Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-12-23 | Add patch #3463338 - Detect Macintosh demo of Pajama Sam 1. | Travis Howell | |
2011-12-22 | README: Add Win7 config file location | Willem Jan Palenstijn | |
2011-12-22 | TSAGE: R2R - Fix a couple of bugs in scene 2000, Fix calls to ↵ | Strangerke | |
disableControl() with parameters Also remove several obsolete warnings | |||
2011-12-22 | TSAGE: Give a default value to the second parameter of disableControl(), as ↵ | Strangerke | |
for enableControl() | |||
2011-12-22 | TSAGE: R2R - Remove obsolete warning | Strangerke | |
2011-12-22 | TSAGE: R2R - Scene 3100 (space port): Fix cursor used in signal(), rename an ↵ | Strangerke | |
object | |||
2011-12-22 | TSAGE: R2R - Implement scene 3245 | Strangerke | |
2011-12-22 | TSAGE: R2R - Implement scene 3240 | Strangerke | |
2011-12-22 | TSAGE: R2R - Implement scene 3230 | Strangerke | |
2011-12-22 | TSAGE: R2R - Implement scene 3220 | Strangerke | |
2011-12-22 | TSAGE: R2R look/use/talk fields are more appropriate in the SceneHotspot class | Paul Gilbert | |
2011-12-22 | SCUMM: Revert now obsolete separation of state variables in player_appleII | Tobias Gunkel | |
2011-12-22 | SCUMM: Remove player_appleII logging | Tobias Gunkel | |
2011-12-22 | SCUMM: Optimize player_appleII sample buffer | Tobias Gunkel | |
The AppleII sound player works in two phases: writing samples to the sample buffer (sample generation) or reading samples from the buffer and passing it to ScummVM's output callback. The sample buffer is read completely in the reading phase so the entries of the already read samples of the buffer can be reused again during the next write phase. | |||
2011-12-22 | SCUMM: Use finer grained sound updates for player_appleII | Tobias Gunkel | |
This reduces the needed buffer size for the biggest type4 sound from 170kB to only 2 bytes | |||
2011-12-22 | SCUMM: Wrap player_appleII sound generation functions in classes | Tobias Gunkel | |
2011-12-22 | SCUMM: Reduce sound buffer size for player_appleII | Tobias Gunkel | |
Sound generation functions are now called incrementally instead of just once to generate the sound data. This reduces the max. buffer size from 1.7MB to just ~100KB (piano, sound 50). | |||
2011-12-22 | SCUMM: Increase precision of player_appleII | Tobias Gunkel | |
Use fixed precision instead of integral numbers for sample conversion | |||
2011-12-22 | SCUMM: Aggregate speaker states of CPU cycles in between samples | Tobias Gunkel | |
- formerly only two sample levels were possible: 32767 or -32767. Now the speaker states (0/1) between two samples are aggregated by the new SampleConverter class to allow more accurate sample values between -32767 and 32767. - the player's state is moved into a separate state struct | |||
2011-12-22 | SCUMM: Fix error in player_appleII when both voices are triggered at the ↵ | Tobias Gunkel | |
same time | |||
2011-12-22 | SCUMM: Add initial support for AppleII sound player | Tobias Gunkel | |
2011-12-22 | TSAGE: Moved look/use/talk descriptions to SceneItem class, and implemented ↵ | Paul Gilbert | |
R2R SceneExt::display | |||
2011-12-22 | TSAGE: Implement R2R 2 parameter versions of Player disableControl and ↵ | Paul Gilbert | |
enableControl | |||
2011-12-22 | CGE: Added explicit 'PACKED_STRUCT' macro to the HideDesc structure | Paul Gilbert | |
2011-12-22 | TSAGE: R2R - Implement scene 3210 | Strangerke | |
2011-12-22 | TSAGE: Work around a data issue in R2R. | Strangerke | |
The character name doesn't seem case sensitive in R2R | |||
2011-12-22 | TSAGE: R2R - Implement scene 3200 | Strangerke | |
2011-12-21 | TSAGE: R2R - Implement scene 3175 | Strangerke | |
2011-12-20 | TSAGE: R2R - Implement scene 3150 | Strangerke | |
2011-12-20 | DREAMWEB: Fix regression in deleteExObject | Willem Jan Palenstijn | |
(thanks to Fingolfin) | |||
2011-12-19 | MOHAWK: Add another lilmonster demo | Matthew Hoops | |
2011-12-20 | DREAMWEB: Fix regressions in intoInv, outOfInv; cleanup selectOb | Willem Jan Palenstijn | |
2011-12-19 | SKY: Fix warning | Willem Jan Palenstijn | |
2011-12-19 | TSAGE: R2R - Implement scene 3125 | Strangerke | |
2011-12-19 | DREAMWEB: More work on inToInv and outOfInv | Filippos Karapetis | |
2011-12-19 | GRAPHICS: Fix PICT lines with large pitches | Matthew Hoops | |
2011-12-19 | TSAGE: Blue Force is now ready for testing | Tarek Soliman | |
2011-12-19 | TSAGE: Implemented R2R Scene 800 - Sickbay | Paul Gilbert | |
2011-12-18 | Merge pull request #131 from digitall/goto_considered_harmful | David Turner | |
Goto Considered Harmful... The following commits should improve the ScummVM code structure by reducing the number of gotos used in various engine code. They should implement identical functionality, but without using goto and without the result being less readable/maintainable than the version with goto. | |||
2011-12-19 | DREAMWEB: Port 'intoinv', 'outofinv' to C++ | Filippos Karapetis | |
2011-12-19 | CINE: Add some comments to the MT-32 instrument code. | Johannes Schickel | |
2011-12-19 | TSAGE: R2R - Implement scene 3100 | Strangerke | |
2011-12-18 | CONFIGURE: Update WinCE compiler host alias naming. | D G Turner | |
This is required to work with the newest tool chain. | |||
2011-12-18 | DREAMWEB: Port 'lookatplace' to C++ | Filippos Karapetis | |
2011-12-18 | DREAMWEB: 'nextcolon' is unused | Filippos Karapetis | |
2011-12-18 | DREAMWEB: Rewrite signOn into C++, and remove the users and passwords from ↵ | Filippos Karapetis | |
the data blob Note that the string processing logic in signOn is a bit different from the original, but the end result is the same (with cleaner code) | |||
2011-12-18 | DREAMWEB: Remove the now unused 'keynum' and 'newlogonum' variables from the ↵ | Filippos Karapetis | |
data blob | |||
2011-12-18 | DREAMWEB: Remove reelRoutines from data blob | Willem Jan Palenstijn | |
2011-12-18 | DREAMWEB: Move all reel functions to DreamBase | Willem Jan Palenstijn | |
2011-12-18 | DREAMWEB: Convert removeObFromInv, deleteExObject, deleteExFrame, deleteExText | Willem Jan Palenstijn | |