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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2005-03-02
Distinguish between green and amber hercules. Now specify it via hercGreen
Eugene Sandulenko
2005-03-02
Make detection of v1 SCUMM games at detection stage, not resource
Eugene Sandulenko
2005-03-02
Commit o100_paletteOps WIP based on cyx's patch. Original patch just
Eugene Sandulenko
2005-03-02
Fix room resource loading in Buzzy games.
Travis Howell
2005-03-02
Add dummy case used in airport
Travis Howell
2005-03-02
Fix array read from files in HE72+
Travis Howell
2005-03-02
When restoring older savegames, fill the script slot 'cycle' fields with
Torbjörn Andersson
2005-03-02
Fix string display in Buzzy games.
Travis Howell
2005-03-02
Fix COMI part III regression, I lost a line.
Travis Howell
2005-03-01
Fixed warning.
Torbjörn Andersson
2005-02-28
Update HE issues
Travis Howell
2005-02-28
Perform some validation before using GFX strip offset (see also bug #795214)
Max Horn
2005-02-28
preliminar work on processWizImage 9 and updated wiz flags
Gregory Montoir
2005-02-28
change division to right-shift
Joost Peters
2005-02-28
And, finally, the change I meant to before I got side-tracked: Use
Torbjörn Andersson
2005-02-28
Missed a change.
Travis Howell
2005-02-28
Index the "mouse list" from 0 instead of 1. I have no idea why it wasn't
Torbjörn Andersson
2005-02-28
Add support for script cycles used by HE90+ games.
Travis Howell
2005-02-28
Changed a few more hard-coded text-ids to constants.
Torbjörn Andersson
2005-02-28
*** empty log message ***
Travis Howell
2005-02-28
Cleanup
Travis Howell
2005-02-28
Rename sprite functions
Travis Howell
2005-02-27
Restored the original values to the return codes. Since I've been removing
Torbjörn Andersson
2005-02-27
Got rid of all the .h files but one in the 'driver' directory. They were
Torbjörn Andersson
2005-02-27
Revert the spriteGroupId checks.change.
Travis Howell
2005-02-27
Correct spriteGroupId checks.
Travis Howell
2005-02-27
Correction, only redraw if flags changed.
Travis Howell
2005-02-27
correction, WIZH tag is LE
Gregory Montoir
2005-02-27
moved some variables to ScummEngine_v90he and renamed some SpriteInfo fields
Gregory Montoir
2005-02-27
fixed footdemo startup wizimage
Gregory Montoir
2005-02-27
added processWizImage mode 8 ; this breaks footdemo, feel free to disable
Gregory Montoir
2005-02-27
Rename vars
Travis Howell
2005-02-27
Ooops
Travis Howell
2005-02-27
Add floodState struct and rename opcode.
Travis Howell
2005-02-27
Add a few more HE items
Travis Howell
2005-02-27
Update debug msg.
Travis Howell
2005-02-27
Add more safety checks.
Travis Howell
2005-02-26
*** empty log message ***
Travis Howell
2005-02-26
Update HE items
Travis Howell
2005-02-26
fix iso mode object draw order
Andrew Kurushin
2005-02-26
implemented iso pathfinding
Andrew Kurushin
2005-02-26
typo
Gregory Montoir
2005-02-26
Compile fix from wjp
Travis Howell
2005-02-26
Correction to findSprite()
Travis Howell
2005-02-26
iso pathfining work in progress:
Andrew Kurushin
2005-02-26
Lots of other sprite-related renames as suggested by cyx.
Eugene Sandulenko
2005-02-26
Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions.
Eugene Sandulenko
2005-02-26
Disable ditrherers for v1 games. Algorithm there is different and also
Eugene Sandulenko
2005-02-26
added a missing line to findSpriteWithClassOf and updated _varNumSpriteGroups...
Gregory Montoir
2005-02-26
Typo
Travis Howell
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