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2013-10-02FULLPIPE: Started implementing MGM::rebuildTables()Eugene Sandulenko
2013-10-02FULLPIPE: Implement MGM::clear()Eugene Sandulenko
2013-10-02FULLPIPE: Implement MGM::getItemIndexById()Eugene Sandulenko
2013-10-02FULLPIPE: Implement MGM::addItem()Eugene Sandulenko
2013-10-02SCI: Make a note about pic 390 in the blacklisted SQ4CD NRS patch 1.2Filippos Karapetis
2013-10-02SCI: Blacklist the SQ4CD 1.2 NRS patchFilippos Karapetis
In essence, this "patch" includes a mixture the CD and floppy versions (the whole game), without the speech file
2013-10-02WINTERMUTE: Remove unused _drawNumWillem Jan Palenstijn
2013-10-02SAGA: Clean up variable scopeWillem Jan Palenstijn
2013-10-02Merge pull request #403 from rrebello/saga_cppcheck_fixFilippos Karapetis
SAGA: Silent Cppcheck warning in Sprite::loadList().
2013-10-02WINTERMUTE: Fix regression with _skipThisFrameWillem Jan Palenstijn
This broke loading in Broken Circle demo. We now reset the queue state when skipping a frame, and re-use lastFrameIter instead of keeping track of lastAddedTicket separately.
2013-10-02SAGA: Silent Cppcheck warning in Sprite::loadList().Rodrigo Rebello
2013-10-02MOHAWK: Fix missing initializers in CSTime engine. CID 1002810.D G Turner
2013-10-02CINE: Ensure that Adlib driver callbacks are initialized. CID 1003411.D G Turner
2013-10-02CINE: Fix for possible uninitialized variable usage. CID 1086890.D G Turner
2013-10-01TSAGE: Shading fix when restoring a game from the title screenPaul Gilbert
2013-10-02WINTERMUTE: Fix regression in ticketingWillem Jan Palenstijn
This caused a crash when pressing 'New Game' in the Black Circle demo. Regression from 544e4a2f49630cecbf06fe5b1e11bdbab1bdb281.
2013-10-02GUI: Do not return current input on cancel in PredictiveDialog.Johannes Schickel
Returning the currently displayed input when you click cancel is confusing behavior in my eyes.
2013-10-02GUI: Initialize PredictiveDialog::_predictiveResult.Johannes Schickel
This fixes garbage output when canceling the predictive dialog in AGI when nothing was entered.
2013-10-02GUI: Clean up calloc use in PredictiveDialog.Johannes Schickel
Instead of manually multiplying the entry count with the entry size we simply use both parameters of calloc as intended now.
2013-10-02GUI: Fix compilation with clang and C++11.Johannes Schickel
newDictLine is allocated with calloc in line 856 thus there is no need to initialize any entry.
2013-10-02WINTERMUTE: Handle invalid file access in Carol Reed 6: Black CircleFilippos Karapetis
2013-10-01WINTERMUTE: Clean up byte/char casts in loading/parsingWillem Jan Palenstijn
2013-10-01WINTERMUTE: Fix broken uint32/ulong castWillem Jan Palenstijn
2013-10-01FULLPIPE: Implement MovGraph::addObject()Eugene Sandulenko
2013-10-01FULLPIPE: Unk2 -> MGMEugene Sandulenko
2013-10-01AGI: Skip words starting with digits that are filed under 'a' in the dictionary.Willem Jan Palenstijn
The fan game SQ0 does this (for '7up', among others), and this caused us to skip all words starting with an 'a'. Bug #3615061.
2013-10-01Merge pull request #402 from wjp/wme_renderingWillem Jan Palenstijn
WINTERMUTE: Speed up rendering
2013-10-01WINTERMUTE: Fix up doxygen commentWillem Jan Palenstijn
2013-09-30TSAGE: R2R startup palette cleanup and fix for using sciene lab terminalPaul Gilbert
2013-10-01NEVERHOOD: Split some more sprites from their respective scenesFilippos Karapetis
This splits modules 2400, 2500 and 2600
2013-10-01FULLPIPE: Fix compilation with MSVCFilippos Karapetis
Return a fake value for functions that are supposed to return a boolean value
2013-10-01NEVERHOOD: Split some more sprites from their respective scenesFilippos Karapetis
This splits modules 2700, 2900 and 3000
2013-10-01FULLPIPE: Fix compiler warnings (for good)Eugene Sandulenko
2013-09-30Merge branch 'master' into wme_renderingWillem Jan Palenstijn
2013-09-30WINTERMUTE: Add displayTiled function to replace repeatLastDrawWillem Jan Palenstijn
This avoids queueing many tickets for a UITiledImage, replacing them by a single tiled ticket.
2013-09-30MORTEVIELLE: Remove unused variableEugene Sandulenko
2013-09-30WINTERMUTE: Fix compiler warningsEugene Sandulenko
2013-09-30GUI: Fix compiler warningEugene Sandulenko
2013-09-30MOHAWK: Fix compiler warningEugene Sandulenko
2013-09-30Merge branch 'refac'Einar Johan Trøan Sømåen
Conflicts: engines/wintermute/graphics/transparent_surface.cpp engines/wintermute/graphics/transparent_surface.h
2013-09-30WINTERMUTE: Use ; and not , to separate delete and new.Einar Johan Trøan Sømåen
2013-09-30WINTERMUTE: Formatting with Astyle (UIButton, UIEdit, UIObject, UIWindow, ↵Einar Johan Trøan Sømåen
TransparentSurface)
2013-09-30WINTERMUTE: Formatting (Clean up extra whitespace in UIObject).Einar Johan Trøan Sømåen
2013-09-30WINTERMUTE: Constify some getters in TransparentSurface, UIObject and UIWindowEinar Johan Trøan Sømåen
2013-09-30WINTERMUTE: Remove almost unused _colorMod fieldWillem Jan Palenstijn
The one actual use of this left-over variable was a bug breaking at least menu text color in Chivalry when dirty rects were disabled.
2013-09-30GRAPHICS: Fix uninitialised field in PNG decoder. CID 1002280.D G Turner
2013-09-30GUI: Fix missing initializers for ListWidget. CID 1002259.D G Turner
2013-09-30GRAPHICS: Fix uninitialized cursor visibility variable. CID 1002283.D G Turner
The default at cursor construction has been set to not visible. This now requires an explicit call to setVisible(true) to show the cursor, but a basic test shows that this seems to be OK and engines which fail to do this would have been intermittently broken before.
2013-09-30COMPOSER: Fix uninitialized class variables and divide by zero bugs.D G Turner
This was highlighted by Coverity in CID 1003844 and 1003410.
2013-09-30BASE: Fix uninitialized type field in plugin base class. CID 1002938.D G Turner