Age | Commit message (Collapse) | Author |
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svn-id: r30077
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svn-id: r30075
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svn-id: r30074
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svn-id: r30072
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conversation when waiting for user to select a conversation option from a list of topics
svn-id: r30071
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Save/Restore dialog and action lists
svn-id: r30070
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svn-id: r30069
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svn-id: r30068
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when restoring or restarting a game
svn-id: r30066
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svn-id: r30065
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svn-id: r30063
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svn-id: r30061
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make code clearer.
svn-id: r30060
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svn-id: r30054
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data files, and added lure.dat as well (forward-port)
svn-id: r30052
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svn-id: r30050
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conversations or viewing a remote room
svn-id: r30048
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svn-id: r30046
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svn-id: r30043
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svn-id: r30041
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svn-id: r30037
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rather than the talking character
svn-id: r30036
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svn-id: r30034
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svn-id: r30032
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svn-id: r30030
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svn-id: r30027
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Also changed a writeSint16LE call to be more correctly writeUint16LE
svn-id: r30026
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svn-id: r30025
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use operator bool.
svn-id: r30024
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svn-id: r30023
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in newer GCC versions that they *accepted* the old code...)
svn-id: r30022
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svn-id: r30021
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svn-id: r30020
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svn-id: r30019
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svn-id: r30018
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svn-id: r30016
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svn-id: r30015
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svn-id: r30014
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svn-id: r30013
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svn-id: r30012
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enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
svn-id: r30011
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DISABLE_HE isn't defined.
svn-id: r30009
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svn-id: r30007
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fix bug #1705410.
svn-id: r30006
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svn-id: r30005
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Mac OS X compiler bug
svn-id: r30004
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svn-id: r30003
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svn-id: r30002
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the Sorcerer 1, when using DS port.
svn-id: r30001
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svn-id: r30000
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