Age | Commit message (Expand) | Author |
2014-06-22 | PRINCE: option_text.h small update | lukaslw |
2014-06-22 | PRINCE: Option window texts drawing and highlighting | lukaslw |
2014-06-22 | PRINCE: GraphicsMan - name changing; Options window - right mouse button hand... | lukaslw |
2014-06-22 | PRINCE: Inventory - mouse buttons handling progress | lukaslw |
2014-06-22 | PRINCE: showObjects() - change to hex values | lukaslw |
2014-06-22 | PRINCE: DrawNode functions update; Closing game in inventory loops fix | lukaslw |
2014-06-22 | PRINCE: draw(), drawTransparentDrawNode() update | lukaslw |
2014-06-22 | PRINCE: drawTransparentWithBlend(), getBlendTableColor() - update | lukaslw |
2014-06-22 | PRINCE: GrahicsMan - update(), formatting fix | lukaslw |
2014-06-22 | PRINCE: GraphicsMan class - opening brace in previous line | lukaslw |
2014-06-22 | PRINCE: PScr class - clean up | lukaslw |
2014-06-22 | PRINCE: drawMask() update | lukaslw |
2014-06-22 | PRINCE: drawAsShadow() update | lukaslw |
2014-06-22 | PRINCE: drawTransparent() update | lukaslw |
2014-06-22 | PRINCE: Inventory - left mouse button handling | lukaslw |
2014-06-22 | PRINCE: Inventory update, drawing functions improvements | lukaslw |
2014-06-22 | PRINCE: prepareInventoryToView() update - name, examText | lukaslw |
2014-06-22 | PRINCE: Inventory closing - mouse handling | lukaslw |
2014-06-22 | PRINCE: addInvObj() - when CURSEBLINK flag on | lukaslw |
2014-06-22 | PRINCE: pause() implementation | lukaslw |
2014-06-22 | PRINCE: Candle inventory item animation - drawInvItems() update | lukaslw |
2014-06-22 | PRINCE: getBlendTableColor() - fix for wrong colors | lukaslw |
2014-06-22 | PRINCE: getBlendTableColor(), drawTransparentWithBlend() | lukaslw |
2014-06-22 | PRINCE: addInvObj() implementation, drawInvItems() update | lukaslw |
2014-06-22 | PRINCE: Items in inventory - drawing position fix | lukaslw |
2014-06-22 | PRINCE: Inventory update - first suitcase drawing | lukaslw |
2014-06-22 | PRINCE: loadAllInv(), drawInvItems() | lukaslw |
2014-06-22 | PRINCE: Hero inventory beginning, prepareInventoryToView() implementation | lukaslw |
2014-06-22 | PRINCE: hotspot() - name of mobs in wider locations fix, clean up | lukaslw |
2014-06-22 | PRINCE: Hero Z coordinate fix | lukaslw |
2014-06-22 | PRINCE: Code clean up after adding DrawNode | lukaslw |
2014-06-22 | PRINCE: DrawNode struct, runDrawNodes(), freeDrawNodes() | lukaslw |
2014-06-22 | PRINCE: Parallax bitmaps loading, showParallax() implementation | lukaslw |
2014-06-22 | PRINCE: checkMasks for shadows in ShowBackAnims, Z axis value for them | lukaslw |
2014-06-22 | PRINCE: clsMasks call in proper place | lukaslw |
2014-06-22 | PRINCE: clsMasks() | lukaslw |
2014-06-22 | PRINCE: Hero - checkMasks fix | lukaslw |
2014-06-22 | PRINCE: checkNak for showBackAnims, beginning of Z axis for it | lukaslw |
2014-06-22 | PRINCE: Hero checkNak - small clean up | lukaslw |
2014-06-22 | PRINCE: Object class update, showObjects() beginning | lukaslw |
2014-06-22 | PRINCE: Mask struct - functions change | lukaslw |
2014-06-22 | PRINCE: loadAllMasks clean up | lukaslw |
2014-06-22 | PRINCE: _maskList memory clearing fix | lukaslw |
2014-06-22 | PRINCE: drawMask() fix for wider locations, delete old spriteCheck | lukaslw |
2014-06-22 | PRINCE: drawMask progress, changes in spriteCheck | lukaslw |
2014-06-22 | PRINCE: showMask, drawMask update | lukaslw |
2014-06-22 | PRINCE: Rename Overlay to Mask, loadAllMasks update | lukaslw |
2014-06-22 | PRINCE: loadOverlays(), checkNak() | lukaslw |
2014-06-22 | PRINCE: zoomBitmap update - loadZoom(), selectZoom() | lukaslw |
2014-06-22 | PRINCE: clearBackAnimList function implementation | lukaslw |