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AgeCommit message (Expand)Author
2009-05-26Turned some static tables into static const tables; added some FIXME comments...Max Horn
2009-05-26Fixed a bug in Common::Array (including a unit test for it), and changed the ...Max Horn
2009-05-26Added brief information about the create_drascula toolFilippos Karapetis
2009-05-26Fix g++ warning.Johannes Schickel
2009-05-26Rewrote the Audio stream parser. The introduction of KQ6 should work more cor...Filippos Karapetis
2009-05-26Added a brief note about the create_lure toolPaul Gilbert
2009-05-26Add some initial documentation for create_kyradat.Johannes Schickel
2009-05-26tinsel: add default paths needed by Discworld PSX, now the user shouldn't nee...Fabio Battaglia
2009-05-26Reserve some space in the Huffman tree arrays before starting to decode the H...Filippos Karapetis
2009-05-26Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel.Travis Howell
2009-05-26SCI: Some small fixes for KQ6CD.Walter van Niftrik
2009-05-25LOL: implemented support for the mine carFlorian Kagerer
2009-05-25Remove leftover debug messages.Johannes Schickel
2009-05-25Added hardwarekeys.cpp to makefileLars Persson
2009-05-25WIP code for the speech in the floppy version of KQ6 (still needs work)Filippos Karapetis
2009-05-25SCI: Only let gfxop_set_color use priority/control if mask has their bits set.Willem Jan Palenstijn
2009-05-25tinsel: avoid unnecessary checks in discworld psx palette remapperFabio Battaglia
2009-05-25Re-enabled the code for correct text positioning - it should work correctly nowFilippos Karapetis
2009-05-25Till we specify an common behavior when loading a game state on startup fails...Johannes Schickel
2009-05-25Fixed a nasty bug in the GUI code, which caused the windows in PQ3 and SCI1.1...Filippos Karapetis
2009-05-25- Fix various valgrind warnings in the audio sync codeJohannes Schickel
2009-05-25Fix mismatching new[]/delete pair (silences a valgrind warning).Johannes Schickel
2009-05-25SCI: Adlib: fix crash in SQ4.Walter van Niftrik
2009-05-25Fixed crash when starting KQ6Filippos Karapetis
2009-05-25tinsel: remove the ugly psx l-space workaround, and instead add a check into ...Fabio Battaglia
2009-05-25SCI: Force movie palettes (KQ6).Walter van Niftrik
2009-05-25tinsel: add PSX specific code to workaround the thief bug in past ankh-morpor...Fabio Battaglia
2009-05-25Updated the MSVC project files of the kyra engine (added sound_lol.cpp)Filippos Karapetis
2009-05-25Objectified the AudioResource code (used for speech and digitized music in CD...Filippos Karapetis
2009-05-25tinsel: avoid unnecessary iterations in Discworld PSX palette remapperFabio Battaglia
2009-05-25tinsel: Discworld PSX uses "index.dat" as scene index file, not "index"Fabio Battaglia
2009-05-25tinsel: add entry in detector for Discworld PSX demoFabio Battaglia
2009-05-25tinsel: endianess fix Discworld PSX palette remapperFabio Battaglia
2009-05-24tinsel: fix some uninitialized var used in Discworld PSXFabio Battaglia
2009-05-24SCI: Adlib: added support for rhythm channelWalter van Niftrik
2009-05-24tinsel: fix for CLUT palettes in Discworld PSXFabio Battaglia
2009-05-24Also strip trailing whitespaces in C and Objective-C source files. (Seems I f...Johannes Schickel
2009-05-24SCI: reset system palette when loading a new PIC.Willem Jan Palenstijn
2009-05-24tinsel: Changes to psx palette conversion functionFabio Battaglia
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-05-24Strip trailing whitespaces.Johannes Schickel
2009-05-24Commit patch #2796028 "lol files are always compiled" with some slight extens...Johannes Schickel
2009-05-24tinsel: fix graphic corruption caused by wrong clipping of 8-bit images in Di...Fabio Battaglia
2009-05-24LOL: fixed some input code issues:Florian Kagerer
2009-05-24tinsel: take into account clipping when drawing PSX 4-bit imagesFabio Battaglia
2009-05-24tinsel: disable midi playing for Discworld PSX, as the game uses the propriet...Fabio Battaglia
2009-05-24SCI: re-xlate pixmap when palette revision changedWillem Jan Palenstijn
2009-05-24Removed the line feed workaround, and added explicit int16 castings to the FR...Paul Gilbert
2009-05-24Fixed audio synchronization in the CD version of KQ5Filippos Karapetis
2009-05-24tinsel: sound samples and speech support for Discworld PSX using VAG. Based o...Fabio Battaglia