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AgeCommit message (Expand)Author
2009-07-11Fix bug #2819628 - DETECTOR: Atlantis CD sets wrong gui options.Travis Howell
2009-07-11Fix SAGA outline generation algorithm for charactersWillem Jan Palenstijn
2009-07-11Fix recent regression in AGOSEngine_Simon1::drawImage().Travis Howell
2009-07-10Restored several files after the version update.Eugene Sandulenko
2009-07-10Recreate FSNode after calling checkPath since checkPath mayWillem Jan Palenstijn
2009-07-10tinsel: proper detection entry for Discworld 1 Italian only CDFabio Battaglia
2009-07-10Mention the Gob savegame format change and change the version from 0.14.0 to ...Sven Hesse
2009-07-10Fixing mismatched deleteSven Hesse
2009-07-10This is 1.0.0svnEugene Sandulenko
2009-07-10Applied patch #2819665 - "SCI: cell palette fix for QfG3/SQ5/etc."Filippos Karapetis
2009-07-10made all structures that are only written when loading song/samples constNorbert Lange
2009-07-10added initialisation of channelsNorbert Lange
2009-07-10changed: period in Paula get set immediately instead of queuedNorbert Lange
2009-07-10added timebased effectsNorbert Lange
2009-07-10Mention cruise supportEugene Sandulenko
2009-07-10Changed the status of the Tinsel engine to be enabled by defaultPaul Gilbert
2009-07-09Oops specify the correct revsision number in the fixme.Johannes Schickel
2009-07-09Add fixme about SCI32 specific code.Johannes Schickel
2009-07-09fixed some mismatched new[]/deleteNorbert Lange
2009-07-09By comparing the commit log of r42300, it seems that "off" was renamed to "la...Johannes Schickel
2009-07-09Fix wrong format arugment.Johannes Schickel
2009-07-09Applied patch #2818845 - "SCI: resource.map detection for SCI1/1.1 fixed", wi...Filippos Karapetis
2009-07-09restAdjust should be a signed integer. Fixes crashes with SCI1 games that tak...Filippos Karapetis
2009-07-09Cleanup rollDice (the results of the old and the new function are almost iden...Johannes Schickel
2009-07-09Cleanup.Johannes Schickel
2009-07-09Added proper safeguards for shorten.*, thereby fixing commit 42259Filippos Karapetis
2009-07-09Reverted commit #42257, as the original issue was with the compilation proces...Filippos Karapetis
2009-07-09- Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that th...Filippos Karapetis
2009-07-09Renamed sound/iff.* to sound/iff_sound.* to fix an issue with the upcoming ch...Filippos Karapetis
2009-07-09Warn instead of crash when a video frame part was found although the header s...Sven Hesse
2009-07-09Changed the status of the cruise engine to be enabled by defaultPaul Gilbert
2009-07-09Giving Font its own real classSven Hesse
2009-07-09fixed up some constantsNorbert Lange
2009-07-09fixed (and inlined) the "Antilog" functionNorbert Lange
2009-07-08implemented setting note-periods, likely still somewhat wrong.Norbert Lange
2009-07-08LOL: cleanupFlorian Kagerer
2009-07-08LOL: rename new function in last commit according to LordHoto's suggestionFlorian Kagerer
2009-07-08LOL: fix long standing bugs in the battle system (hit chance, damage, etc) by...Florian Kagerer
2009-07-08- Moved printObject inside the Console classFilippos Karapetis
2009-07-08Only the kernel needs to be initialized before anything else, when saving/loa...Filippos Karapetis
2009-07-08Fixed saving/loading again (broken with the latest changes for game feature a...Filippos Karapetis
2009-07-08Some cleanup for the script debugger code:Filippos Karapetis
2009-07-08Added guards to only include the Shorten audio code when the SAGA2 code in th...Filippos Karapetis
2009-07-08Also added the ENABLE_IHNM and ENABLE_SAGA2 preprocessor definitions to the s...Filippos Karapetis
2009-07-08The ENABLE_* flags are only checked for *.cpp files in MSVC, so move the ENAB...Filippos Karapetis
2009-07-08Updated the MSVC project files of the scummvm project (added graphics/sjis.*)Filippos Karapetis
2009-07-08Synced the MSVC project files of the gob engineFilippos Karapetis
2009-07-08Fix recent regression in vc61().Travis Howell
2009-07-07Silenced the very chatty song iterator console messages by converting them to...Filippos Karapetis
2009-07-07Improved the LSL1VGA workaround after talking with waltervnFilippos Karapetis