Age | Commit message (Expand) | Author |
2003-05-12 | Updated code segmentation | Chris Apers |
2003-05-12 | Add Auto reset option | Chris Apers |
2003-05-12 | Add Auto reset option | Chris Apers |
2003-05-12 | Cleanup, add CTRL+q shortcut | Chris Apers |
2003-05-12 | Cleanup | Chris Apers |
2003-05-12 | make x11 backend actually compile again, seems to cry about xshmputimage when... | Jonathan Gray |
2003-05-12 | make subsections of credits ordered alphabetically | Jonathan Gray |
2003-05-12 | Rewrite | James Brown |
2003-05-11 | match rest | Max Horn |
2003-05-11 | The new (Jornada 820 inspired) GDI rendering crashes on a Jornada 680 - furth... | Nicolas Bacca |
2003-05-11 | correct version | Jonathan Gray |
2003-05-11 | Fix key mapping bug (hello SF mail server) | Nicolas Bacca |
2003-05-11 | Fix icon path | Nicolas Bacca |
2003-05-11 | COMI and Jornada 820 fixes | Nicolas Bacca |
2003-05-11 | Update build revision and help file | Nicolas Bacca |
2003-05-11 | Rewrite GDI rendering for Jornada 820, COMI fxes | Nicolas Bacca |
2003-05-11 | Update missing functions for HPC builds | Nicolas Bacca |
2003-05-11 | got permission from Endy ;) | Oliver Kiehl |
2003-05-11 | no tabs please | Max Horn |
2003-05-11 | clarification | Max Horn |
2003-05-11 | missing period | Max Horn |
2003-05-11 | Alt is the save-key, not shift | Tore Anderson |
2003-05-11 | correction: V2 mask decompression works 100% correct. We just ignore it. | Max Horn |
2003-05-11 | cleanup / tweaks (V2 masking, at least in Zakdemo, seems not to work properly... | Max Horn |
2003-05-11 | cleanup | Max Horn |
2003-05-11 | more V2 'char coord' fixes | Max Horn |
2003-05-10 | walkbox & putActor coords in V2 are in 'character coordinates' - x has to mul... | Max Horn |
2003-05-10 | work around some illegal var access' in COMI/V8 - there are more, but I am no... | Max Horn |
2003-05-10 | fixed object drawing state handling for V2 games (this shouldn't cause any re... | Max Horn |
2003-05-10 | renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realH... | Max Horn |
2003-05-10 | cleaned up / fixed some V2 state stuff | Max Horn |
2003-05-10 | fixed the way redrawBGStrip invokes drawBitmap -> this makes the office scene... | Max Horn |
2003-05-10 | fixed operator precedence (thanks MadMoose) | Max Horn |
2003-05-10 | fixed script dumping for flobject script in V6/V7 games | Max Horn |
2003-05-10 | removed obsolete check | Max Horn |
2003-05-10 | oops | Max Horn |
2003-05-10 | removed obsolete code; cleanup for my V2 drawBitmap 'hack', which got rid of ... | Max Horn |
2003-05-10 | implemented v2 masking (at least I get no negative effects, but anybody feel ... | Max Horn |
2003-05-10 | fix variable acces | Jonathan Gray |
2003-05-10 | new V2 drawBitmap implementation which handles object drawing, too; no maskin... | Max Horn |
2003-05-10 | added a 'width' parameter to drawBitmap (contrary to 'numstrips', it specifie... | Max Horn |
2003-05-10 | cleanup | Max Horn |
2003-05-10 | Rename two unknown function | Travis Howell |
2003-05-09 | Patch #735294: AdvMame3x scaler | Max Horn |
2003-05-09 | super hackish mouse click support for Zak (doesn't do anything useful in MM y... | Max Horn |
2003-05-09 | no need for inheritance anymore | Oliver Kiehl |
2003-05-09 | implemented v2 walkboxes (at least the debugger output looks right now, thoug... | Max Horn |
2003-05-09 | use huffman trees instead of that spaghetti code | Oliver Kiehl |
2003-05-09 | V2 Vars Fix | James Brown |
2003-05-09 | Fix intro room transition. Seems correct, so the fixme is really just explani... | James Brown |