Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-18 | SCI: Add qfg1vga script patch to fix bug #9558 | Martin Kiewitz | |
This solves a game bug, that also happens when using the original interpreter, during the time where Brutus and Bruno meet at the shooting range. | |||
2016-09-18 | ANDROIDSDL: set default gfx_mode to 2x | lubomyr | |
2016-09-18 | DM: Rename members of Behavior, some more renaming | Strangerke | |
2016-09-18 | DM: rename members of DescriptionMask, PanelContent, CreatureSize, CreatureMask | Strangerke | |
2016-09-18 | DM: Rename Creature masks, move SoundMode to sound.h | Strangerke | |
2016-09-18 | FULLPIPE: Moved save-related functions to statesaver.cpp | Eugene Sandulenko | |
2016-09-18 | FULLPIPE: Implement map saving and save obfuscation | Eugene Sandulenko | |
2016-09-18 | BACKEND: When removing a save files also remove entry from timestamps file | Thierry Crozat | |
2016-09-18 | BACKENDS: Ignore timestamps for inexistent files in DefaultSaveFileManager | Thierry Crozat | |
This fixes a bug in the synchronisation of the save files to the cloud when the timestamps file contains entries for files that do no longer exist. In such a case the synchronisation would fail. | |||
2016-09-18 | SDL: Ignore outdated SDL resize event in OpenGL mode | Thierry Crozat | |
Those outdated resize events are sent from SDL_DestroyWindow when the window is fullscreen and doesn't have the SDL_WINDOW_FULLSCREEN_DESKTOP flag (thus Surface SDL is not affected). Switching resolutions in fullscreen, or switching from fullscreen to windowed will therefore cause a resize event to be received with the former fullscreen resolution after we have already setup the window to use the new resolution. If we don't ignore this event we end up with a texture size and a window size that are not consistent and for example see only a part of the texture (if the old resolution is bigger than the new one. | |||
2016-09-17 | XEEN: Changing file opening specifying archive to use enum | Paul Gilbert | |
2016-09-17 | XEEN: Fix message in dump debugger command | Paul Gilbert | |
2016-09-18 | DL: Enforce the use of CreatureType | Strangerke | |
2016-09-18 | FULLPIPE: Save header, remove debug leftovers | Eugene Sandulenko | |
2016-09-18 | FULLPIPE: Properly save object backreferences | Eugene Sandulenko | |
2016-09-18 | FULLPIPE: Remove workaround and follow the original in StaticANIObject copy ↵ | Eugene Sandulenko | |
constructor | |||
2016-09-18 | FULLPIPE: Fix StaticANIObject::getMovementIdById | Retro-Junk | |
2016-09-18 | FULLPIPE: Further work on saving | Eugene Sandulenko | |
2016-09-17 | CLOUD: Fix compilation for integer constant too large for 'long' type | Thierry Crozat | |
Hopefully all ports we have support LL constants. Otherwise we will have to find a different way to fix this. | |||
2016-09-17 | I18N: Regenerate translations.dat | Eugene Sandulenko | |
2016-09-17 | I18N: Update Ukrainian translation | Eugene Sandulenko | |
2016-09-17 | XEEN: Fix setting FX pause countdowns | Paul Gilbert | |
2016-09-17 | XEEN: Fix playback of VOC resources | Paul Gilbert | |
2016-09-17 | XEEN: Added dump command to the debugger | Paul Gilbert | |
2016-09-17 | FULLPIPE: Mass fix incorrect inhibitor flag | Retro-Junk | |
2016-09-17 | FULLPIPE: Fix teleportation when turning mid-walk | Retro-Junk | |
2016-09-17 | FULLPIPE: Turned MfcArchive into read/write stream like in original | Eugene Sandulenko | |
2016-09-17 | FULLPIPE: Implement inventory saving | Eugene Sandulenko | |
2016-09-17 | I18N: Regenerate translation data file | Thierry Crozat | |
2016-09-17 | I18N: Update Hungarian translation from patch #9562 | Thierry Crozat | |
2016-09-17 | XEEN: Fix FX instrument handling | Paul Gilbert | |
2016-09-17 | DM: Some renaming in group | Strangerke | |
2016-09-17 | ADL: Fix detection entry for hires4-atari8 (#9561) | Walter van Niftrik | |
2016-09-16 | XEEN: Fix some compiler warnings | Paul Gilbert | |
2016-09-16 | XEEN: Cleanup of Sound driver | Paul Gilbert | |
2016-09-16 | XEEN: Minor formatting fixes for music method tables | Paul Gilbert | |
2016-09-16 | XEEN: Fix setting music notes | Paul Gilbert | |
2016-09-16 | XEEN: Added further debug logging to music player | Paul Gilbert | |
2016-09-16 | XEEN: Further cleanup of unneeded music code | Paul Gilbert | |
2016-09-16 | XEEN: Register debug channels on startup | Paul Gilbert | |
2016-09-16 | XEEN: Further fixes and cleanup for music player | Paul Gilbert | |
2016-09-17 | DM: Fix the style of some pointers in gfx, remove some implicit casts to Box | Strangerke | |
2016-09-16 | DM: Fix some more warnings | Strangerke | |
2016-09-16 | DM: Fix some more non-MSVC warnings, remove a useless variable | Strangerke | |
2016-09-16 | DM: Fix some non-MSVC warnings | Strangerke | |
2016-09-16 | DM: Clarify some assignments | Strangerke | |
2016-09-16 | DM: Refactor Box() | Strangerke | |
2016-09-16 | FULLPIPE: Further work on game saving | Eugene Sandulenko | |
2016-09-16 | TITANIC: CDontSaveFileItem should be classed as a file item | Paul Gilbert | |
2016-09-16 | TITANIC: Flesh out the FPoint class | Paul Gilbert | |