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AgeCommit message (Expand)Author
2015-06-06SHERLOCK: Setting up game specific People descendant classesPaul Gilbert
2015-06-06SHERLOCK: Created common base class for Sprite and ObjectPaul Gilbert
2015-06-07SHERLOCK: Implement some more Rose Tattoo script opcodesFilippos Karapetis
2015-06-07Merge branch 'master' of github.com:scummvm/scummvmMartin Kiewitz
2015-06-07AUDIO: makeAIFFStream seek to start of dataStreamMartin Kiewitz
2015-06-06SHERLOCK: Remove unused variablesPaul Gilbert
2015-06-06SHERLOCK: Add initialization of RT character portraits and namesPaul Gilbert
2015-06-07SHERLOCK: cmdTalkInterruptsDisable & cmdTalkInterruptsEnable are dummyFilippos Karapetis
2015-06-06AUDIO: Make makeAIFFStream return a RewindableAudioStreamMatthew Hoops
2015-06-06AUDIO: Fix another syntax errorMatthew Hoops
2015-06-06AUDIO: Fix syntaxMatthew Hoops
2015-06-07SHERLOCK: Fix whitespaceFilippos Karapetis
2015-06-07SHERLOCK: Implement cmdSetNPCPosition opcodeFilippos Karapetis
2015-06-06SHERLOCK: rework 3DO audio, add AIFC file supportMartin Kiewitz
2015-06-06SHERLOCK: Reverse scaling factor in transBlitFrom to match originalPaul Gilbert
2015-06-06SHERLOCK: Properly handle horizontal flipping in transBlitFromPaul Gilbert
2015-06-06SHERLOCK: Initiial handling of scaling in transBlitFromPaul Gilbert
2015-06-06SHERLOCK: Increase size of RT _talkHistoryPaul Gilbert
2015-06-06SHERLOCK: Implement setupBGAreaPaul Gilbert
2015-06-06SHERLOCK: Implement cmdSetNPCOn and cmdSetNPCOff script commandsPaul Gilbert
2015-06-06LURE: Remove unused function prototypePaul Gilbert
2015-06-05SHERLOCK: Move the Talk descendant classes into their own filesPaul Gilbert
2015-06-05SHERLOCK: Implement cmdMouseOnOff opcodePaul Gilbert
2015-06-05SHERLOCK: Don't reset map position when changing RT scenePaul Gilbert
2015-06-05SHERLOCK: Fix initialization and syncing of map _overPosPaul Gilbert
2015-06-05SHERLOCK: Fix movement in adjustObjectPaul Gilbert
2015-06-05SHERLOCK: Handle difference in RT SOUND_CODE rangePaul Gilbert
2015-06-05SHERLOCK: Fixes for RT object sequence handlingPaul Gilbert
2015-06-05SHERLOCK: Further FIXED_INT_MULTIPLIER refactoringPaul Gilbert
2015-06-05SHERLOCK: Removed unused _savedStatsPaul Gilbert
2015-06-05SHERLOCK: Fix map player icon jerking when reaching destinationPaul Gilbert
2015-06-05SHERLOCK: "Fix" corruption in Rose Tatto introTorbjörn Andersson
2015-06-05SHERLOCK: Scalpel and Rose Tattoo have different SCENE_COUNTTorbjörn Andersson
2015-06-04SHERLOCK: Simplify decompressFrame, and fix RT transparenciesPaul Gilbert
2015-06-04IMAGE: Move a memcpy out of a loop it shouldn't be inMatthew Hoops
2015-06-04IMAGE: Mark Cinepak as being used by SherlockMatthew Hoops
2015-06-04SHERLOCK: Add another use of FIXED_INT_MULTIPLIERPaul Gilbert
2015-06-04SHERLOCK: Fix setting up default RT player positionPaul Gilbert
2015-06-04AUDIO: Rewrite the AIFF decoder to support AIFCMatthew Hoops
2015-06-04AUDIO: Do not read the entire AIFF buffer into memoryMatthew Hoops
2015-06-04AUDIO: Mark AIFF as being used by BBVSMatthew Hoops
2015-06-04AUDIO: Only expose makeAIFFStream to clientsMatthew Hoops
2015-06-04SCI: Only use makeAIFFStream instead of loading the sound twiceMatthew Hoops
2015-06-04SHERLOCK: Add RT post-processing for loadScenePaul Gilbert
2015-06-05AUDIO: Add more engines that use wave.h that I missed before.Torbjörn Andersson
2015-06-05AUDIO: Update list of engines that use wave.hTorbjörn Andersson
2015-06-04SHERLOCK: Implemented remaining new sequence opcodes in checkObjectPaul Gilbert
2015-06-05SHERLOCK: Use standard WAV decoder for The Case of the Rose TattooTorbjörn Andersson
2015-06-05SHERLOCK: 3DO changesMartin Kiewitz
2015-06-04SHERLOCK: add comments about 3DO resourcesMartin Kiewitz