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AgeCommit message (Expand)Author
2005-03-11PalmOS : move MD5 table to a database too save memory and data segment spaceChris Apers
2005-03-11PalmOS and windows CE need to convert mouse coordinates with mouse buttons tooChris Apers
2005-03-11PalmOS tooChris Apers
2005-03-11Better and faster macrosChris Apers
2005-03-11Correct quit/restartTravis Howell
2005-03-11Check for negative valueTravis Howell
2005-03-11Add English HE100 versions of freddi2/mazeTravis Howell
2005-03-11Mass-renamed all variables of Actor object according to our current codeEugene Sandulenko
2005-03-10Add --force-1x-overlay command line option as discussed in bugreportEugene Sandulenko
2005-03-10Fix bug #1160454 "ALL: Failed assertion when using 1x scaler"Eugene Sandulenko
2005-03-10Initialize some overlay-related variables, just to be safe.Torbjörn Andersson
2005-03-10Find where this flag is triggered too.Travis Howell
2005-03-10Missing zero.Travis Howell
2005-03-10Update HE issuesTravis Howell
2005-03-10Used in displayWizComplexImage() too.Travis Howell
2005-03-10Add HE specific versions of findResource/findResourceData.Travis Howell
2005-03-10Add back some lost code from cyx, for future changes.Travis Howell
2005-03-10Add HE100 opcode difference for spyfoxTravis Howell
2005-03-10Add last change to o60_opeFile too.Travis Howell
2005-03-10Change o72_openFile to always use saved game path for writing.Travis Howell
2005-03-09Patch #1013937 "OSystem layer with bigger resolution". Now you will alwaysEugene Sandulenko
2005-03-09WIP of GP32 port. Now it is more correct port and compiles with currentEugene Sandulenko
2005-03-09Stricter offset verification in drawBitmap; but be more generous if we encoun...Max Horn
2005-03-09changing AudioDataType -> SoundType, so now the constant names match the name...Max Horn
2005-03-09Fix one potential race condition between SMUSH and INSANEMax Horn
2005-03-09Add HE sound todosTravis Howell
2005-03-09Use _chorus, not _effect_level, as parameter to chorusLevel(). I don'tTorbjörn Andersson
2005-03-09Indentation.Torbjörn Andersson
2005-03-09Updated comment. (ScummVM no longer crashes if I try to run what I think isTorbjörn Andersson
2005-03-09*** empty log message ***Travis Howell
2005-03-09A few more safety checksTravis Howell
2005-03-09_imagesNum should be clear in startScene()Travis Howell
2005-03-09Correct positionTravis Howell
2005-03-08Fix for bug #1158465 (New Volume Control Dialogue Error-Prone)Max Horn
2005-03-08correctionsGregory Montoir
2005-03-08Apparently, in IHNM opcode #75 can take three parameters. Added stub toTorbjörn Andersson
2005-03-08Fixed typo.Torbjörn Andersson
2005-03-08Remove unused sprite code, unused by original games.Travis Howell
2005-03-08updatePaweł Kołodziejski
2005-03-08Added constant for the resource number for the first IHNM scene. Actually,Torbjörn Andersson
2005-03-08Add opcode for bb2demoTravis Howell
2005-03-08Script flags are different in HE100Travis Howell
2005-03-08Add HE100 difference in opcode.Travis Howell
2005-03-08Fix result valueMax Horn
2005-03-08Remove outdated commentMax Horn
2005-03-07Should be reverse order, sprite input works now.Travis Howell
2005-03-07Don't change mouse pos. values.Travis Howell
2005-03-07IndentationTorbjörn Andersson
2005-03-07FindSprite should report the spriteId.Travis Howell
2005-03-07Add opcode for Spy Fox 2 mini game.Travis Howell