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2016-03-31UPDATES: Merge two steps into oneEugene Sandulenko
2016-03-30MOHAWK: Added detection for early Russian Riven version. Bug #6471Eugene Sandulenko
2016-03-30MOHAWK: Added 2 more livingbook versions. Bug #6557Eugene Sandulenko
2016-03-30UPDATES: Hook dialogs to UpdateManagerEugene Sandulenko
2016-03-30UPDATES: Made interval set/get functions accept normal integersEugene Sandulenko
2016-03-30UPDATES: Made dialog functionalEugene Sandulenko
2016-03-30GUI: Implement immediate coordinate mode for PopUp widgetEugene Sandulenko
2016-03-30UPDATES: Beginnings of the update frequency controlEugene Sandulenko
2016-03-30UPDATES: Improve update dialog messageEugene Sandulenko
2016-03-30GUI: Enhanced StaticTextWidget with font styleEugene Sandulenko
2016-03-30UPDATES: Plug updates dialog in.Eugene Sandulenko
Launched when ScummVM is run first time with updates feature.
2016-03-29GUI: Added initial implementation for Updates opt-in wizardEugene Sandulenko
2016-03-29GUI: Store secelcted update frequency in configEugene Sandulenko
2016-03-29GUI: Added stub for Update frequency check widgets.Eugene Sandulenko
2016-03-29Merge pull request #729 from tobiatesan/mark_oggJohannes Schickel
JANITORIAL: Mark audio/decoders/vorbis as: used in Wintermute
2016-03-29ADL: Fix warningsEugene Sandulenko
2016-03-28NEWS/DE: Mention SWORD25 save time fixLothar Serra Mari
2016-03-28NEWS: Mention bs2.5 fixEugene Sandulenko
2016-03-28COMMON: Use better reallocation strategy in MemoryWriteStreamDynamic.Eugene Sandulenko
Fixes bug #6983: "SWORD25: long saving time"
2016-03-28SAGA: Move IHNM color fix game features to proper spot.Eugene Sandulenko
2016-03-28I18N: Regenerate translations.datEugene Sandulenko
2016-03-28I18N: Update Russian translationEugene Sandulenko
2016-03-28I18N: Update Ukrainian translationEugene Sandulenko
2016-03-28COMPOSER: Fix md5s for newly added German gamesEugene Sandulenko
2016-03-28I18N: Update German language fileLothar Serra Mari
This commit updates the German translation to the latest codebase. It also fixes bug #7095.
2016-03-28I18N: Update translations template from source codeThierry Crozat
2016-03-28JANITORIAL: Mark audio/decoders/vorbis as: used in WintermuteTobia Tesan
2016-03-28COMPOSER: Added German versions of darby & gregory. Bug #6825Eugene Sandulenko
2016-03-28COMPOSER: Fix detection entryEugene Sandulenko
2016-03-28COMPOSER: Added detection for Hebrew darby. Bug #6878Eugene Sandulenko
2016-03-28QUEEN: Added some md5s. Bug #6946Eugene Sandulenko
2016-03-28SCUMM: Sync md5 tableEugene Sandulenko
2016-03-28SCUMM: Added detection for Spanish Amiga MMv2. Bug #6982Eugene Sandulenko
2016-03-28JANITORIAL: Whitespace fixEugene Sandulenko
2016-03-28NEWS/DE: Mention Sparkle updater supportLothar Serra Mari
2016-03-28MOHAWK: Play the gears sound when resetting the Myst clock puzzleBastien Bouclet
Fixes #7093.
2016-03-28GOB: Fix Fascination entry, it is DOS, not Amiga versionEugene Sandulenko
2016-03-28SAGA: Explicitely mark versions which require color shifting in interface. ↵Eugene Sandulenko
Fixes bug #7092
2016-03-28NEWS: Mention Sparkle autoupdater in 1.8.1Eugene Sandulenko
2016-03-28NEWS: Move Mac OS X taskbar improvements to 1.8.1Eugene Sandulenko
2016-03-28NEWS/DE: Move Mac OS X taskbar improvements to 1.8.1Eugene Sandulenko
2016-03-27JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-03-27I18N: Fix wording in Ukrainian localizationEugene Sandulenko
2016-03-27I18N: Fix wording in Russian localizationEugene Sandulenko
2016-03-27BUILD: Add target for uploading Sparkle appcastEugene Sandulenko
2016-03-27UPDATES: Update Sparkle Appcast URL in the bundle plistEugene Sandulenko
2016-03-27UPDATES: Rename Sparkle appcast to common nameEugene Sandulenko
2016-03-27UPDATES: Update Sparkle appcast with 1.8.0.Eugene Sandulenko
It will not work, of course since we were not distributing files with our public key yet.
2016-03-27UPDATES: Added our public Sparkle keyEugene Sandulenko
2016-03-27GUI: Improve handling of button presses while moving the cursorOri Avtalion
Keep track of where a mouse press started when deciding how mouse-over and mouse-up should behave. This handles the following situations: 1) If a mouse press starts outside a button (e.g. the UI background), mouse-up inside the button has no effect. Previously, it triggered a button click. 2) If a mouse press starts inside a button, the cursor moves outside of its region, then back inside, the button will show as pressed. Previously, it showed as highlighted instead of pressed.