Age | Commit message (Collapse) | Author |
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Audio is now decoded in AudioStream classes instead of being decoded ahead of time and then queued.
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They were false positives, but easy to work around.
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This was removed from OSystem in b51f2f3212ae8a5abbdce4d947ec2d1cad1a0b6f.
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This was removed from OSystem in b51f2f3212ae8a5abbdce4d947ec2d1cad1a0b6f.
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This is because previously after restoring you could no longer move the Chief.
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Thanks to Sylvain for testing.
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This also allows 'allocateload' to be removed.
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They shared a large amount of loading code that is now in loadRoomData.
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Room::name is a zero terminated 8.3 filename, so 13 bytes long.
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Also inline and remove 'saveseg', 'savefilewrite', 'makeheader'.
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