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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2012-04-05
KYRA: Silence const away cast warning by using non-const versions of strpbrk ...
Johannes Schickel
2012-04-05
GROOVIE: Do not cast away const qualifier.
Johannes Schickel
2012-04-05
SWORD25: Do not cast away const qualifier.
Johannes Schickel
2012-04-05
SCI: Do not cast away const qualifier.
Johannes Schickel
2012-04-04
Merge pull request #221 from klusark/const
Johannes Schickel
2012-04-04
SCUMM/ARM: Fix crashes in ARM asm costume renderer
Willem Jan Palenstijn
2012-04-04
SCI: Bugfix for the GetAngle workarounds
Filippos Karapetis
2012-04-03
GRAPHICS: Fix casting away const
Joel Teichroeb
2012-04-03
SCUMM: Fix casting away const
Joel Teichroeb
2012-04-02
AGOS: Expand fix for bug #3512776 - SIMON1DOS French: Subtitle glitch in intr...
Travis Howell
2012-04-02
IPHONE: Use InternalEvent directly.
Johannes Schickel
2012-04-02
IPHONE: Move event fetching implementation to iPhoneView.
Johannes Schickel
2012-04-02
IPHONE: Protect access to the event list via a mutex.
Johannes Schickel
2012-04-02
IPHONE: Use Common::List to store the event queue.
Johannes Schickel
2012-04-01
Merge pull request #219 from bohm/master
David Turner
2012-04-01
BASE: Construct empty String instead of using "".
Johannes Schickel
2012-04-01
AGOS: Fix bug #3512776 - SIMON1DOS French: Subtitle glitch in introduction.
Travis Howell
2012-04-01
SCI: Add workaround for SQ1SCI to fix engine abort in bug #3513765.
D G Turner
2012-04-01
SCI: Change the fix for the SQ1 PAvoider call to apply in all rooms again
Filippos Karapetis
2012-03-31
ENGINES: Return all available custom GUI options if no target is specified
Filippos Karapetis
2012-03-31
SCI: Make sure that the disable_dithering key exists
Filippos Karapetis
2012-03-31
SCI: Fix workaround for bug #3513207
Filippos Karapetis
2012-03-31
SCI: Minor formatting fix to workarounds table.
D G Turner
2012-03-31
SCI: Add workaround for SQ1SCI to fix engine abort in bug #3513207.
D G Turner
2012-03-30
AUDIO: Fix QDM2 extra data parsing
Matthew Hoops
2012-03-30
COMMON: Clean up the QuickTime class a bit
Matthew Hoops
2012-03-30
COMMON: Read in QuickTime extra data for SVQ3
Matthew Hoops
2012-03-30
GOB: Add a Spanish Amiga version of Gobliins 2
Sven Hesse
2012-03-30
SKY: Minor formatting fix.
D G Turner
2012-03-29
GUI: Fixed scrollbar button highlighting and positioning.
Martin Böhm
2012-03-29
IPHONE: Add some more debug printfs to graphics related OSystem functionality.
Johannes Schickel
2012-03-29
GUI: Move "I18N" tagged comment to matching strings.
Johannes Schickel
2012-03-29
GUI: Add TODO/FIXME to PredictiveDialog::handleTickle.
Johannes Schickel
2012-03-29
GUI: Remove unnecessary goto in PredictiveDialog code.
Johannes Schickel
2012-03-29
GUI: Take advantage of Common::String::empty.
Johannes Schickel
2012-03-29
GUI: Constify some parameters/methods in PredictiveDialog.
Johannes Schickel
2012-03-29
GUI: Make some static strings in PredictiveDialog static + const.
Johannes Schickel
2012-03-29
GUI: Don't typedef Common::String in PredictiveDialog code.
Johannes Schickel
2012-03-29
GUI: Get rid of "using namespace Common" in predictivedialog.cpp.
Johannes Schickel
2012-03-29
GUI: Formatting fixes in the PredictiveDialog code.
Johannes Schickel
2012-03-28
Merge pull request #218 from singron/master
David Turner
2012-03-28
SKY: Allow game to be loaded from main menu dialog while in-game control pane...
Eric Culp
2012-03-28
CGE: Close memory leak in savegame loading.
D G Turner
2012-03-28
CGE: Close memory leak in sound Fx caching..
D G Turner
2012-03-28
CGE: Close memory leak in savegame thumbnail loading.
D G Turner
2012-03-27
README: Updated information regarding the custom game options
Filippos Karapetis
2012-03-27
NEWS: Updated information regarding the custom game options
Filippos Karapetis
2012-03-27
AGI: Add played time information to saved games
Filippos Karapetis
2012-03-27
AGI: Use the ScummVM dialogs for saving/loading
Filippos Karapetis
2012-03-27
DREAMWEB: Slight cleanup of DreamWebEngine::animPointer()
Filippos Karapetis
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