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AgeCommit message (Expand)Author
2005-03-02Distinguish between green and amber hercules. Now specify it via hercGreenEugene Sandulenko
2005-03-02Make detection of v1 SCUMM games at detection stage, not resourceEugene Sandulenko
2005-03-02Commit o100_paletteOps WIP based on cyx's patch. Original patch justEugene Sandulenko
2005-03-02Fix room resource loading in Buzzy games.Travis Howell
2005-03-02Add dummy case used in airportTravis Howell
2005-03-02Fix array read from files in HE72+Travis Howell
2005-03-02When restoring older savegames, fill the script slot 'cycle' fields withTorbjörn Andersson
2005-03-02Fix string display in Buzzy games.Travis Howell
2005-03-02Fix COMI part III regression, I lost a line.Travis Howell
2005-03-01Fixed warning.Torbjörn Andersson
2005-02-28Update HE issuesTravis Howell
2005-02-28Perform some validation before using GFX strip offset (see also bug #795214)Max Horn
2005-02-28preliminar work on processWizImage 9 and updated wiz flagsGregory Montoir
2005-02-28change division to right-shiftJoost Peters
2005-02-28And, finally, the change I meant to before I got side-tracked: UseTorbjörn Andersson
2005-02-28Missed a change.Travis Howell
2005-02-28Index the "mouse list" from 0 instead of 1. I have no idea why it wasn'tTorbjörn Andersson
2005-02-28Add support for script cycles used by HE90+ games.Travis Howell
2005-02-28Changed a few more hard-coded text-ids to constants.Torbjörn Andersson
2005-02-28*** empty log message ***Travis Howell
2005-02-28CleanupTravis Howell
2005-02-28Rename sprite functionsTravis Howell
2005-02-27Restored the original values to the return codes. Since I've been removingTorbjörn Andersson
2005-02-27Got rid of all the .h files but one in the 'driver' directory. They wereTorbjörn Andersson
2005-02-27Revert the spriteGroupId checks.change.Travis Howell
2005-02-27Correct spriteGroupId checks.Travis Howell
2005-02-27Correction, only redraw if flags changed.Travis Howell
2005-02-27correction, WIZH tag is LEGregory Montoir
2005-02-27moved some variables to ScummEngine_v90he and renamed some SpriteInfo fieldsGregory Montoir
2005-02-27fixed footdemo startup wizimageGregory Montoir
2005-02-27added processWizImage mode 8 ; this breaks footdemo, feel free to disableGregory Montoir
2005-02-27Rename varsTravis Howell
2005-02-27OoopsTravis Howell
2005-02-27Add floodState struct and rename opcode.Travis Howell
2005-02-27Add a few more HE itemsTravis Howell
2005-02-27Update debug msg.Travis Howell
2005-02-27Add more safety checks.Travis Howell
2005-02-26*** empty log message ***Travis Howell
2005-02-26Update HE itemsTravis Howell
2005-02-26fix iso mode object draw orderAndrew Kurushin
2005-02-26implemented iso pathfindingAndrew Kurushin
2005-02-26typoGregory Montoir
2005-02-26Compile fix from wjpTravis Howell
2005-02-26Correction to findSprite()Travis Howell
2005-02-26iso pathfining work in progress:Andrew Kurushin
2005-02-26Lots of other sprite-related renames as suggested by cyx.Eugene Sandulenko
2005-02-26Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions.Eugene Sandulenko
2005-02-26Disable ditrherers for v1 games. Algorithm there is different and alsoEugene Sandulenko
2005-02-26added a missing line to findSpriteWithClassOf and updated _varNumSpriteGroups...Gregory Montoir
2005-02-26TypoTravis Howell