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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2018-01-28
BLADERUNNER: Added basic KIA interface
Peter Kohaut
2018-01-27
XEEN: Second compilation fix
Paul Gilbert
2018-01-27
XEEN: Implement save manager save/load methods
Paul Gilbert
2018-01-27
XEEN: Hopeful compilation fix
Paul Gilbert
2018-01-27
XEEN: Control panel dialog now showing
Paul Gilbert
2018-01-27
PSP2: Improve direct touch accuracy
rsn8887
2018-01-27
XEEN: Implementing control panel dialog
Paul Gilbert
2018-01-27
XEEN: Implement screen shaking
Paul Gilbert
2018-01-27
XEEN: Move Scripts _v2 to Combat _damageTarget
Paul Gilbert
2018-01-27
XEEN: Fix giving entire party damage in giveCharDamage
Paul Gilbert
2018-01-27
Merge pull request #1111 from bgK/gamepad-scale-mouse-speed-with-resolution
Bastien Bouclet
2018-01-27
I18N: Update translations templates
Thierry Crozat
2018-01-27
GRAPHICS: Fix drawing clipped key colored bitmaps
Bastien Bouclet
2018-01-27
GUI: Remove the parent from the button_idle DrawData
Bastien Bouclet
2018-01-27
GUI: Fix the caret drawing over the scroll bar in the list widget
Bastien Bouclet
2018-01-27
GUI: Remove Dialog::markAsDirty to expose full GUI redraws
Bastien Bouclet
2018-01-27
GUI: Remove explicit redraw when scrolling the ScrollContainer
Bastien Bouclet
2018-01-27
GUI: Implement dirty-checking for widget redraws
Bastien Bouclet
2018-01-27
GUI: Rework the frame limiter to actually reach the target framerate
Bastien Bouclet
2018-01-27
XEEN: Finish fall animation
Paul Gilbert
2018-01-27
I18N: Update translation (German)
Lothar Serra Mari
2018-01-26
RISCOS: Fix compilation of null backend
Cameron Cawley
2018-01-26
RISCOS: Don't list RISC OS as a POSIX platform
Cameron Cawley
2018-01-26
XEEN: Added further enum values to make falling code clearer
Paul Gilbert
2018-01-26
XEEN: Implementing falling code
Paul Gilbert
2018-01-26
XEEN: Further renaming for _falling enum
Paul Gilbert
2018-01-26
ANDROIDSDL: updated build script, added git checkout to one of previous branc...
lubomyr
2018-01-26
ANDROIDSDL: updated how_to_build instructions. Latest NDK r16b not supported ...
lubomyr
2018-01-26
ANDROIDSDL: updated How_to_build instruction. Pelya(s) libSDL changed build s...
lubomyr
2018-01-26
ANDROIDSDL: removed armeabi target, because support of armeabi removed from m...
lubomyr
2018-01-26
ANDROIDSDL: fixed path to output apk file in build.sh script
lubomyr
2018-01-26
ANDROIDSDL: added patch for adding parameter android:sharedUserId in AndroidM...
lubomyr
2018-01-26
ANDROIDSDL: set version name to 2.1.0git, renamed asset appdata file
lubomyr
2018-01-25
XEEN: Further fixes for starting falls
Paul Gilbert
2018-01-25
XEEN: Change _falling to enum, properly implement startFalling
Paul Gilbert
2018-01-25
XEEN: Fix loading of desert map
Paul Gilbert
2018-01-25
PSP2: Always use direct touch on front touch panel
rsn8887
2018-01-25
AMIGA: Update convertRM.sed
Hubert Maier
2018-01-25
AMIGA: Small rewrite of RM2AG.rx
Hubert Maier
2018-01-24
XEEN: Extra comments for map code
Paul Gilbert
2018-01-24
XEEN: Fix loading of Darzog's Tower
Paul Gilbert
2018-01-24
XEEN: Fix hooking up monster data during map loading
Paul Gilbert
2018-01-24
PSP2: Set Touchpad Mouse Mode option default to off
rsn8887
2018-01-24
PSP2: Enable rear touch only when Touchpad Mouse Mode is on
rsn8887
2018-01-24
PSP2: Increase direct touch accuracy
rsn8887
2018-01-24
I18N: Update translation (Finnish)
Timo Mikkolainen
2018-01-24
XEEN: Fix map loading for Shangri-la
Paul Gilbert
2018-01-24
PSP2: More settings for touch (direct touch on/off, pointer speed)
rsn8887
2018-01-24
I18N: Update translation (Hungarian)
George Kormendi
2018-01-23
XEEN: Fix resetting HP for Medusa Sprites each combat turn
Paul Gilbert
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