Age | Commit message (Collapse) | Author |
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compiling with mingw
- Mingw now links with 2 additional libraries: ole32 and uuid
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of use
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Unity is not going to provide a way to set a custom overlay icon
(the emblem API is being replaced by a simple urgent state)
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- Show the number of found games when using the massadd dialog
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- Unity needs a glib event loop to dispatch events.
- Cleanup whitespace and indentation
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When configure enables a WIP/unstable engine, the about box and
scummvm --version will now display TAINTED in the
"features compiled in" list
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Also, If any unstable/wip engine is enabled, #define TAINTED_BUILD
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This gets rid of some unused labels. We need to be careful
not be optimize too much, as that could remove the very label
the unbounded block was added for.
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This removes an (empty) 'unbounded code' block in dreamgen.cpp
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PCE on Android
This mostly reverts 5b7754e3f095eb8a469dd4b7de5a6379f8e13c27. Instead, we try to use other 16bit modes after 555 fails.
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the most ones are gone.
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