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2004-03-22Fix crash introduced by recent code unification. (Mind you, I'm stillTorbjörn Andersson
extremely grateful that the BS1 and BS2 cutscene players are finally sharing at least some of their code now.) svn-id: r13360
2004-03-22some more cleanupMax Horn
svn-id: r13359
2004-03-22move commong code into separate source file (more could be done, but it's a ↵Max Horn
start) svn-id: r13358
2004-03-21Moved Surface/Font code into new 'graphics' moduleMax Horn
svn-id: r13357
2004-03-21two TODOsMax Horn
svn-id: r13356
2004-03-21Updated X11 backend to compile again (I do not know if it works, though)Max Horn
svn-id: r13355
2004-03-21Unify a bit more...Max Horn
svn-id: r13354
2004-03-21When I played an Ogg Vorbis-encoded FotAQ I noticed that whenever a soundTorbjörn Andersson
effect happened during a line of speech there was a chance - not a certainty - that the speech would get cut off prematurely. As far as I can tell, this is because the Vorbis decoder isn't the only one who's accessing the same file. Now the Vorbis decoder will explicitly seek to the position where it expects the file to be at before reading from it. I hope this is the correct fix. It does fix the problem for me, at least. I don't know if any of the other decoders needs a similar patch. I couldn't reproduce the problem with my MP3-encoded FotAQ, but there are other possible explanations for that, e.g. the bug gets harder to trigger the more sound data that is decoded in each pass. svn-id: r13353
2004-03-21some more tweaks (we should consider replacng todo.xml by this... e.g. just ↵Max Horn
insert the TODO into todo.xml contents, and embrace it with <pre>...</pre>) svn-id: r13352
2004-03-21Merge some TODO items from the web site TODO; restructured & cleaned up our ↵Max Horn
large TODO list svn-id: r13351
2004-03-21Remove mingw specifics, is same as GCC now.Travis Howell
svn-id: r13350
2004-03-21Add win32 distTravis Howell
svn-id: r13349
2004-03-21minge uses configure nowTravis Howell
svn-id: r13348
2004-03-19Revamped COMI/DIG speech decoding (this my cause regressions, watch out). ↵Max Horn
Goal was to streamline code logic, and get rid of a FIXME svn-id: r13347
2004-03-19addMessageToStack doesn't have to return anything anymoreMax Horn
svn-id: r13346
2004-03-19turn down verbosityMax Horn
svn-id: r13345
2004-03-19FixedChris Apers
svn-id: r13342
2004-03-19Reverted to the old random_nr() function. This appears to have been theTorbjörn Andersson
cause of bug #916886: Calling getRandomNumber(-1) causes ScummVM to crash, while calling random_nr(-1) doesn't. We may still want to replace it with getRandomNumber() later, of course. svn-id: r13341
2004-03-18minor cleanupGregory Montoir
svn-id: r13340
2004-03-18fixed issue when loading a savegame in last room (robot/frank fight)Gregory Montoir
svn-id: r13338
2004-03-17Added PalmOS supportChris Apers
svn-id: r13336
2004-03-17Missed a bitTravis Howell
svn-id: r13335
2004-03-17Add Cygwin cross compile too.Travis Howell
svn-id: r13334
2004-03-17Add mingw to configure (Not working yet)Travis Howell
svn-id: r13333
2004-03-17Use the same syntax for accessing script variables as BS1 does, i.e. nowTorbjörn Andersson
it's Logic::_scriptVars[ID] instead of just ID. Apart from looking cool, it makes it much easier to tell the difference between variables and constants when looking at the code. Of course, this sort of sweeping changes is jolly good for introducing truly weird regressions, which is why I waited until after 0.6.0. svn-id: r13331
2004-03-17default savepath when /home/khalek is defined would be niceJonathan Gray
svn-id: r13330
2004-03-17add ability to acces journal via F5 for consistency with other enginesJonathan Gray
svn-id: r13329
2004-03-17TypoTravis Howell
svn-id: r13328
2004-03-17Bump versionJames Brown
svn-id: r13327
2004-03-17Update issuesTravis Howell
svn-id: r13326
2004-03-17Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this ↵Max Horn
may introduce regressions, please report them (overall, this is a neat patch, it removes so many ugly hacks :-) svn-id: r13325
2004-03-17Fix (workaround?) for bugs #917700 and #917697Max Horn
svn-id: r13323
2004-03-17Fix for bug #917532 (GUI: BrowserDialog return value)Max Horn
svn-id: r13320
2004-03-16Patch #917503: Remove stray semicolonsMax Horn
svn-id: r13319
2004-03-16Fixed warnings. I hope I didn't break anything!Torbjörn Andersson
svn-id: r13317
2004-03-16Fixed typo.Torbjörn Andersson
svn-id: r13316
2004-03-16Increase channel for Amiga V3 player.Travis Howell
svn-id: r13315
2004-03-16UpdateTravis Howell
svn-id: r13314
2004-03-15"int GraphicsMode *" was a rather creative type... :)Marcus Comstedt
svn-id: r13313
2004-03-15cleanupMax Horn
svn-id: r13312
2004-03-15Updated RH .spec files (Thanks wjp)Max Horn
svn-id: r13311
2004-03-15Allow multi-line OSD messages; display virtual/real screen resolutions when ↵Max Horn
chaning the scaler or the aspect ratio correction svn-id: r13309
2004-03-15cleanup; added a TODO to Font classMax Horn
svn-id: r13308
2004-03-15HACK needed for Spanish Simon1 Talkie too.Travis Howell
svn-id: r13307
2004-03-15display saga option in help textJonathan Gray
svn-id: r13304
2004-03-15OoopsTravis Howell
svn-id: r13303
2004-03-15turn illegal SCUMM var access into an errorMax Horn
svn-id: r13302
2004-03-15disambiguate the two talkingActor() methods (one was a getter, one a setter ↵Max Horn
-- reflect that in the name) svn-id: r13301
2004-03-15clearMsgQueue now just is a synonym for stopTalk -> remove itMax Horn
svn-id: r13300
2004-03-15After the refactoring it's clearly that _messagePtr can be removed. Hooray, ↵Max Horn
yet another obscure global 'parameter' gone :-) svn-id: r13299