index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2015-06-06
SHERLOCK: Setting up game specific People descendant classes
Paul Gilbert
2015-06-06
SHERLOCK: Created common base class for Sprite and Object
Paul Gilbert
2015-06-07
SHERLOCK: Implement some more Rose Tattoo script opcodes
Filippos Karapetis
2015-06-07
Merge branch 'master' of github.com:scummvm/scummvm
Martin Kiewitz
2015-06-07
AUDIO: makeAIFFStream seek to start of dataStream
Martin Kiewitz
2015-06-06
SHERLOCK: Remove unused variables
Paul Gilbert
2015-06-06
SHERLOCK: Add initialization of RT character portraits and names
Paul Gilbert
2015-06-07
SHERLOCK: cmdTalkInterruptsDisable & cmdTalkInterruptsEnable are dummy
Filippos Karapetis
2015-06-06
AUDIO: Make makeAIFFStream return a RewindableAudioStream
Matthew Hoops
2015-06-06
AUDIO: Fix another syntax error
Matthew Hoops
2015-06-06
AUDIO: Fix syntax
Matthew Hoops
2015-06-07
SHERLOCK: Fix whitespace
Filippos Karapetis
2015-06-07
SHERLOCK: Implement cmdSetNPCPosition opcode
Filippos Karapetis
2015-06-06
SHERLOCK: rework 3DO audio, add AIFC file support
Martin Kiewitz
2015-06-06
SHERLOCK: Reverse scaling factor in transBlitFrom to match original
Paul Gilbert
2015-06-06
SHERLOCK: Properly handle horizontal flipping in transBlitFrom
Paul Gilbert
2015-06-06
SHERLOCK: Initiial handling of scaling in transBlitFrom
Paul Gilbert
2015-06-06
SHERLOCK: Increase size of RT _talkHistory
Paul Gilbert
2015-06-06
SHERLOCK: Implement setupBGArea
Paul Gilbert
2015-06-06
SHERLOCK: Implement cmdSetNPCOn and cmdSetNPCOff script commands
Paul Gilbert
2015-06-06
LURE: Remove unused function prototype
Paul Gilbert
2015-06-05
SHERLOCK: Move the Talk descendant classes into their own files
Paul Gilbert
2015-06-05
SHERLOCK: Implement cmdMouseOnOff opcode
Paul Gilbert
2015-06-05
SHERLOCK: Don't reset map position when changing RT scene
Paul Gilbert
2015-06-05
SHERLOCK: Fix initialization and syncing of map _overPos
Paul Gilbert
2015-06-05
SHERLOCK: Fix movement in adjustObject
Paul Gilbert
2015-06-05
SHERLOCK: Handle difference in RT SOUND_CODE range
Paul Gilbert
2015-06-05
SHERLOCK: Fixes for RT object sequence handling
Paul Gilbert
2015-06-05
SHERLOCK: Further FIXED_INT_MULTIPLIER refactoring
Paul Gilbert
2015-06-05
SHERLOCK: Removed unused _savedStats
Paul Gilbert
2015-06-05
SHERLOCK: Fix map player icon jerking when reaching destination
Paul Gilbert
2015-06-05
SHERLOCK: "Fix" corruption in Rose Tatto intro
Torbjörn Andersson
2015-06-05
SHERLOCK: Scalpel and Rose Tattoo have different SCENE_COUNT
Torbjörn Andersson
2015-06-04
SHERLOCK: Simplify decompressFrame, and fix RT transparencies
Paul Gilbert
2015-06-04
IMAGE: Move a memcpy out of a loop it shouldn't be in
Matthew Hoops
2015-06-04
IMAGE: Mark Cinepak as being used by Sherlock
Matthew Hoops
2015-06-04
SHERLOCK: Add another use of FIXED_INT_MULTIPLIER
Paul Gilbert
2015-06-04
SHERLOCK: Fix setting up default RT player position
Paul Gilbert
2015-06-04
AUDIO: Rewrite the AIFF decoder to support AIFC
Matthew Hoops
2015-06-04
AUDIO: Do not read the entire AIFF buffer into memory
Matthew Hoops
2015-06-04
AUDIO: Mark AIFF as being used by BBVS
Matthew Hoops
2015-06-04
AUDIO: Only expose makeAIFFStream to clients
Matthew Hoops
2015-06-04
SCI: Only use makeAIFFStream instead of loading the sound twice
Matthew Hoops
2015-06-04
SHERLOCK: Add RT post-processing for loadScene
Paul Gilbert
2015-06-05
AUDIO: Add more engines that use wave.h that I missed before.
Torbjörn Andersson
2015-06-05
AUDIO: Update list of engines that use wave.h
Torbjörn Andersson
2015-06-04
SHERLOCK: Implemented remaining new sequence opcodes in checkObject
Paul Gilbert
2015-06-05
SHERLOCK: Use standard WAV decoder for The Case of the Rose Tattoo
Torbjörn Andersson
2015-06-05
SHERLOCK: 3DO changes
Martin Kiewitz
2015-06-04
SHERLOCK: add comments about 3DO resources
Martin Kiewitz
[next]