Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
TGADecoder::readHeader
|
|
|
|
|
|
|
|
GRAPHICS: Add in a TGA-decoder
|
|
|
|
- Rename existing function to load the last saved game
- Remove loadgame debugger command
|
|
- Check for valid stream in readValue/writeValue functions
- Properly initialize/clear members
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This reverts commit 1ca81ee6ecff15c843c04a51c8757be5a685edc2.
I was wrong about them not being endian-safe before. Don't stone me.
Conflicts:
video/codecs/svq1.cpp
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
VideoDecoder upgrade & partial rewrite
|
|
|
|
|
|
|
|
This wasn't an actual bug, but it makes more sense this way
|