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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-11-09
DREAMWEB: Initialize struct contents. CID 1003402
Eugene Sandulenko
2013-11-09
DRASCULA: More variables initialized. CID 1003403
Eugene Sandulenko
2013-11-09
TOUCHE: Initialize more variables. CID 1002423
Eugene Sandulenko
2013-11-08
TSAGE: Renamed globals used by R2R duct maze laser panels
Paul Gilbert
2013-11-08
TSAGE: Rename of globals used by R2R scene 700
Paul Gilbert
2013-11-08
TSAGE: Converted R2R scene 700 globals to constants
Paul Gilbert
2013-11-08
TSAGE: Removed un-needed mouse boundary rects from Globals
Paul Gilbert
2013-11-08
TSAGE: Rename remaining static arrays used in R2R scene 1550
Paul Gilbert
2013-11-09
TSAGE: R2R - Start work on scene 3600
Strangerke
2013-11-09
TSAGE: R2R: renaming in scene 3500
Strangerke
2013-11-09
TSAGE: More work on scene 3500. This breaks savegame compatibility in this sc...
Strangerke
2013-11-09
FULLPIPE: More work on MovGraph2::buildMovInfo1MessageQueue()
Eugene Sandulenko
2013-11-08
TSAGE: R2R - More renaming and refactoring in scene 3500. Still WIP.
Strangerke
2013-11-08
TSAGE: Further renamings for R2R scene 1550
Paul Gilbert
2013-11-08
WINTERMUTE: Move the isAscii() string changing code to another function
Filippos Karapetis
2013-11-08
WINTERMUTE: Allow utf8ToWide() and wideToUtf8() work with ASCII strings
Filippos Karapetis
2013-11-08
TSAGE: Some more rework on scene 3500
Strangerke
2013-11-08
TSAGE: More rework on scene 3500
Strangerke
2013-11-07
Merge pull request #396 from JenniBee/md5s
Einar Johan Trøan Sømåen
2013-11-07
TSAGE: Further renaming of R2R scene 1550
Paul Gilbert
2013-11-07
TSAGE: Further work on dish tower in R2R scene 1550
Paul Gilbert
2013-11-07
FULLPIPE: Started implementing MovGraph2::buildMovInfo1MessageQueue()
Eugene Sandulenko
2013-11-07
TSAGE: R2R - Some refactoring and renaming in scene 3500
Strangerke
2013-11-07
TSAGE: Cleanup of dish controls window in R2R scene 1550
Paul Gilbert
2013-11-07
TSAGE: Removed useless variable from R2R scene 1580
Paul Gilbert
2013-11-07
TSAGE: Removed useless variable from R2R scene 1625
Paul Gilbert
2013-11-07
TSAGE: Further renaming and removal of redundant code in R2R rim scene
Paul Gilbert
2013-11-07
WINTERMUTE: Add the keycode for the ESC key
Filippos Karapetis
2013-11-07
TSAGE: R2R - WIP more renaming in scene 3500
Strangerke
2013-11-07
TSAGE: R2R - Fix bug introduced in 114b3df91e011a75862e3e25748e5558d1dc3049
Strangerke
2013-11-06
TSAGE: Renamings for R2R Rim
Paul Gilbert
2013-11-06
TSAGE: Renamings and display fix for R2R rim maintainence car
Paul Gilbert
2013-11-07
TSAGE: R2R - WIP renaming in scene 3500
Strangerke
2013-11-06
FULLPIPE: Implement ModalIntro destructor
Eugene Sandulenko
2013-11-06
FULLPIPE: Implement another Movement class copy constructor.
Eugene Sandulenko
2013-11-06
WINTERMUTE: Adding detection for more games.
JenniBee
2013-11-06
COMMON: Define int64 and uint64 if HAVE_CONFIG_H isn't set
Filippos Karapetis
2013-11-05
TSAGE: Renamings for R2R Rim lift exterior
Paul Gilbert
2013-11-05
TSAGE: Renamings for R2R Rim lift interior
Paul Gilbert
2013-11-06
TSAGE: R2R - Renaming in scene 3400. Remove a useless actor.
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 3285
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 3260
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2750
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2700
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2535
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2530
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2525
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2500
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2455
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2450
Strangerke
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