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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-12-23
SCI/new music code: Removed the checks for the nodePtr selector, as we alread...
Filippos Karapetis
2009-12-23
SCI: new music code / removed unused sz from Track struct
Martin Kiewitz
2009-12-23
SCI: new music code / variable-names changed to make it more verbose
Martin Kiewitz
2009-12-23
fix typo
Fabio Battaglia
2009-12-23
SCI/new music code: Do not cache the signal selector, as it needs to be alway...
Filippos Karapetis
2009-12-23
SCI: sound resource added data format comments
Martin Kiewitz
2009-12-23
SCI: sound resource handling fixed (fixes lsl5 music w/ new music code)
Martin Kiewitz
2009-12-23
Some SCI32 (minor) String bug fixes and cleanup.
Matthew Hoops
2009-12-22
Patch #2896875: "dist update for linuxmoto-platform"
Eugene Sandulenko
2009-12-22
Specify file size for PC-Spiele German Indy3 as provided in bug#2916434
Eugene Sandulenko
2009-12-22
Disabled some currently unused code
Filippos Karapetis
2009-12-22
SCI/new music code:
Filippos Karapetis
2009-12-22
removed conflicting hotkeys.
Vladimir Menshakov
2009-12-22
Silenced some warnings to protect DrMcCoy from incoming Borg
Filippos Karapetis
2009-12-22
Initial implementation of music fading in the new music code. Added warnings ...
Filippos Karapetis
2009-12-22
Started implementing SCI1.1 digital sound effect playing in the new music code
Filippos Karapetis
2009-12-22
The detectMusicDriver() function returns MD_-something, not MDT_-something.
Torbjörn Andersson
2009-12-22
Fixed looping sounds in the new sound code
Filippos Karapetis
2009-12-22
SCI: Fix some warnings
Max Horn
2009-12-22
typo
Max Horn
2009-12-22
Some bugfixes to the new music code
Filippos Karapetis
2009-12-21
md5 from bug #2809149: "AGI: SQ1: Checksum of Space Quest 1 Version 1.1A"
Eugene Sandulenko
2009-12-21
Add indy3 md5 from bug #2916434: "New MD5 for Indy3 DOS-EGA, German"
Eugene Sandulenko
2009-12-21
Sorted game entries
Eugene Sandulenko
2009-12-21
Some updates to the new music code
Filippos Karapetis
2009-12-21
Restored sound volume functionality in the old music code
Filippos Karapetis
2009-12-21
Add a TODO for the SCI 2.1 message version (5).
Matthew Hoops
2009-12-21
Silenced some warnings to make DrMcCoy happier :)
Filippos Karapetis
2009-12-21
Update/add some comments/TODOs.
Matthew Hoops
2009-12-21
SCI32:
Matthew Hoops
2009-12-21
Fixed text controls when subtitles are enabled in multilingual SCI01 games
Filippos Karapetis
2009-12-21
Fixed menus in multilingual SCI01 games
Filippos Karapetis
2009-12-21
Brought back the INCLUDE_OLDGFX define
Filippos Karapetis
2009-12-20
Update config.guess and config.sub to latest versions from upstream
Eugene Sandulenko
2009-12-20
Implemented cmdUpdateCues() in the new sound code and fixed a crash when load...
Filippos Karapetis
2009-12-20
LOL: removed unused variable
Florian Kagerer
2009-12-20
Started integrating the new sound code in the SoundCommandParser class. Some ...
Filippos Karapetis
2009-12-20
LOL: fixed text fading
Florian Kagerer
2009-12-20
Moved all of the sound iterator code in its own directory, and added a slight...
Filippos Karapetis
2009-12-20
Wrapped some more sound code around appropriate defines
Filippos Karapetis
2009-12-20
Wrapped some more sound code around appropriate defines
Filippos Karapetis
2009-12-20
Directly modify the sound objects, instead of modifying a local copy. Remove ...
Filippos Karapetis
2009-12-20
Removed dead code
Filippos Karapetis
2009-12-20
Started implementation of the original game's cheat mode
Paul Gilbert
2009-12-20
Changed the M4 event handler to encode the keyboard flags into KEVENT_KEY events
Paul Gilbert
2009-12-19
gob - Remove detection of a cracked version of Lost in Time
Arnaud Boutonné
2009-12-19
- Started wrapping the current sound code around appropriate defines
Filippos Karapetis
2009-12-19
- Removed unused includes
Filippos Karapetis
2009-12-19
Removed unused include
Filippos Karapetis
2009-12-19
Further implementation of dialog/message script language
Paul Gilbert
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