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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2006-10-02
Fix tile positions in swampy
Travis Howell
2006-10-02
Fix arrows keys in swampy
Travis Howell
2006-10-02
Add more changes for swampy
Travis Howell
2006-10-02
Fix changing map areas in swampy
Travis Howell
2006-10-02
Add last tiles code and corrections for Swampy
Travis Howell
2006-10-02
Implemented "iconify window" opcode. This, of course, needs support in the
Torbjörn Andersson
2006-10-02
Add more tiles code for Swampy
Travis Howell
2006-10-02
Add more tiles code for Swampy
Travis Howell
2006-10-01
Fix cursor regression in FF
Travis Howell
2006-10-01
Updated mavc8 project files. (this time it should work...)
Johannes Schickel
2006-10-01
Updated msvc8 project files.
Johannes Schickel
2006-10-01
Fixed msvc8 build.
Johannes Schickel
2006-10-01
Fixed msvc8 build.
Johannes Schickel
2006-10-01
Update vga timer code to match original PP
Travis Howell
2006-10-01
Fix error in debug opcode table for PP
Travis Howell
2006-10-01
Add debug opcode table for PP and other minor changes for PP
Travis Howell
2006-10-01
Some Elvira opcodes/stubs
Torbjörn Andersson
2006-10-01
Split the seupOpcodes() function into several functions for - hopefully -
Torbjörn Andersson
2006-10-01
When escaping a cutscene, stop its soundtrack as well. (I can't check if this
Torbjörn Andersson
2006-09-30
Revert part of commit 23552 by agent-q. Apparently this slipped in by
Eugene Sandulenko
2006-09-30
Added some String tests, to verify copy-on-write works correctly
Max Horn
2006-09-30
Get rid of CharStar_BaseNode and consorts -- using a simple String is more ef...
Max Horn
2006-09-30
Rewrote class String to use an internal (stack based) storage for small strin...
Max Horn
2006-09-30
Fix compiler warning
Max Horn
2006-09-30
Add support for skipping swampy introduction
Travis Howell
2006-09-30
Another PP opcode stub.
Torbjörn Andersson
2006-09-30
Add more small difference in PP code
Travis Howell
2006-09-30
Added a couple of functions which seem to define the rules for some kind of
Torbjörn Andersson
2006-09-30
Add debug output, to find triggers for PP functions
Travis Howell
2006-09-30
Another slight PP difference.
Torbjörn Andersson
2006-09-30
Ooops, fix type in vc76_setScaleXOffs()
Travis Howell
2006-09-30
Add code to move pieces in jumble of PP
Travis Howell
2006-09-30
Ooops, another mistake in isVgaQueueEmpty()
Travis Howell
2006-09-30
Ooops, increase count in isVgaQueueEmpty()
Travis Howell
2006-09-30
Add code for isVgaQueueEmpty() in PP
Travis Howell
2006-09-30
Enable more code in oops functions of PP
Travis Howell
2006-09-30
Re-use FF's _variableArray2[] instead of creating a new one for PP. Free the
Torbjörn Andersson
2006-09-30
Partially unstubbed the PP "oops" opcodes.
Torbjörn Andersson
2006-09-30
Add mouse cursor support for PP and minor cleanup
Travis Howell
2006-09-30
Move remaining script loading code to subroutine.cpp
Travis Howell
2006-09-30
Add opcode table for Elvira 2 and cleanup
Travis Howell
2006-09-30
Update md5 details for Elvira 1
Travis Howell
2006-09-30
Add changes and stubs for Elvira 1
Travis Howell
2006-09-29
Increase opcode array size for Elvira
Travis Howell
2006-09-29
Update opcode table for Elvira
Travis Howell
2006-09-29
When starting a game, make sure that it has the desired target name. The old
Torbjörn Andersson
2006-09-29
Some minor formating changes.
Torbjörn Andersson
2006-09-29
Update credits
Travis Howell
2006-09-29
Update credits
Travis Howell
2006-09-29
Update opcode table for PP
Travis Howell
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