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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2019-02-03
SCI: Cleanup SQ6,Torin patches
Vhati
2019-02-03
SCI: Cleanup RAMA,Shivers patches
Vhati
2019-02-03
SCI: Cleanup SpaceQuest 1-5 patches
Vhati
2019-02-03
SCI: Cleanup QFG4 patches
Vhati
2019-02-03
SCI: Cleanup QFG3 patches
Vhati
2019-02-03
SCI: Cleanup QFG2 patches
Vhati
2019-02-03
SCI: Cleanup QFG1 patches
Vhati
2019-02-03
SCI: Cleanup PoliceQuest patches
Vhati
2019-02-03
SCI: Cleanup Phantasmagoria patches
Vhati
2019-02-03
SCI: Cleanup Mother Goose patches
Vhati
2019-02-03
SCI: Cleanup LauraBow2 patches
Vhati
2019-02-03
SCI: Cleanup LauraBow1 patches
Vhati
2019-02-03
SCI: Cleanup LSL patches
Vhati
2019-02-03
SCI: Cleanup Longbow patches
Vhati
2019-02-03
SCI: Cleanup Lighthouse patches
Vhati
2019-02-03
SCI: Cleanup KQ7 patches
Vhati
2019-02-03
SCI: Cleanup KQ6 patches
Vhati
2019-02-03
SCI: Cleanup KQ5 patches
Vhati
2019-02-03
SCI: Cleanup GK2 patches
Vhati
2019-02-03
SCI: Cleanup GK1 patches
Vhati
2019-02-03
SCI: Cleanup Pharkas patches
Vhati
2019-02-03
SCI: Cleanup fangame patches
Vhati
2019-02-03
SCI: Cleanup EcoQuest patches
Vhati
2019-02-03
SCI: Cleanup Conquests of Camelot patches
Vhati
2019-02-03
SCI: Cleanup SCI32 patches
Vhati
2019-02-03
BLADERUNNER: Initial cleanup of Kipple scripts
Peter Kohaut
2019-02-03
BLADERUNNER: Cleanup of scripts at start of chapter 5
Peter Kohaut
2019-02-03
BLADERUNNER: Cleanup for scene at UG18
Peter Kohaut
2019-02-03
BLADERUNNER: Cleanup Luther & Lance related scripts
Peter Kohaut
2019-02-03
BLADERUNNER: Fixed Rat interaction at UG15
Peter Kohaut
2019-02-02
SCI32: LIGHTHOUSE: Add French version 1.0c
Jean-Christophe Rona
2019-02-02
MOHAWK: RIVEN: Add a console to quickly test all the cards
Bastien Bouclet
2019-02-02
VIDEO: Keep track of the duration of ignored edits
Bastien Bouclet
2019-02-02
MOHAWK: RIVEN: Prevent the card leave script from recursing
Bastien Bouclet
2019-02-02
BLADERUNNER: Cleanup of scripts at start of chapter 4
Peter Kohaut
2019-02-02
BLADERUNNER: Fixed resource leak in game listing
Peter Kohaut
2019-02-02
BLADERUNNER: Fixed issue with untargeting objects
Peter Kohaut
2019-02-02
BLADERUNNER: Cleanup of walking code
Peter Kohaut
2019-01-31
GLK: FROTZ: Fix writing transparently to header in Zork Zero
Paul Gilbert
2019-01-31
GLK: Cleanups & fixes from color refactoring
Paul Gilbert
2019-01-31
GLK: Change use of RGB tuplets to uint
Paul Gilbert
2019-01-31
GLK: FROTZ: Cleanup of current fg/bg variables
Paul Gilbert
2019-02-01
ANDROID: Update the README file
Cameron Cawley
2019-01-31
BLADERUNNER: Initial cleanup of underground scripts
Peter Kohaut
2019-01-31
BLADERUNNER: Cleanup of Dektora chase related scripts
Peter Kohaut
2019-01-31
BLADERUNNER: Clean up of Dektora script
Peter Kohaut
2019-01-31
BLADERUNNER: Clean up NR04 and related scripts
Peter Kohaut
2019-01-30
MOHAWK: RIVEN: Patch Jungle island book closing animation script
Bastien Bouclet
2019-01-30
COMMON: Include hidden files in directory listings by default
Bastien Bouclet
2019-01-29
GLK: FROTZ: Fix rendering text to upper window in Zork Zero
Paul Gilbert
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