sounds when saving/loading | Filippos Karapetis | |
2011-11-21 | TOLTECS: Change deltaValue to be an int8, as char isn't always signed | Filippos Karapetis | |
2011-11-21 | TOLTECS: Remove empty implementation of syncSoundSettings() | Filippos Karapetis | |