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2011-03-29MOHAWK: Destroying an LBGroupItem destroys the whole group.Alyssa Milburn
2011-03-29MOHAWK: Don't fail to delete consecutive items.Alyssa Milburn
2011-03-29MOHAWK: Fix LB debug message to use the right name.Alyssa Milburn
2011-03-29MOHAWK: comment text after #endifAlyssa Milburn
2011-03-29VIDEO: Add a workaround for the Inca 2 wisdom gate videoSven Hesse
When decompressing directly onto the output surface fails (because it's too small), retry decompressing into the video buffer first, which then gets blitted onto the output surface.
2011-03-29VIDEO: Fix deLZ77() bound checkSven Hesse
The Inca 2 video where Atahualpa walks through the gate after solving the wisdom challenge now only warns (and graphically glitches) instead of segfaulting.
2011-03-29GOB: Use memmove instead of memcpy in Surface::blit()Sven Hesse
Inca 2 actually blits surfaces on themselves...
2011-03-28MOHAWK: Don't compile RivenOptionsDialog when Riven isn't enabledMatthew Hoops
2011-03-28MOHAWK: Allow disabling of Riven compilationMatthew Hoops
2011-03-28MOHAWK: Allow disabling compiling cstimeMatthew Hoops
2011-03-28MOHAWK: Allow disabling compilation of MystMatthew Hoops
2011-03-28SCI: Fix Compilation with --enable-release set.D G Turner
2011-03-28SCI: Add detection entry for my GK1 floppy version.Johannes Schickel
2011-03-28AUDIO: Add Audio::MidiPlayer::createDriver(), let some engines use itMax Horn
2011-03-28CREDITS: Update Mohawk credits.Alyssa Milburn
2011-03-28NEWS: CleanupMatthew Hoops
2011-03-28NEWS: Mention Living BooksMatthew Hoops
2011-03-28README: Add Living Books gamesMatthew Hoops
2011-03-28CONFIGURE: Enable Mohawk by defaultMatthew Hoops
2011-03-28M4: Corrected incorrect case in cheat key handlerPaul Gilbert
2011-03-28SCI: Renamed restAdjust to r_rest (like r_acc and r_prev)md5
2011-03-28SCI: Error out when kMemorySegment() is requested to save more than 256 bytesmd5
2011-03-28SCI: Set the GC_INTERVAL define to its hexadecimal equivalentmd5
2011-03-27README: Fix typos and cleanupMatthew Hoops
2011-03-27MOHAWK: Correct title of Dr. Seuss's ABCMatthew Hoops
2011-03-27ANDROID: Use the midi gain option for EASdhewg
2011-03-27SCI: Moved some debug functions from vm.cpp to scriptdebug.cppmd5
2011-03-27SCI: Fix default pan value in MIDI driver.Walter van Niftrik
2011-03-26NEWS: Mention Android's MIDI driverdhewg
2011-03-26MOHAWK: Stub off LB mini gamesMatthew Hoops
greeneggs can now continue to completion in 'play' mode
2011-03-26ANDROID: Maybe working support for EAS DLS soundfontsdhewg
2011-03-26SCI: Removed the READ_VAR and WRITE_VAR wrappersmd5
2011-03-26ANDROID: Add code to dump the EAS stream to a filedhewg
2011-03-26ANDROID: Fix MIDI packet sizedhewg
Instruments are now not reset to the grand piano due to trailing zeroes. Thanks to waltervn for noticing this.
2011-03-26SCI: Refactored and cleaned up the VM call stack handling codemd5
- Removed the CallsStruct intermediate stack. Calls are inserted directly in the execution stack - Added a constructor for the ExecStack struct and removed add_exec_stack_varselector() and add_exec_stack_entry()
2011-03-25ANDROID: Use 'our' ASCII codes for special keysdhewg
Fixes stuff like enter key on SCI games with text input
2011-03-25SAGA: Add missing includedhewg
2011-03-25AUDIO: Document issues with semantics of Audio::MidiPlayer::isPlaying()Max Horn
2011-03-25SAGA: Change Sage to use Audio::MidiPlayerMax Horn
2011-03-25QUEEN: Remove leftover class forward declarationMax Horn
2011-03-25Merge branch 'copysavefile' of https://github.com/Littleboy/scummvm into ↵Max Horn
Littleboy-copysavefile
2011-03-25SWORD25: more translated comments from gfx/image (patch #3238507)Max Horn
Plus some extra white space changes by myself.
2011-03-25ANDROID: Experimental MIDI Driverdhewg
Based on the SONiVOX® Embedded Audio Synthesis (EAS™) library, which is part of the base Android OS. CPU stats (Cortex A8 1GHz, monkey1 intro, peak values): MAME OPL: 30% DosBox OPL: 26% EAS: 19%
2011-03-25AUDIO: Move more common code to Audio::MidiPlayerMax Horn
This also should fix some regressions from the previous commits, related to MidiParser's either being leaked, or being deleted and then used again (i.e., crashing). I tested as many games as I had available, but further testing of all affected engines is called for anyway.
2011-03-25AUDIO: Whitespace fixMax Horn
2011-03-25TINSEL: Remove unused TinselEngine::_musicVolume memberMax Horn
2011-03-25AUDIO: Rename 'channel' to 'ch'Max Horn
2011-03-25PARALLACTION: Move MidiDriver creation into MidiPlayer(_MSC) constructorsMax Horn
2011-03-25HUGO: Move MidiDriver creation into MidiPlayer constructorMax Horn
2011-03-25TOUCHE: Move _gmToRol to midi.cppMax Horn