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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2004-11-09
Updated project file
Chris Apers
2004-11-09
Updated prefix file
Chris Apers
2004-11-09
Major update :
Chris Apers
2004-11-09
Init stuffs
Chris Apers
2004-11-09
Updated based on last changes
Chris Apers
2004-11-09
- ARM call functions moved to init_arm.cpp
Chris Apers
2004-11-09
- operator new moved to extend.h
Chris Apers
2004-11-09
New options
Chris Apers
2004-11-09
Split main resource file into two parts :
Chris Apers
2004-11-09
Moved to init_arm.h
Chris Apers
2004-11-09
Added Audio button
Chris Apers
2004-11-09
Use the new init stuffs
Chris Apers
2004-11-09
New info panel (formsystem is now part of it)
Chris Apers
2004-11-09
Cleanup
Chris Apers
2004-11-09
Fixed potential crash
Chris Apers
2004-11-09
Cleanup + sword1 support
Chris Apers
2004-11-09
New options :
Chris Apers
2004-11-09
New info panel + new audio skin button
Chris Apers
2004-11-09
Added engine selection
Chris Apers
2004-11-09
New folder
Chris Apers
2004-11-09
Cleanup
Chris Apers
2004-11-09
New info panel handler
Chris Apers
2004-11-09
Adlib
Chris Apers
2004-11-09
Added pre-init capability
Chris Apers
2004-11-09
Added Sword1 support
Chris Apers
2004-11-09
Check width instead of height, and use newly added header files
Chris Apers
2004-11-09
Only with 320x[x] games
Chris Apers
2004-11-09
New module code
Chris Apers
2004-11-09
Move common palm definitions
Chris Apers
2004-11-09
Gathered common functions into new source files
Chris Apers
2004-11-09
Cleanup
Chris Apers
2004-11-09
Free more memory on PalmOS
Chris Apers
2004-11-09
Fixed crash
Chris Apers
2004-11-09
Cleanup
Chris Apers
2004-11-09
update
Paweł Kołodziejski
2004-11-09
oops
Robert Göffringmann
2004-11-09
free memory on quit.
Robert Göffringmann
2004-11-08
oops
Max Horn
2004-11-08
cleanup
Max Horn
2004-11-08
Fix it on LE systems. SCUMM_LITTLE_ENDIAN is defined in common/scummsys.h,
Eugene Sandulenko
2004-11-07
Re-apply endian fix
Max Horn
2004-11-07
For now, perform writing always in the current directory (the old code would ...
Max Horn
2004-11-07
endianness
Gregory Montoir
2004-11-07
Renamed SF_getObjName() to SF_getObjImage() and unstubbed it. (Untested)
Torbjörn Andersson
2004-11-07
Unstubbed SF_setObjImage(). (Untested)
Torbjörn Andersson
2004-11-07
Unstubbed SF_putString(). (Untested, but appears to be just for debugging.)
Torbjörn Andersson
2004-11-07
Unstubbed SF_sceneID(). (Untested)
Torbjörn Andersson
2004-11-07
Unstubbed SF_dropObject(). (Untested)
Torbjörn Andersson
2004-11-07
Initial inventory support.
Torbjörn Andersson
2004-11-06
Add stub for every script function
Eugene Sandulenko
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