Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-20 | Implements cmd_shakeScreen. | Johannes Schickel | |
svn-id: r21394 | |||
2006-03-20 | Updates the config version for the new theme to 4 in the warning which is ↵ | Johannes Schickel | |
printed if the version is too low. svn-id: r21393 | |||
2006-03-20 | Initialise _haveScrollButtons, since Valgrind complained about it. | Torbjörn Andersson | |
svn-id: r21392 | |||
2006-03-20 | Bump theme config version number to avod confusion. A key was added there, | Eugene Sandulenko | |
but I didn't bump it last time. svn-id: r21391 | |||
2006-03-20 | The Hercules specific screen size check is no longer required | Travis Howell | |
svn-id: r21390 | |||
2006-03-19 | Bring MSVC71 project files up to date. Courtsey of Quietust. | Eugene Sandulenko | |
svn-id: r21389 | |||
2006-03-19 | Fixed my fix regarding the encoding of some filenames: Provide both Windows ↵ | Max Horn | |
and UTF-8 encoded versions of the German puttzoo svn-id: r21388 | |||
2006-03-19 | Fix encoding issue (see scummvm-devel) | Max Horn | |
svn-id: r21387 | |||
2006-03-19 | Moved filename substitution code from scumm.cpp to plugin.cpp | Max Horn | |
svn-id: r21386 | |||
2006-03-19 | Removed implicit screen updates (see also the discussion on scummvm-devel) | Max Horn | |
svn-id: r21385 | |||
2006-03-19 | Updated/added some comments on VOC/WAVE functions | Max Horn | |
svn-id: r21384 | |||
2006-03-19 | Added kyra engine to the list of new games. | Johannes Schickel | |
svn-id: r21382 | |||
2006-03-19 | Remove unused cases of getKeyState(), checked against scripts of FT, Dig and ↵ | Travis Howell | |
COMI. svn-id: r21381 | |||
2006-03-19 | Closer match difficulty of insane in PC version of FT demo | Travis Howell | |
svn-id: r21380 | |||
2006-03-19 | Makes sure Brandon actually dies when he turns to stone in the kyragem room | Oystein Eftevaag | |
svn-id: r21379 | |||
2006-03-19 | Fixes a potential problem in the pathfinder where an array could be accessed ↵ | Oystein Eftevaag | |
with a negative value in certain rooms svn-id: r21378 | |||
2006-03-19 | Adds button press animations to the menu, and resets the cursor when the ↵ | Oystein Eftevaag | |
Dialog of Death pops up. Also, mouse clicks are now registered on button up instead of button down, as in the original svn-id: r21377 | |||
2006-03-19 | Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStream | Travis Howell | |
svn-id: r21376 | |||
2006-03-19 | Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStream | Travis Howell | |
svn-id: r21375 | |||
2006-03-19 | Move the sound loop detection, so it is used by all HE70+ games | Travis Howell | |
svn-id: r21374 | |||
2006-03-19 | Skip HSHD block by set size, since there are sound resources (ie Caiman in ↵ | Travis Howell | |
jungle) which have incorrect size in HSHD header svn-id: r21373 | |||
2006-03-19 | Updating TODO with X11 backend changes I did a while ago | Oystein Eftevaag | |
svn-id: r21372 | |||
2006-03-19 | Add workaround for script bug in Loom (CD) | Travis Howell | |
svn-id: r21371 | |||
2006-03-18 | adding self to credits | Willem Jan Palenstijn | |
svn-id: r21368 | |||
2006-03-18 | Oops, forgot to change a variable declaration in the last commit | Oystein Eftevaag | |
svn-id: r21367 | |||
2006-03-18 | Changed 'amiga' keywords to 'isAmiga' in the resource handling code to avoid ↵ | Oystein Eftevaag | |
#define conflicts svn-id: r21366 | |||
2006-03-18 | - started to rework static resource loading | Johannes Schickel | |
- made some function parameters const (to work with new static res code) svn-id: r21365 | |||
2006-03-18 | workaround: manually add delay when showing image between levels in gob1 ega | Willem Jan Palenstijn | |
svn-id: r21364 | |||
2006-03-18 | theme.cpp -> ThemeClassic.cpp for consistency and less confusion | Eugene Sandulenko | |
svn-id: r21363 | |||
2006-03-18 | Remove trailing whitespaces | Eugene Sandulenko | |
svn-id: r21362 | |||
2006-03-18 | Oops. Theme variables are meant to be case insensitive. Fix comparison | Eugene Sandulenko | |
