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2019-04-01BLADERUNNER: Prevent lockup when save file is missing dataThanasis Antoniou
Missing thumbnail data was causing a lockup on mouse-over Still working on debugging why these corrupted save files may be created -- (Game_Over()) autosaves.
2019-04-01CONFIGURE: Improve detection of SDL and SDL_netCameron Cawley
2019-04-01GRAPHICS: Add a PixelType to ColorMasks.Johannes Schickel
This PixelType is the underlying type (uint16/uint32) of a pixel specified by ColorMasks.
2019-04-01GRAPHICS: Return value in dummy functionsEric Culp
2019-04-01GRAPHICS: Respect alpha and rgba formats in interpolation and conversionEric Culp
2019-04-01GRAPHICS: Fix braces in two interpolate functionsEric Culp
2019-04-01GRAPHICS: Change another interpolation function in Edge filter.Eric Culp
A 2 to 1 interpolation was causing errors. It is fixed, renamed, and moved to the common interpolation file.
2019-04-01GRAPHICS: Change Edge filter to use shared interpolation functionsEric Culp
2019-04-01GRAPHICS: Add dummy specializations for some interpolate* functionsEric Culp
They use ColorMask values not present in 2-byte ColorMasks. Since they should never be used on 2-byte pixel data, the dummy implementations assert(0) and should be removed by any optimizing compiler since no code path can ever reach them.
2019-04-01GRAPHICS: Fix typo of qlowBitsEric Culp
2019-04-01GRAPHICS: Add 32bit versions of interpolate* functionsEric Culp
2019-03-31BLADERUNNER: Remove blue tint from ESPER zoom-insThanasis Antoniou
This applies only to hotspot zoom-ins and zoom-outs Last frame of zoomed in hotspot (video zoom) had a persistent blue tint. And zooming out from the hotspot also had a long lasting blue tint. These were removed.
2019-03-31BLADERUNNER: Fix no music at Dektora dance outtakeThanasis Antoniou
Also add constants for all music tracks
2019-03-31SDL: Fix compilation without 16 bit colour supportCameron Cawley
2019-03-31GRAPHICS: Add support for PICT opcode $90 BitsRectsluicebox
Add limited support for unpacked PICT bits which FPFP Mac requires. SCI games use packed PICT bits unless an image is less than 8 bytes per row in which case they can't be packed, like FPFP's shovel icon. Fixes bug #7059 which prevents the game from being completed.
2019-03-31BLADERUNNER: Release non-repeated and support queued overlaysThanasis Antoniou
2019-03-30ENGINES: Use new logo for splash screenThierry Crozat
2019-03-30ADL: Refactor opcodesWalter van Niftrik
2019-03-30BLADERUNNER: Improved for overlay debug commandThanasis Antoniou
Not force loading of all MIX files anymore, and added a catalogue of all VQAs
2019-03-30BLADERUNNER: Fix spelling of kVariableReplicantsSurvivorsAtMoonbusThanasis Antoniou
2019-03-29SCI: Remove MidiDriver_AmigaMac platform inferencesluicebox
Tell MidiDriver_AmigaMac the game's platform instead of it attempting to infer this by which patch resources exist. Fixes bug #10925 where SQ3 German Amiga is treated as Mac because it happens to contain a patch 7 resource.
2019-03-29SCI: Fix kAddMenu language separator parsingsluicebox
Fixes bug #10926 that prevents SQ3 German Amiga from loading
2019-03-28BLADERUNNER: Moonbus fixes (Izo and Luther)Thanasis Antoniou
Also fixed a typo that resulted in Izo's corpse persisting past chapter 2 at RC03
2019-03-27SCI: Exclude GK1/QFG4 sync when SCI32 disabledsluicebox
2019-03-27SCI: Add cast to prev commit to fix buildssluicebox
2019-03-27SCI: Synchronize QFG4 control panel audio settingssluicebox
Fixes Audio button in control panel getting out of sync with the message mode set by ScummVM.
2019-03-27BLADERUNNER: Fixes for moonbus combatThanasis Antoniou
2019-03-27BLADERUNNER: Fix missing sound effects in some occassionsThanasis Antoniou
LABBUZZ sound for the maze and Animoid sounds Moved lab buzz in next scene's (PS10) init, and increased size of track buffer to compensate for frequently dropping sounds in places with mayne sound effects (eg Animoid Row, Izo's door and trapdoor)
2019-03-27BLADERUNNER: Fix ESPER closing soundThanasis Antoniou
2019-03-27SCI: Fix broken speech after starting in text modesluicebox
Fixes bug #10924 where starting or restoring in text mode and then changing to speech mode within a game results in muted speech. This is a regression introduced between 1.9 and 2.0, probably as part of the synchronization refactor that created GuestAdditions.
2019-03-26BLADERUNNER: Fix Dektora showing up dead at moonbusThanasis Antoniou
2019-03-26BLADERUNNER: Resolve dead end state with ZubenThanasis Antoniou
McCoy should now always be able to gather enough clues to trigger Zuben throwing the soup (via the VK test question if he does not have the Lucy photo clue).
2019-03-25SDL: Remove outdated commentCameron Cawley
2019-03-25SCI: Fix SQ4CD biker timepod message, bug #10922sluicebox
2019-03-25SCI: Fix Mac icon bar crash on restart (KQ6, FPFP)sluicebox
Add support for reinitializing the mac icon bar when restarting. Restarting runs the game's init script which calls KPlatform again. Prior to this, restarting these games would fail an assertion.
2019-03-25BLADERUNNER: Fix static noise instead of proper audio in VQAsThanasis Antoniou
2019-03-24KYRA: (EOB2) - fix EGA graphics mode outro palette glitchathrxx
2019-03-24SCI: Fix SQ4CD bike dodging, bug #9806sluicebox
Fixes several game-breaking script bugs in the bike dodging scenes that were exposed in the CD version by slowing down the bikes.
2019-03-23WIN32: Escape the copyright symbol in the resource scriptCameron Cawley
2019-03-23SCI: Update The Dating Pool 2019 demoKawa
2019-03-23SCI: Add detection entry for The Dating Pool 2019 demoKawa-oneechan
2019-03-23SCI: Fix SQ4CD Cedric easter egg, bug #10920sluicebox
2019-03-23BLADERUNNER: Final pass on the mazeThanasis Antoniou
Removed bell on enemy reveal, brought back original special targets Also reverted to original fast targets even though they are probably unfair. And commented out the score subtitle.
2019-03-22BLADERUNNER: All maze targets normalizedThanasis Antoniou
Max achievable score is verified 80 as it should be if all targets were normal Since there are special targets (to be restored in the next commit) the max score with be above 80 and it's not a fixed value known in advance.
2019-03-22KYRA: silence some compiler warningsathrxx
2019-03-22AUDIO: (FM-TOWNS/PC-98) - silence some compiler warningsathrxx
2019-03-22AUDIO: (FM-TOWNS) - turn warning into debug messageathrxx
(no need to bother users with something that is actually intended behavior)
2019-03-22BLADERUNNER: Rephrasing of if clause sequence in getFramePtr()Thanasis Antoniou
2019-03-21TOON: Add detection entry for English re-releaselotharsm
Provided in https://bugs.scummvm.org/ticket/10910
2019-03-21BLADERUNNER: More fixes for the shooting rangeThanasis Antoniou
Special targets not yet restored. Fixed a target overlap on PS13, and bad orientation of a target in PS11 and one in PS13. Special ding sound will be removed in the final pass of the maze code, when special targets will be restored too, and also fast targets will be restore to being fast or faster than they are now.