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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-03-27
UPDATES: Update Sparkle Appcast URL in the bundle plist
Eugene Sandulenko
2016-03-27
UPDATES: Rename Sparkle appcast to common name
Eugene Sandulenko
2016-03-27
UPDATES: Update Sparkle appcast with 1.8.0.
Eugene Sandulenko
2016-03-27
UPDATES: Added our public Sparkle key
Eugene Sandulenko
2016-03-27
GUI: Improve handling of button presses while moving the cursor
Ori Avtalion
2016-03-27
SAGA: Fix dialog text positions in non-English version (#7064)
Torbjörn Andersson
2016-03-27
MOHAWK: Promote Myst from UNSTABLE to TESTING
Bastien Bouclet
2016-03-27
GRAPHICS: Allow saving thumbnails of 32 bits screens
Bastien Bouclet
2016-03-27
GOB: Added another French Playttons2. Bug #7052
Eugene Sandulenko
2016-03-27
GOB: Added Spanish Fascination detection entry. Bug #7069
Eugene Sandulenko
2016-03-27
DREAMWEB: Add bug reference to Czech detection entry
Eugene Sandulenko
2016-03-27
DREAMWEB: Added detection for Czech version. Bug #7078
Eugene Sandulenko
2016-03-27
BUILD: Fix creating OS X application bundle when Sparkle is enabled
Thierry Crozat
2016-03-27
SAGA: Added German fan-translated IHNM detection. Bug #7091
Eugene Sandulenko
2016-03-26
GRAPHICS: Prevent crash when drawing 0-height rounded corners
Ori Avtalion
2016-03-25
CONFIGURE: Only check Sparkle and NSDockTilePlugIn availability on OS X
Thierry Crozat
2016-03-25
OS X: Clean taskbar code
Thierry Crozat
2016-03-25
OS X: Fix access to NSArray items with older SDKs
Thierry Crozat
2016-03-25
OS X: Add missing includes for recently introduced taskbar code
Thierry Crozat
2016-03-25
NEWS/DE: List recent games in dock menu on OS X.
rootfather
2016-03-25
NEWS: List recent games in dock menu on OS X.
Thierry Crozat
2016-03-25
OS X: Implement a Dock Tile Plugin to display recent games menu in dock
Thierry Crozat
2016-03-25
OS X: Implement saving recent games list to user preferences
Thierry Crozat
2016-03-25
EVENTRECORDER: Fix incorrect check which prevented records from replay
Eugene Sandulenko
2016-03-25
Merge pull request #719 from rootfather/update-news-de
Eugene Sandulenko
2016-03-25
Merge pull request #723 from Hurricos/master
Einar Johan Trøan Sømåen
2016-03-24
WINTERMUTE: Make wintermute games show the right save date
Martin Kennedy
2016-03-25
SHERLOCK: Fix bug #7084 ("Crash when taking inventory")
Torbjörn Andersson
2016-03-24
Merge pull request #700 from waltervn/adl-engine
Eugene Sandulenko
2016-03-24
NEWS: Update German NEWS file
rootfather
2016-03-24
DEVTOOLS: Improve SDL2 support in create_project.
Johannes Schickel
2016-03-24
DEVTOOLS: Slight formatting fix.
Johannes Schickel
2016-03-23
AGI: Fix inaccurate predictive dialog trigger rect
Martin Kiewitz
2016-03-23
OPENGL: Add assertions to check for valid attribute state.
Johannes Schickel
2016-03-23
OPENGL: Fix black screen for some GL implementations with shaders.
Johannes Schickel
2016-03-23
WAGE: Added detection for 3 more games
Eugene Sandulenko
2016-03-23
WAGE: Draw the scrollbar bar inverted to match the original
Eugene Sandulenko
2016-03-23
WAGE: Proper scroll drawing
Eugene Sandulenko
2016-03-23
GUI: Fix constant names mentioned in comment
Ori Avtalion
2016-03-23
Merge pull request #711 from lordhoto/opengl-revamp
Johannes Schickel
2016-03-22
WAGE: Three more games
Eugene Sandulenko
2016-03-22
WAGE: Added 3 games to detection. I wonder when they end...
Eugene Sandulenko
2016-03-22
WAGE: Added 3 more games
Eugene Sandulenko
2016-03-22
WAGE: Added 4 more games. Some are problematic
Eugene Sandulenko
2016-03-21
Merge branch 'sherlock-setpixels'
Paul Gilbert
2016-03-21
SHERLOCK: Fix crashes due to back buffer refactoring
Paul Gilbert
2016-03-21
GRAPHICS: Set parameterless Screen constructor to use screen format
Paul Gilbert
2016-03-21
SHERLOCK: Make Screen::_backBuffer an object instead of pointer.
Johannes Schickel
2016-03-21
SHERLOCK: Make Screen::_backBuffer protected.
Johannes Schickel
2016-03-21
SHERLOCK: Get rid of Surface::setPixelData.
Johannes Schickel
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