function. svn-id: r21361 | |||
2006-03-18 | Fixes the color of the quitting dialog text after drinking a potion | Oystein Eftevaag | |
svn-id: r21358 | |||
2006-03-18 | Update the known issues section | Travis Howell | |
svn-id: r21357 | |||
2006-03-18 | Document the autosave_period config file setting | Travis Howell | |
svn-id: r21356 | |||
2006-03-18 | The camera position is always set by loadRoomWithEgo opcode in HE games, ↵ | Travis Howell | |
through cameraFollows. Fixes glitches when changing rooms in fbear and other early games. svn-id: r21355 | |||
2006-03-18 | Extends seq_drinkPotionAnim() so that the color of the flask Brandon | Oystein Eftevaag | |
drinks will be correct. Also fixes a bug where an animation (Brandon ringing the bells) would play too quickly. svn-id: r21354 | |||
2006-03-17 | Further work on disassembling player tick/movement handler | Paul Gilbert | |
svn-id: r21349 | |||
2006-03-17 | Fixes animations when brandon turns inivisible/visible. | Johannes Schickel | |
svn-id: r21348 | |||
2006-03-17 | Fixes bug #1401337 ("KYRA: Platform with pegasi graphics glitch") | Johannes Schickel | |
svn-id: r21347 | |||
2006-03-17 | - Fixes bug #1401432 ("KYRA: Brandon graphics glitch when exiting castle ↵ | Johannes Schickel | |
catacombs") - Fixes some sprite redraw bugs introduced with my last commits - Fixes wsa drawing bug in the cave too svn-id: r21346 | |||
2006-03-17 | Oops, I never meant to remove *that* line! Put it back again. (This fixes the | Torbjörn Andersson | |
flute sound, and probably other regressions as well.) svn-id: r21345 | |||
2006-03-17 | The opcode functions are not allowed to modify their own channel.dataptr | Torbjörn Andersson | |
directly. If they want a new data pointer, they have to use the dataptr parameter. This fixes a subtle bug that would cause the wrong music to play when getting the quill in Kyra 1. svn-id: r21344 | |||
2006-03-17 | Fix endian issue in akos costume code | Travis Howell | |
svn-id: r21343 | |||
2006-03-17 | Fix endian issues in akos costume code | Travis Howell | |
svn-id: r21342 | |||
2006-03-17 | Add another German version of puttzoo demo | Travis Howell | |
svn-id: r21341 | |||
2006-03-16 | More cleanups and renamings: _sfxSecondByteOfSong -> _sfxPriority | Torbjörn Andersson | |
Added some comments on the strange but probably harmless things going on in playSoundEffect() svn-id: r21340 | |||
2006-03-16 | Went through callbacks 51, 52 and 53, comparing them to LordHoto's annotated | Torbjörn Andersson | |
disassembly. I think they're correct now, and a bit easier to read. My old comments were wrong, too. I think they are for manipulating the Adlib rhythm section volumes. I'm not sure the Kyra music ever uses the Adlib rhythm section. svn-id: r21339 | |||
2006-03-16 | - added defines to handle the different mouse cursors | Gregory Montoir | |
- revised the way NUM_MAX_PARTDATA and NUM_MAX_ANIMDATA are used - renamed some variables - constify'ed function arguments - minor cleanup svn-id: r21338 | |||
2006-03-16 | We have several functions where we need to find the pointer to a program or an | Torbjörn Andersson | |
instrument. These are found using the lookup tables in _soundData on offsets 0 and 500 respectively. Added helper functions for that, which makes the code a lot tidier. Particularly in update_setupRhythmSection(), where it's now much clearer where it's getting all those "unk" values from. Use the checkValue() function (which limits the "total level" to its valid range) for the calculateOpLevel1() and 2() functions as well. Renamed updateCallback16() to update_waitForEndOfProgram(). svn-id: r21337 | |||
2006-03-16 | More renamings: | Torbjörn Andersson | |
callbackOutput() -> setupPrograms() callbackProcess() -> executePrograms() updateCallback3() -> update_setupProgram() _unk4 -> _rhythmSection updateCallback48() -> update_setupRhythmSection() updateCallback49() -> update_playRhythmSection() updateCallback50() -> update_removeRhythmSection() svn-id: r21336 |