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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-10-02
PEGASUS: Add the basic Caldoria neighborhood
Matthew Hoops
2011-10-01
PEGASUS: Fix time forward callbacks
Matthew Hoops
2011-10-01
PEGASUS: Fix neighborhood callbacks
Matthew Hoops
2011-10-01
PEGASUS: Fix AI movies playing in the wrong box
Matthew Hoops
2011-09-30
PEGASUS: Fix pausing normal TimeBases
Matthew Hoops
2011-09-30
PEGASUS: Resolve a couple AI TODO's
Matthew Hoops
2011-09-30
PEGASUS: Ease off the CPU
Matthew Hoops
2011-09-30
PEGASUS: Fix inventory looping positions
Matthew Hoops
2011-09-30
PEGASUS: Fix movie segment looping
Matthew Hoops
2011-09-30
VIDEO: Ensure audio paused status remains after a QuickTime seek
Matthew Hoops
2011-09-30
PEGASUS: Actually pause the game now
Matthew Hoops
2011-09-30
PEGASUS: Fix auto dragging
Matthew Hoops
2011-09-30
PEGASUS: Fix typos in autoDragItemIntoInventory/Room
Matthew Hoops
2011-09-30
GRAPHICS: Add support for true 32bpp DirectBits images
Matthew Hoops
2011-09-30
PEGASUS: Introduce better cursor update code
Matthew Hoops
2011-09-30
PEGASUS: Fix AI videos not updating
Matthew Hoops
2011-09-29
PEGASUS: Fix drag sprite transparency
Matthew Hoops
2011-09-29
PEGASUS: Fix cursor not showing up
Matthew Hoops
2011-09-29
PEGASUS: Fix stupid typo stopping the current biochip from being found
Matthew Hoops
2011-09-29
PEGASUS: Allow saving/loading of AI rules
Matthew Hoops
2011-09-29
PEGASUS: Resolve some TODO's and cleanup
Matthew Hoops
2011-09-29
PEGASUS: Update save/load code a bit
Matthew Hoops
2011-09-29
PEGASUS: Add the auto dragger code
Matthew Hoops
2011-09-29
PEGASUS: Fix use of Common::List::erase
Matthew Hoops
2011-09-29
PEGASUS: Returning from the pause menu works now
Matthew Hoops
2011-09-29
COMMON: Ensure numTypes is set to 0 on close
Matthew Hoops
2011-09-29
PEGASUS: Fix compass not showing
Matthew Hoops
2011-09-29
PEGASUS: Fix sprites being drawn incorrectly
Matthew Hoops
2011-09-29
PEGASUS: Fix energy monitor not showing up
Matthew Hoops
2011-09-29
PEGASUS: Allow getting frames from videos
Matthew Hoops
2011-09-29
PEGASUS: Fix TimeBase::setTime
Matthew Hoops
2011-09-29
PEGASUS: Add the PauseMenu code
Matthew Hoops
2011-09-29
PEGASUS: Fix a typo in the SoundLevel code
Matthew Hoops
2011-09-29
PEGASUS: Add the SoundLevel class
Matthew Hoops
2011-09-29
PEGASUS: Implement the ScreenDimmer class
Matthew Hoops
2011-09-28
PEGASUS: Use proper key for the right fire button
Matthew Hoops
2011-09-28
PEGASUS: Start the demo off!
Matthew Hoops
2011-09-28
PEGASUS: Fix exit table loading
Matthew Hoops
2011-09-28
PEGASUS: Fix valgrind warnings with the spots
Matthew Hoops
2011-09-28
PEGASUS: Fix stop time of movies
Matthew Hoops
2011-09-28
PEGASUS: Fix the movie box code
Matthew Hoops
2011-09-28
PEGASUS: Fix date positioning
Matthew Hoops
2011-09-28
PEGASUS: Fix stupid inventory weight typo
Matthew Hoops
2011-09-28
PEGASUS: Fix bug in redrawMovieWorld
Matthew Hoops
2011-09-28
PEGASUS: Fix frame sequences
Matthew Hoops
2011-09-28
PEGASUS: Import a bunch more code in preparation for actual gameplay
Matthew Hoops
2011-09-27
PEGASUS: Keep specific neighborhood code in subfolders
Matthew Hoops
2011-09-27
PEGASUS: Add the ItemDragger classes
Matthew Hoops
2011-09-27
PEGASUS: Update copyright notice on pegasus.cpp/h
Matthew Hoops
2011-09-27
PEGASUS: Add the remaining gameshell remnants
Matthew Hoops
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