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2016-07-10TITANIC: Fix showing PET immediately when turned on via debuggerPaul Gilbert
2016-07-10TITANIC: Implement CPetGlyphs setupPaul Gilbert
2016-07-10TITANIC: Seperate PET classes setup and reset methodsPaul Gilbert
2016-07-10TITANIC: Added item debugger commandPaul Gilbert
2016-07-10TITANIC: Implement glyphs drawingPaul Gilbert
2016-07-10TITANIC: Stubs for selecting highlighted PET glyphPaul Gilbert
2016-07-10TITANIC: Implementing PET inventory populationPaul Gilbert
2016-07-10TITANIC: Restructuring PET list classes, beginning of inventoryPaul Gilbert
2016-07-10TITANIC: Added CFeathers message mapPaul Gilbert
2016-07-10TITANIC: Implement CCrushedTV message handlersPaul Gilbert
2016-07-10TITANIC: Implemented CChicken message handlersPaul Gilbert
2016-07-10TITANIC: Implemented CCarryParrot msg handlers and support methodsPaul Gilbert
2016-07-10TITANIC: Implementing CCarryParrot msg handlersPaul Gilbert
2016-07-10TITANIC: Implement CBridgePiece message handlersPaul Gilbert
2016-07-10TITANIC: Finished CArm msg handlers, stubs for adding to inventoryPaul Gilbert
2016-07-10TITANIC: Implemented CGameObject::findPaul Gilbert
2016-07-10TITANIC: Implemented PET methods for iterating sub-objectsPaul Gilbert
2016-07-10TITANIC: More CArm message handlersPaul Gilbert
2016-07-10TITANIC: More CMagazine message handlersPaul Gilbert
2016-07-10TITANIC: Add CMagazine msg handler stubsPaul Gilbert
2016-07-10TITANIC: Implementing CCarry classes msg handlersPaul Gilbert
2016-07-10TITANIC: Implemented CPhonographCylinder msg handlersPaul Gilbert
2016-07-10TITANIC: Adding CCarry descendent msg handlersPaul Gilbert
2016-07-10TITANIC: Implementing CArm message handlersPaul Gilbert
2016-07-10TITANIC: Added remainder of CCarry msg handlersPaul Gilbert
2016-07-10TITANIC: Implementing CComputerScreen messagesPaul Gilbert
2016-07-10TITANIC: Implementing CCarry drag end handlerPaul Gilbert
2016-07-10TITANIC: CCarry drag & move msg handlersPaul Gilbert
2016-07-10TITANIC: Added CCarry message handler stubsPaul Gilbert
2016-07-10TITANIC: Implement drag&drop droppingPaul Gilbert
2016-07-10TITANIC: Implement playing a range of frames within moviePaul Gilbert
2016-07-10TITANIC: Fix stopping moviesPaul Gilbert
2016-07-10TITANIC: Allow television video to play multiple timesPaul Gilbert
2016-04-28SCUMM HE: Stubs for moonbase logic opsEugene Sandulenko
2016-04-28WAGE: Remove yet another indirect reference to WAGE engine in WMEugene Sandulenko
2016-04-28WAGE: Compose MacMenu instead of screen copying.Eugene Sandulenko
This completes making Mac* classes engine-agnostic.
2016-04-28WAGE: Removed dependency of Menu on Wage::DesignEugene Sandulenko
2016-04-28WAGE: Implemented menu commands as callbackEugene Sandulenko
2016-04-28WAGE: Moved game-specific menu creation to gui.cppEugene Sandulenko
2016-04-28WAGE: Move rest of console-related functionality to gui-console.cppEugene Sandulenko
2016-04-28WAGE: Reduce header dependencyEugene Sandulenko
2016-04-28WAGE: Moved patterns to WindowManagerEugene Sandulenko
2016-04-28WAGE: Moved cursor management to WMEugene Sandulenko
2016-04-28WAGE: Moved pattern and palette to WMEugene Sandulenko
2016-04-28WAGE: Renamed menu.* to macmenu.*Eugene Sandulenko
2016-04-28WAGE: Renamed create_wage.sh into generic create_classicmacfonts.shEugene Sandulenko
2016-04-28WAGE: Moved font loading to WM. wage.dat is now classicmacfonts.datEugene Sandulenko
2016-04-28WAGE: Decoupled Window class tooEugene Sandulenko
2016-04-28WAGE: More Menu class decoupling from the engineEugene Sandulenko
2016-04-27SCUMM HE: Better names for some WizParams fieldsEugene Sandulenko