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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-05-07
MADS: Add recently added fields in Scene205::synchronize()
Strangerke
2014-05-07
MADS: Implement Scene205::Actions, some polishing
Strangerke
2014-05-07
MADS: Implement scene 505
Strangerke
2014-05-07
MADS: Synchronize local scene variables for Rex scene group 2
Filippos Karapetis
2014-05-07
MADS: Synchronize local scene variables for Rex scene group 1
Filippos Karapetis
2014-05-07
MADS: Implement Rex Nebular scene 702 and add some nouns
Filippos Karapetis
2014-05-07
MADS: Rename difficulty constants to match IDB, implement scene 504
Strangerke
2014-05-06
MADS: Fixes for correctly setting up grey fading palette intensities
Paul Gilbert
2014-05-07
MADS: Implement Rex Nebular scene 752
Filippos Karapetis
2014-05-07
MADS: Implement Rex Nebular scene 710
Filippos Karapetis
2014-05-06
MADS: Implement scene 503
Strangerke
2014-05-06
MADS: Implement scene 501
Strangerke
2014-05-06
MADS: Index and document all Dragonsphere scenes
Filippos Karapetis
2014-05-06
MADS: Index and document all Phantom scenes
Filippos Karapetis
2014-05-06
MADS: Fix loading of V2 hotspots
Filippos Karapetis
2014-05-06
MADS: Fix scene loading for V2 games
Filippos Karapetis
2014-05-06
MADS: Restore accidentally reverted code
Filippos Karapetis
2014-05-06
MADS: Document all game scenes, and allow entering unimplemented scenes
Filippos Karapetis
This way, it's possible to enter all scenes for debugging purposes. Also, this avoids the scene reordering during development. Scenes 708 and 806 have been removed, as they don't exist
2014-05-06
MADS: Add a sanity check to scene 413
Filippos Karapetis
2014-05-06
MADS: Add a sanity check for color 255
Filippos Karapetis
This is used in scene 752
2014-05-05
MADS: Fix teleporter booths to show booth code as 4 digits
Paul Gilbert
2014-05-05
MADS: Fix code display in Teleporter room
Strangerke
2014-05-05
MADS: Implement scene6XX::setPlayerSpritesPrefix and scene6xx::sceneEntrySound
Strangerke
2014-05-05
MADS: Some renaming in scene8xx and scene804, implement scene 807
Strangerke
2014-05-05
MADS: Implement scene 711
Strangerke
2014-05-05
MADS: Add initial files for Rex scene group 6
Filippos Karapetis
2014-05-05
MADS: Implement scene 707
Strangerke
2014-05-05
MADS: Add scene 7xx
Strangerke
2014-05-04
MADS: Fix immediate crashes in new fadeToGrey logic
Paul Gilbert
2014-05-04
MADS: Further gcc compilation fixes
Paul Gilbert
2014-05-04
MADS: Fix gcc warnings
Paul Gilbert
2014-05-04
MADS: Implemented remainder of fadeToGrey
Paul Gilbert
2014-05-04
MADS: Implement scene 502
Strangerke
2014-05-04
MADS: Implement scene 5xx ancestor
Strangerke
2014-05-04
MADS: Implement scene 322
Strangerke
2014-05-04
MADS: Remove optional parameters in scene213
Strangerke
2014-05-04
MADS: Implement scene 213
Strangerke
2014-05-04
MADS: Fix for scene loading in teleporter scenes
Paul Gilbert
2014-05-04
MADS: In progress greyscale fading for picking up inventory items
Paul Gilbert
2014-05-04
MADS: Implement scene 409, first try of Teleporter implementation
Strangerke
2014-05-04
MADS: More naming for scene 208
Filippos Karapetis
2014-05-04
MADS: Replace some magic values in scene 208 with their enums
Filippos Karapetis
2014-05-04
MADS: Replace some more article magic numbers with their enum
Filippos Karapetis
2014-05-04
MADS: Replace some more magic values for inventory items and actions
Filippos Karapetis
2014-05-04
MADS: Clean up the Rex object IDs a bit
Filippos Karapetis
2014-05-04
MADS: Add enums for some magic numbers in Nebular scene group 2
Filippos Karapetis
2014-05-04
MADS: Sprites aren't always cleared properly - add a FIXME
Filippos Karapetis
2014-05-04
MADS: Fix a bug in SequenceList::scan()
Filippos Karapetis
This resolves the FIXME in SpriteSets::remove()
2014-05-04
MADS: Add synchronize in scene 401 and 402
Strangerke
2014-05-04
MADS: Add a FIXME for scene 109
Filippos Karapetis
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