Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-12-28 | LAB: Fix small getFont() memory leak | Torbjörn Andersson | |
2015-12-28 | LAB: Free the remaining parts of _moveButtonList and _invButtonList | Torbjörn Andersson | |
We can't use freeButtonList(), because apparently some of the button images are shared between the two lists. At least, that's how I understand it. | |||
2015-12-28 | SCI: Fix obsolete comment | Lars Skovlund | |
2015-12-28 | ENGINES: Free memory used by splash screen when done with it | Torbjörn Andersson | |
2015-12-28 | SCI: Fix when more than 10 font codes are used | Lars Skovlund | |
2015-12-28 | CINE: Add POTFILES file. | Johannes Schickel | |
e52cf3e7aae1adde1c4674a6f5686d9f633bd2f8 added translatable strings to Cine's detection.cpp. Thus, there should be a POTFILE to allow checking the file when building our translation base file. | |||
2015-12-28 | Revert "MT32: Add SHA1 file digest checking in getROMInfo()" | Filippos Karapetis | |
This reverts commit 908d2f39d7579c3f1781f7dedc7b26366a6d3dfc. The licence of the SHA1 code that munt is using is unclear. Reverting until it's sorted properly, for now | |||
2015-12-28 | MT32: Check for CM32-L ROMs before checking for MT-32 ones | Filippos Karapetis | |
This ensures that the CM32-L ROMs will be preferred, if both sets are located in the same folder | |||
2015-12-28 | MT32: Add SHA1 file digest checking in getROMInfo() | Filippos Karapetis | |
This ensures that the capabilities of the detected ROM files are set properly from the list of known ROMs. This is mostly needed for the extra samples of the CM32-L ROMs | |||
2015-12-28 | LAB: Simulate events by setting an unused key | Filippos Karapetis | |
2015-12-28 | CINE: Prevent buffer overruns in scummVMSaveLoadDialog. | Johannes Schickel | |
2015-12-28 | CINE: Let makeLoad take a Common::String as parameter. | Johannes Schickel | |
2015-12-28 | ZVISION: Use tabs for indentation in detection.cpp. | Johannes Schickel | |
2015-12-28 | TOLTECS: Remove superflous default value registration for extra GUI options. | Johannes Schickel | |
2015-12-28 | AGI: Remove superflous default value registration for extra GUI options. | Johannes Schickel | |
2015-12-28 | ZVISION: Remove superflous default value registration for extra GUI options. | Johannes Schickel | |
2015-12-28 | SCI: Remove superflous default value registration for extra GUI options. | Johannes Schickel | |
2015-12-28 | DREAMWEB: Remove superflous default value registration for extra GUI options. | Johannes Schickel | |
2015-12-28 | NEVERHOOD: Remove superflous default value registration for extra GUI options. | Johannes Schickel | |
2015-12-28 | CINE: Implement extra GUI options using AD's features. | Johannes Schickel | |
2015-12-28 | CINE: Remove superflous default value registration for extra GUI options. | Johannes Schickel | |
2015-12-28 | LAB: Fix loading from the GMM and warping to rooms from the console | Filippos Karapetis | |
2015-12-28 | CINE: Fix compilation | Filippos Karapetis | |
2015-12-28 | CINE: Add support for ScummVM save/load menus | Filippos Karapetis | |
2015-12-27 | LAB: Add support for saving and loading games from the GMM | Filippos Karapetis | |
2015-12-27 | LAB: Add support for loading games from the launcher | Filippos Karapetis | |
2015-12-27 | LAB: Fix the shortcut keys for the journal buttons | Filippos Karapetis | |
2015-12-27 | LAB: Remove superfluous mouse show/hide calls | Filippos Karapetis | |
Our mouse cursor is drawn in a separate layer, so we can draw on the screen without needing to hide it beforehand | |||
2015-12-27 | LAB: Remove superfluous mouseShow() calls in diffNextFrame() | Filippos Karapetis | |
This fixes the incorrectly visible cursor in the intro | |||
2015-12-27 | LAB: Do not pause the background music when a sound effect is played | Filippos Karapetis | |
2015-12-27 | LAB: Some more cleanup to the music code | Filippos Karapetis | |
2015-12-27 | LAB: Remove now unused define | Filippos Karapetis | |
2015-12-27 | LAB: Reorder a function | Filippos Karapetis | |
2015-12-27 | LAB: Refactor the music code | Filippos Karapetis | |
2015-12-27 | LAB: Document usage of some opcodes and mark some unused ones | Filippos Karapetis | |
2015-12-27 | LAB: Allow to skip more efficiently the intro while the 2nd screen is displayed | Strangerke | |
2015-12-27 | Merge pull request #641 from vanfanel/gles_fix | Johannes Schickel | |
SDL/GL Enabled OpenGL(ES) on the Raspberry Pi in the configure script. | |||
2015-12-27 | LAB: Remove some unnecessary casts | Willem Jan Palenstijn | |
2015-12-27 | LAB: Simplify fillBuffer() | Filippos Karapetis | |
2015-12-27 | LAB: Unify the sound flags code for music and sound effects | Filippos Karapetis | |
2015-12-27 | LAB: Simplify resetMusic() | Filippos Karapetis | |
2015-12-27 | LAB: Rename _lastMusicRoom to _curRoomMusic | Filippos Karapetis | |
2015-12-27 | LAB: Remove incorrect mouse cursor hiding at the start of every anim | Filippos Karapetis | |
This resulted in having the mouse cursor flash in scenes with animation (e.g. the Surreal Maze) | |||
2015-12-27 | LAB: Get rid of _doReset | Filippos Karapetis | |
This resulted in calling resetMusic() twice | |||
2015-12-27 | LAB: Simplify check order | Willem Jan Palenstijn | |
2015-12-27 | LAB: Init the mouse in the center of the screen | Strangerke | |
2015-12-27 | LAB: Review the variable types used in Special, reduce the scope of some ↵ | Strangerke | |
variables | |||
2015-12-27 | LAB: Remove a useless assignment | Strangerke | |
2015-12-27 | LAB: Remove useless pragma | Strangerke | |
2015-12-27 | LAB: Use an enum for special room ids | Strangerke | |