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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2007-09-15
The sales info video for the IHNM demo is now shown when quitting the demo
Filippos Karapetis
2007-09-15
Fixed BRA parser table for scripts.
Nicola Mettifogo
2007-09-15
Palette fade in when a cutaway starts in IHNM is working now. Also, the fade ...
Filippos Karapetis
2007-09-15
The right button verb in IHNM will no longer be invalid for some hitzones (e....
Filippos Karapetis
2007-09-14
Some more opcode simplifications
Filippos Karapetis
2007-09-14
Removed the RF_PLACARD flag. Also, simplified sfPlaceActor and removed a non ...
Filippos Karapetis
2007-09-14
update project file
Paweł Kołodziejski
2007-09-13
Cleanup and simplification of several of the script opcodes used in ITE and IHNM
Filippos Karapetis
2007-09-13
Added debug commands for the global flags in IHNM
Filippos Karapetis
2007-09-13
The early ITE demos were not interactive
Filippos Karapetis
2007-09-12
cleanup the intro of Winnie
Matthew Hoops
2007-09-11
remove the rest of the PreAGI loader
Matthew Hoops
2007-09-11
fix regression: free the picture data after decoding a PreAGI picture
Matthew Hoops
2007-09-11
PreAGI does not need an AGI resource loader, as it only needs to load picture...
Matthew Hoops
2007-09-11
Remove/clarify several FIXMEs
Eugene Sandulenko
2007-09-11
Removed an obsolete FIXME. The code in that part matches the original, so the...
Filippos Karapetis
2007-09-11
Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ...
Max Horn
2007-09-11
Change SAGA engine to properly use KeyState structs for handling keyboard input
Max Horn
2007-09-10
fixes after merges, more will come
Paweł Kołodziejski
2007-09-10
Lots of source code formatting corrections
Max Horn
2007-09-10
Added some comments
Max Horn
2007-09-10
Fix compilation / warnings
Max Horn
2007-09-09
Some updates for the BCG Disney logo in Mickey
Filippos Karapetis
2007-09-09
It's now possible to move around in Winnie using the mouse, by clicking on th...
Filippos Karapetis
2007-09-09
Mouse is working now in Winnie. Click to move functionality still not complet...
Filippos Karapetis
2007-09-09
Silence some MSVC8 warnings
Filippos Karapetis
2007-09-08
Fixed code formatting (hanging braces); added static/const keywords to data t...
Max Horn
2007-09-08
Fixed various warnings
Max Horn
2007-09-08
Fixed various warnings, and added some serious FIXMEs
Max Horn
2007-09-08
Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT...
Max Horn
2007-09-07
wind and owl's help works in Winnie
Matthew Hoops
2007-09-07
saving and loading games now works in Winnie
Matthew Hoops
2007-09-07
objects now work in Winnie
Matthew Hoops
2007-09-07
Some updates on the mouse cursor in Winnie: the mouse cursor is shown now, an...
Filippos Karapetis
2007-09-06
enable inventory in Winnie
Matthew Hoops
2007-09-06
This fixes images in Winnie (for me at least)
Matthew Hoops
2007-09-06
Temporary workaround for crashes occurring in Winnie when a room's picture re...
Filippos Karapetis
2007-09-06
Some updates for decoding Disney's BCG logo in Mickey
Filippos Karapetis
2007-09-06
room strings now work in Winnie
Matthew Hoops
2007-09-06
Winnie now enters the main loop and allows for movement (via the menu)
Matthew Hoops
2007-09-06
update
Paweł Kołodziejski
2007-09-06
WIP Winnie the Pooh code (PreAGI). Shows only the intro currently
Matthew Hoops
2007-09-06
Simplified the check for the uncompressed sound data in patch files p2_a.iaf/...
Filippos Karapetis
2007-09-06
formatting code
Paweł Kołodziejski
2007-09-06
Objects in Mickey are shown correctly now. Also, reduced the places where the...
Filippos Karapetis
2007-09-05
Changed several #ifdef _DEBUG code parts in Mickey with #if 0 (and commented ...
Filippos Karapetis
2007-09-05
Only change the cursor palette when the mouse hovers over a hotspot in Mickey...
Filippos Karapetis
2007-09-05
last part merged
Paweł Kołodziejski
2007-09-05
Make debug level 11 magic. It turns on all special debug level messages.
Eugene Sandulenko
2007-09-05
clear the screen after using printStory() so the text does not remain on in t...
Matthew Hoops
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