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AgeCommit message (Expand)Author
2003-05-30Fix compileTravis Howell
2003-05-29more camera splitingMax Horn
2003-05-29stop sounds when escaping introRobert Göffringmann
2003-05-29added some front matter text for doxygenMax Horn
2003-05-29more OSystem docs & cleanupMax Horn
2003-05-29Some sky CD versions have an image replaced. This includes the original sky01...Robert Göffringmann
2003-05-29added some doxygen comments to common/system.h; cleaned up the OSystem interf...Max Horn
2003-05-29added TODO: get rid of create_threadMax Horn
2003-05-29some fixes (still one bug left)Robert Göffringmann
2003-05-29cleanup; fixed crashes that occured when an actor was drawn partly offscreenMax Horn
2003-05-29fixed compilationPaweł Kołodziejski
2003-05-29update vc6 filePaweł Kołodziejski
2003-05-29cleanupMax Horn
2003-05-29cleanupMax Horn
2003-05-29fixed sound driver.Robert Göffringmann
2003-05-29fixed doc commentMax Horn
2003-05-29cleanupMax Horn
2003-05-29renamed variableOliver Kiehl
2003-05-29some minor cleanupOliver Kiehl
2003-05-29should be uint16** and not uint16*Oliver Kiehl
2003-05-29fixes layer orderRobert Göffringmann
2003-05-29whoopsRobert Göffringmann
2003-05-29fixing crashRobert Göffringmann
2003-05-29moved camera stuff to own fileMax Horn
2003-05-29removed obsoleteMax Horn
2003-05-29Fix a sound problem on exitChris Apers
2003-05-29make GCC3 happy by default, too <sigh>Max Horn
2003-05-29removed obsoleteMax Horn
2003-05-29added some doxygen (javadoc style) comments. yes I sure these function probab...Max Horn
2003-05-29removed cruftMax Horn
2003-05-29merged all AKOS codec 1 decoders into oneMax Horn
2003-05-29make poor GCC 2.95 uses happyMax Horn
2003-05-29more costume cleanup; fixed small regression I introduced (copy & paste, sigh)Max Horn
2003-05-29Fxi win32 compileTravis Howell
2003-05-29more costuem code mergingMax Horn
2003-05-29more costume cleanupMax Horn
2003-05-29fixed V2 script freezing (bug #745421)Max Horn
2003-05-29A few small V2 detection/init changesJames Brown
2003-05-29Add some errors to check if these opcodes are actually usedTravis Howell
2003-05-29More sprite renamesTravis Howell
2003-05-29Missed a few sectionsTravis Howell
2003-05-29Correct nameTravis Howell
2003-05-29Missed one sectionTravis Howell
2003-05-29Use shutdown function before quitingTravis Howell
2003-05-29argh. a missing recreate was the problem. foster is correctly animated now.Robert Göffringmann
2003-05-29removed debugging stuffRobert Göffringmann
2003-05-29still not what it should look like, but well......Robert Göffringmann
2003-05-29fixed wrong pathRobert Göffringmann
2003-05-29more costume/akos changesMax Horn
2003-05-29they are getting more and more similar :-)Max Horn