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2007-12-28Added missing files from patch #1858158.Torbjörn Andersson
2007-12-28Patch #1858158: BUILD: Plugin building cleanupEugene Sandulenko
2007-12-28Bugfix to correctly display a message when a used item is no longer in the roomPaul Gilbert
2007-12-28Bugfix for string decoding to use the article of the destination character ra...Paul Gilbert
2007-12-28Patch #1859448: Add OSystem::getTimeAndDate APIEugene Sandulenko
2007-12-28Patch #1857121: Refactoring of the getSavePath methodEugene Sandulenko
2007-12-28Bumping version to 0.12.0svnEugene Sandulenko
2007-12-28Now --disable-he does not disable HE70 games.Eugene Sandulenko
2007-12-28Bugfix for action perform timeout to correctly show an question mark bubble. ...Paul Gilbert
2007-12-28Update to msvc71 project files from _Q.Johannes Schickel
2007-12-28Fixes compiling on msvc7.1, it seems like it has problems to decide when to u...Johannes Schickel
2007-12-28Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.Travis Howell
2007-12-28Fix hashmap.h properly (this is not a bug in GCC 4.0 etc., rather it's a bug ...Max Horn
2007-12-28Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.Travis Howell
2007-12-27Ensure files in the Mac OS X bundle get the right permissions setOystein Eftevaag
2007-12-27Update msvc9 project files (too).Johannes Schickel
2007-12-27Update msvc8 project files.Johannes Schickel
2007-12-27Muting the compiler (Sorry again, yaz0r :P)Sven Hesse
2007-12-27Nearly working pathfinderVincent Hamm
2007-12-27same bug on arm-wince-gcc 4.1.0Kostas Nakos
2007-12-27Fix for bug #1858824 "AMIGAOS4: Build Process breaks due to regression".Johannes Schickel
2007-12-27Early pathfindingVincent Hamm
2007-12-27Enable Windows version of early HE games by default, to match already enabled...Travis Howell
2007-12-27The HE70 version of Fatty Bear's Birthday Surprise will only work, if DISABLE...Travis Howell
2007-12-26don't clear owner of invalid global object 0 (fixes #1857697)Willem Jan Palenstijn
2007-12-26Do not use SDL_WM_ToggleFullScreen, it's buggy on too many systems. Should fi...Max Horn
2007-12-26cleanupMax Horn
2007-12-26Patch #1837119 (COMMON: Common::HashMap iterator rework) with workaroud for M...Max Horn
2007-12-26iPhone creditsOystein Eftevaag
2007-12-26Added a couple of iPhone-notes to the READMEOystein Eftevaag
2007-12-26Add alternative hack to main branch, to skip largest speech segment in Simon ...Travis Howell
2007-12-26Style :PSven Hesse
2007-12-26Style :PSven Hesse
2007-12-26Update comment.Johannes Schickel
2007-12-26Simplification of GM vs MT-32 detection.Johannes Schickel
2007-12-26Fix for bug #1858080: FOTAQ: game terminates badlyMax Horn
2007-12-26remove & rename are not portableMax Horn
2007-12-25Do not use abort (for that matter, shouldn't used exit(), either, but we (ab)...Max Horn
2007-12-25Added FIXME regarding fopen usageMax Horn
2007-12-25Removed obsolete commentMax Horn
2007-12-25Muting the compiler :PSven Hesse
2007-12-25Fix inputVincent Hamm
2007-12-25Fix palette issuesVincent Hamm
2007-12-25Fix title screen regressionVincent Hamm
2007-12-25Fix blinking characterVincent Hamm
2007-12-25Bunch of gfx fixVincent Hamm
2007-12-25Fix cell sortingVincent Hamm
2007-12-25Show objects always using priority 15. Fixes bug #1858037 (AGI: show.obj prio...Kari Salminen
2007-12-24Cleanup(/formatting).Johannes Schickel
2007-12-24_Properly_ fix lock-up introduced introduced in revision 29860. A typicalEugene Sandulenko