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2009-10-09SCI/newgui: SciGuiFont now locks the resourcedata, fixes broken fonts in gamesMartin Kiewitz
svn-id: r44820
2009-10-09Fix warningMax Horn
svn-id: r44819
2009-10-09BUILD: Introduced new env var 'LD' analog to CXX (and defaulting to CXX), ↵Max Horn
currently only used for PS2; modified cross compiler testing code to only compile but not link the test C++ file (working around another PS2 issue); some tweaks to the PS2 related build code svn-id: r44816
2009-10-09SCI/newgui: windowmgr cleanupMartin Kiewitz
svn-id: r44815
2009-10-09Fixed all memory leaks as far as the initial title screenPaul Gilbert
svn-id: r44814
2009-10-09PS2: Fix warningsMax Horn
svn-id: r44813
2009-10-09PS2: Fix warning, use fully qualified path for backend specific header ps2temp.hMax Horn
svn-id: r44811
2009-10-09cleanupMax Horn
svn-id: r44810
2009-10-09Fix warningMax Horn
svn-id: r44809
2009-10-09Set up a basic tracing system for all memory allocations to help track down ↵Paul Gilbert
memory leaks svn-id: r44808
2009-10-09SCI/newgui: Implemented kAddToPic (almost complete, but z-sorting and some ↵Martin Kiewitz
extra code missing) svn-id: r44807
2009-10-08SCI: Turn reconstruct_scripts into SegManager::reconstructScriptsMax Horn
svn-id: r44806
2009-10-08SCI: Remove outdated commentWillem Jan Palenstijn
svn-id: r44805
2009-10-08SCI: Don't iterate past end of listWillem Jan Palenstijn
svn-id: r44804
2009-10-08SCI: Removed obsolete stringfrags codeMax Horn
svn-id: r44803
2009-10-08Change doxygen inline comments from "//!" to "///" as proposed on -develMax Horn
svn-id: r44802
2009-10-08SCI/newgui: RestoreBits() now ignores empty handlesMartin Kiewitz
svn-id: r44801
2009-10-08PS2: Add some stubs for the ps2 port to our primary build system (incomplete ↵Max Horn
WIP) svn-id: r44800
2009-10-08SCI/newgui: more cleanupMartin Kiewitz
svn-id: r44799
2009-10-08LOL/PC-98: fixed lightning spellFlorian Kagerer
svn-id: r44798
2009-10-08LOLLOL/PC-98: fixed add-spell-to-scroll animationFlorian Kagerer
svn-id: r44797
2009-10-08SCI/newgui: cleanup, fixing uninitialized variable in SciGuiPaletteMartin Kiewitz
svn-id: r44796
2009-10-08SCI: Removed SegManager::getDescriptionMax Horn
svn-id: r44795
2009-10-08LOLLOL/PC-98: fixed ghorka swamp freeze modeFlorian Kagerer
svn-id: r44794
2009-10-08Introduce a new struct TimeDate, replacing struct tm in client code. May ↵Max Horn
lead to compilation issues in ports, which should be trivial to fix, though svn-id: r44793
2009-10-08SCI/newgui: floodfill cleanup, pattern drawing: helper went private, ↵Martin Kiewitz
clipping implemented svn-id: r44792
2009-10-08SCI: Fix warningMax Horn
svn-id: r44791
2009-10-08SCI/newgui: remarks about _menuPort, uninitialized usage in SciGuiPalette ↵Martin Kiewitz
removed, _menuPort and _mainPort get deleted in destructor svn-id: r44790
2009-10-08SCI/newgui: kAnimate changesMartin Kiewitz
svn-id: r44789
2009-10-08SCI/newgui: implemented more of kAnimate, currently crashes on windowMgr update.Martin Kiewitz
svn-id: r44788
2009-10-08Started rewriting the check for the graphics functions type (still not ↵Filippos Karapetis
finished) svn-id: r44787
2009-10-08Add a hack that fixes bug #2858887 and #2859606Arnaud Boutonné
svn-id: r44785
2009-10-08SCI/newgui: change to nsRect, scripts expect that. Fixes mouse clicking on ↵Martin Kiewitz
several games svn-id: r44784
2009-10-08SCI/newgui: kAnimate - coordinates fixedMartin Kiewitz
svn-id: r44783
2009-10-08SCI/newgui: kAnimate - _delete invoking implementedMartin Kiewitz
svn-id: r44782
2009-10-08SCI/newgui: kAnimate - more implemented, cels are now drawn but isnt working ↵Martin Kiewitz
correctly currently svn-id: r44781
2009-10-08SCI/newgui: kAnimate SciGuiGfx::AnimateFill implementedMartin Kiewitz
svn-id: r44780
2009-10-08The layout of global object data is different in the PCE version of Loom.Travis Howell
svn-id: r44779
2009-10-08SCI/newgui: kAnimate - resolved previously unknown code functionalityMartin Kiewitz
svn-id: r44777
2009-10-08Updated comment to indicate that QFG1VGA is one of the newer SCI1.1 games ↵Filippos Karapetis
that has word-aligned resources svn-id: r44775
2009-10-08gob - Fix a Valgrind warning occuring in CD gamesArnaud Boutonné
svn-id: r44774
2009-10-08Don't store the engine state in the SciGuiPalette class. The palette ↵Filippos Karapetis
timestamps are now calculated from Epoch time, instead of game start time (the functionality is exactly the same, though) svn-id: r44773
2009-10-08SCI/newgui: removed EGAmappingMartin Kiewitz
svn-id: r44772
2009-10-08Restore the engine state stored within SciGui during loading once more, ↵Filippos Karapetis
since it gets replaced during loading. Fixes loading (a regression from #44730) svn-id: r44771
2009-10-08Removed the unused game_time variable, and fixed the incorrect calculation ↵Filippos Karapetis
of start_game_time when restoring a game svn-id: r44770
2009-10-07SCI: Turn lookup_node & lookup_list into SegManager::lookupNode & ↵Max Horn
SegManager::lookupList svn-id: r44769
2009-10-07SCI: Change more stuff to be CFG compliantMax Horn
svn-id: r44768
2009-10-07SCI: Reduce header interdepencies once again. Rule of thumb: Never include a ↵Max Horn
header file from another header file unless you absolutely *must* do it; if possible, try to use class forwards instead, and include the headers from source files only svn-id: r44767
2009-10-07SCI: Get rid of SciGuiScreen::initScreen, also known as 'calloc' elsewhere ;)Max Horn
svn-id: r44766
2009-10-07SCI: Replace SciGuiGfx::mallocPort by 'new GuiPort'; also add FIXMES about ↵Max Horn
ports which are not freed, have no valid ID and are not known to the window mgr svn-id: r44765