Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-03-25 | TITANIC: Finished CSurfaceArea class | Paul Gilbert | |
The fillRect method is implemented using an experimental, more ScummVM style, rather than all the different blocks and loops for different bit depths that the original did | |||
2017-03-25 | BLADERUNNER: Added credits for Blade Runner | Peter Kohaut | |
2017-03-25 | TITANIC: Fix warning and stray semicolon | Eugene Sandulenko | |
2017-03-25 | TITANIC: Added CBaseStarRef process method | Paul Gilbert | |
2017-03-25 | TITANIC: Added CStarPoints2 draw | Paul Gilbert | |
2017-03-25 | TITANIC: Added CStarPoints1 draw method | Paul Gilbert | |
2017-03-24 | TITANIC: Finished DMatrix class | Paul Gilbert | |
2017-03-24 | DIRECTOR: Fix Spaceship Warlock Mac detection | Eugene Sandulenko | |
2017-03-23 | TITANIC: Finished DVector class | Paul Gilbert | |
2017-03-23 | TITANIC: Finished FMatrix class | Paul Gilbert | |
2017-03-23 | TITANIC: Finished FVector class | Paul Gilbert | |
2017-03-23 | TITANIC: Finished CStarControlSub27 class | Paul Gilbert | |
2017-03-23 | TITANIC: Finished CStarControlSub26 class | Paul Gilbert | |
2017-03-24 | FULLPIPE: Plug one more memory leak in the Movement class destructor | Filippos Karapetis | |
2017-03-24 | Unify all string function parameters to be const Common::String & | Filippos Karapetis | |
Thanks to wjp for the suggestion | |||
2017-03-23 | BLADERUNNER: Reorganized script files | Peter Kohaut | |
2017-03-23 | TITANIC: Fix warning | Eugene Sandulenko | |
2017-03-23 | Merge pull request #925 from bluegr/fullpipe_common_str | Eugene Sandulenko | |
Fullpipe Common::String + memory leak fixes | |||
2017-03-22 | TITANIC: Finished CStarControlSub24 class | Paul Gilbert | |
2017-03-23 | BLADERUNNER: Fixed function for changing actors goal | Peter Kohaut | |
2017-03-23 | BLADERUNNER: Added more functionality to movement track | Peter Kohaut | |
2017-03-22 | FULLPIPE: Plug a memory leak in _dynamicPhases | Filippos Karapetis | |
Free the pixel data of each entry in the _dynamicPhases array before emptying it | |||
2017-03-22 | FULLPIPE: Fix corruption in flipped bitmaps | Filippos Karapetis | |
The TODO in the code in question should be reviewed, but the call to freePixelData() unconditionally deleted the original bitmap, which is not correct | |||
2017-03-22 | FULLPIPE: Refactor _pixels so that it's not part of the Bitmap class | Filippos Karapetis | |
2017-03-22 | FULLPIPE: _data is unused in the Statics and DynamicPhase classes | Filippos Karapetis | |
2017-03-22 | GNAP: Fix a warning in the PSP port | Strangerke | |
2017-03-22 | GNAP: Split font description array in two | Strangerke | |
2017-03-22 | FULLPIPE: Fix mismatched free() when deleting _bitmap | Filippos Karapetis | |
_bitmap is initialized with new, so it needs to be freed with delete, not free() | |||
2017-03-22 | FULLPIPE: Code optimization | Filippos Karapetis | |
Checking for an empty string is what the original code does, according to sev, so the check for a string of size 1 was wrong | |||
2017-03-22 | DIRECTOR: Fix data sizes when reading from archives | Eugene Sandulenko | |
2017-03-22 | DIRECTOR: Added sanity check for broken score files | Eugene Sandulenko | |
2017-03-22 | FULLPIPE: Change the sound code to use Common::String | Filippos Karapetis | |
2017-03-22 | FULLPIPE: Change genFileName() and loadFile() to use Common::String | Filippos Karapetis | |
2017-03-22 | FULLPIPE: Plug a memory leak in getDibInfo() | Filippos Karapetis | |
2017-03-22 | FULLPIPE: Change more object-related functions to use Common::String | Filippos Karapetis | |
2017-03-22 | FULLPIPE: Change some more _memfilename usage to Common::String | Filippos Karapetis | |
2017-03-22 | FULLPIPE: Use Common::String in all scene object names | Filippos Karapetis | |
2017-03-21 | TITANIC: Finished CStarControlSub22 class | Paul Gilbert | |
2017-03-21 | TITANIC: Finished CStarControlSub21 class | Paul Gilbert | |
2017-03-22 | FULLPIPE: Change transCyrillic() to accept a Common::String | Filippos Karapetis | |
2017-03-21 | TITANIC: Added CStarControlSub12 fn3 | Paul Gilbert | |
2017-03-22 | FULLPIPE: Use Common::String with _memfilename and loadFile() | Filippos Karapetis | |
There are several calls to loadFile() with _memfilename, which is why these two changes are interconnected | |||
2017-03-22 | FULLPIPE: Change _staticsName to be a Common::String | Filippos Karapetis | |
2017-03-21 | DIRECTOR: Lingo: Open '.MMM' files on Windows | Eugene Sandulenko | |
2017-03-21 | DIRECTOR: Do not call event handler after movie is ended | Eugene Sandulenko | |
2017-03-21 | DIRECTOR: Added sanity check to event processor | Eugene Sandulenko | |
2017-03-21 | DIRECTOR: Fix loading from built-in movie | Eugene Sandulenko | |
2017-03-21 | DIRECTOR: Fix loading D2 EXE | Eugene Sandulenko | |
2017-03-21 | DIRECTOR: Dump bulit-in director file for D3 | Eugene Sandulenko | |
2017-03-21 | SDL: Respect OS setting for wheel scroll direction on SDL 2.0.4+ | Thierry Crozat | |
The setting was already respected on SDL < 2.0.4 (such as SDL1). If the OS inverts the scrolling direction, this is reflected on the sign of the y value of the SDL event. Since version 2.0.4 the SDL event also had a flag to indicate if the direction is flipped and we were using it to change back the y sign. That means the OS scrolling direction setting was not respected. With this commit we now have a consistent behaviour with all SDL versions (the OS scroll direction setting is respected). If our wheel events are used for something other than scrolling however, we might want to get the actually wheel move direction (i.e. use a Common::EVENT_WHEELDOWN when moving the wheel down even if the OS scroll setting is to flip it). In such a case we might want to revert this change and instead add an additional flag to the event so that we know the scroll direction should be flipped and use it in places where the event is used for scrolling. |