Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-05-04 | NEVERHOOD: Fixed off-by-one error in getTextIndex3() | Torbjörn Andersson | |
This is the same fix that was applied to getKloggsTextIndex() some time ago. It restores a missing Willie nonsense letter. While I haven't actually verified for myself that this letter appears in the original game, it is referenced in Wikipedia's article about Absalom. | |||
2014-05-04 | NEVERHOOD: Fixed one of the issues in #6513 | Torbjörn Andersson | |
The getKloggsTextIndex() function would return 40 twice in a row when wrapping around. This caused one of Willie's nonsense letters to appear instead, since they're supposed to trigger when getTextIndex1() returns the same result more than once. The same bug also appeared (and has been fixed) in getTextIndex3(), but there it just caused the same nonsense letter to appear twice. | |||
2014-05-04 | MOHAWK: Add missing comma | Matthew Hoops | |
2014-05-04 | ZVISION: Small cleanup. | Johannes Schickel | |
2014-05-04 | ZVISION: Fix out of bounds access. | Johannes Schickel | |
2014-05-04 | FULLPIPE: Implement MovGraph2::freeItems() | Eugene Sandulenko | |
2014-05-04 | FULLPIPE: Implement MovGraph::freeItems() | Eugene Sandulenko | |
2014-05-04 | FULLPIPE: Implement MovGraph::genMovArr() | Eugene Sandulenko | |
2014-05-03 | MOHAWK: Use original stack ID mapping for Riven | Matthew Hoops | |
2014-05-03 | MOHAWK: Use properly cased names for Riven variables | Matthew Hoops | |
2014-05-03 | DRACI: Silence warning | Matthew Hoops | |
2014-05-03 | FULLPIPE: Implement FullpipeEngine::restartGame() | Eugene Sandulenko | |
2014-05-03 | FULLPIPE: Implement FullpipeEngine::setMusicVolume() | Eugene Sandulenko | |
2014-05-03 | FULLPIPE: Implement FullpipeEngine::stopAllSounds() | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Implement StaticANIObject::~StaticANIObject() | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Implement Statics::init() | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Remove now unused PtrList | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Removed PtrList usage in statics.cpp | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Remove PtrList usage in gfx.cpp | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Remove unused class variable | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: ditto for Scene::_messageQueueList | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Removed couple of PtrList usages for code clarity | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Implement Scene::stopAllSounds() | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Implement Scene::~Scene() | Eugene Sandulenko | |
2014-05-02 | FULLPIPE: Implement Movement::~Movement() | Eugene Sandulenko | |
2014-05-01 | FULLPIPE: Implement MovGraphLink::~MovGraphLink() | Eugene Sandulenko | |
2014-05-01 | FULLPIPE: Implement MctlCompound::replaceNodeX() | Eugene Sandulenko | |
2014-05-01 | FULLPIPE: Implement MctlCompound::removeObject() | Eugene Sandulenko | |
2014-05-01 | FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support | Eugene Sandulenko | |
2014-05-01 | FULLPIPE: Implement ModalSaveGame::saveload() | Eugene Sandulenko | |
2014-04-30 | FULLPIPE: Implement ModalSaveGame::update() | Eugene Sandulenko | |
2014-04-30 | FULLPIPE: Implement ModalSaveGame::handleMessage() | Eugene Sandulenko | |
2014-04-30 | FULLPIPE: Implement ModalSaveGame::processMouse() | Eugene Sandulenko | |
2014-04-30 | PS2: Fix hardcoded library settings to allow building against old SDK. | D G Turner | |
The autodetection should be fixed or modified to remove these hardcoded library enables. For now, we add another minor HACK to disable the troublesome Tremor Ogg Vorbis enable on older SDK, which should fix the buildbot builds. | |||
2014-04-29 | SCI: Fix compilation due to wrong preprocessor directive. | D G Turner | |
2014-04-29 | CGE: Replace magic numbers with defines. | uruk | |
2014-04-29 | FULLPIPE: Fix ModalSaveGame::setup() | Eugene Sandulenko | |
2014-04-29 | FULLPIPE: Implement ModalSaveGame::setup() | Eugene Sandulenko | |
2014-04-29 | SCI: Disable detection of "SCI Narration Demo" fangame. | D G Turner | |
This is not supported as it requires network access to use the Google Translate API, which is not supported by OSystem. | |||
2014-04-29 | PS2: Add support for building against old SDK if PS2SDK_OLD envvar set. | D G Turner | |
This will allow compilation using the older SDK until the buildbot PS2 toolchain SDK can be upgraded and we can confirm the newer SDK builds are working correctly. | |||
2014-04-29 | Merge pull request #443 from lukaslw/first_branch | Eugene Sandulenko | |
DRACI: Opening inventory during movements and actions. | |||
2014-04-28 | DRACI: Inventory opening after finished callback. | lukaslw | |
2014-04-28 | DRACI: Opening inventory during movements and actions. | lukaslw | |
2014-04-28 | Merge pull request #450 from JenniBee/master | Eugene Sandulenko | |
SCI: Add detection entries for many more fan games. | |||
2014-04-28 | Merge pull request #426 from sunmax/master | Eugene Sandulenko | |
PS2: Pull request to master for latest PS2 code | |||
2014-04-28 | Merge pull request #445 from lukaslw/second_branch | Eugene Sandulenko | |
DRACI: Saving and fading out improvments. | |||
2014-04-28 | Merge pull request #455 from Zerophase/master | Eugene Sandulenko | |
GUI: Add Tab cycling to TabWidget | |||
2014-04-28 | FULLPIPE: Fix one more warning | Eugene Sandulenko | |
2014-04-28 | FULLPIPE: Fix warnings | Eugene Sandulenko | |
2014-04-28 | FULLPIPE: Implement ModalSaveGame::init() | Eugene Sandulenko | |