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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2008-11-21
Added ArchiveMember::getDisplayName() method; changed ArchiveMember::getName(...
Max Horn
2008-11-21
GUI: Simplify ThemeBrowser code
Max Horn
2008-11-20
Fixed gcc warning.
Johannes Schickel
2008-11-20
Fix resizing of the internal color array in Palette-class.
Kari Salminen
2008-11-20
Add Palette-class for handling 9-bit and 24-bit palettes. WIP!
Kari Salminen
2008-11-20
Updated documentation.
Johannes Schickel
2008-11-20
Fixed ZipArchive/FSDirectory creation.
Johannes Schickel
2008-11-20
SCUMM: Reduced code size used up by NES file decoding/loading/extraction code
Max Horn
2008-11-20
cleanup
Max Horn
2008-11-20
AGI: fsnodeNameEqualsIgnoreCase and FSNode usage should be replaced by SearchMan
Max Horn
2008-11-20
NDS: Fix link error in non-SCUMM builds by removing some dead & obsolete code
Max Horn
2008-11-20
Fix warnings
Max Horn
2008-11-20
GUI: Reduce space used by credits
Max Horn
2008-11-20
un-break sky engine after recent gfx transaction changes
Joost Peters
2008-11-19
Disable commandline support. Not used by the Symbian PORT
Lars Persson
2008-11-19
Added support for TUCKER and Groovie
Lars Persson
2008-11-19
Updated the MSVC project files of the groovie engine, for commit #35122
Filippos Karapetis
2008-11-19
T7G: Add framework for microscope puzzle AI
Henry Bush
2008-11-18
Ooops :)
Sven Hesse
2008-11-18
Make the 256 color transformPaletteRange-function and Future Wars's refreshPa...
Kari Salminen
2008-11-18
Added a mutex to the Groovie MIDI player. Maybe that will fix the rare and
Torbjörn Andersson
2008-11-18
Committed by patch #2219361 ("BS1: Simplified subtitles"). It uses the
Torbjörn Andersson
2008-11-18
Cleanup
Filippos Karapetis
2008-11-18
Fixed meta engine related save functions (some where relying on "target.???" ...
Johannes Schickel
2008-11-18
Reverted to old behavior: save games for sword1 can be shared again across al...
Filippos Karapetis
2008-11-18
Applied a slightly modified version of my patch #2307224 - "BS1: Save/load ov...
Filippos Karapetis
2008-11-18
Don't rename slots anymore when deleting them via the GMM.
Johannes Schickel
2008-11-18
Fixed documentation.
Johannes Schickel
2008-11-17
Fix compilation of Tucker-engine under MSVC by adding missing flic_player.h a...
Kari Salminen
2008-11-17
Hopefully fixed the regression described in bug #2299682 ("FT: Crash in the i...
Torbjörn Andersson
2008-11-17
Fixed a warning on the DS build, added some clarifying comments, reformatted ...
Max Horn
2008-11-17
Fix regressions in HE games, when slashes are used in filenames for file opco...
Travis Howell
2008-11-17
Factoring shared code of template classes into a shared base class saves anot...
Max Horn
2008-11-17
Saving 32kb DATA size
Max Horn
2008-11-16
fixed bug
Florian Kagerer
2008-11-16
cleanup
Florian Kagerer
2008-11-16
some fixes to input handling, cleanup
Gregory Montoir
2008-11-16
Fixed valgrind warning.
Johannes Schickel
2008-11-16
Implementing getTotalPlayTime() for AppendableMemoryStream
Sven Hesse
2008-11-16
Added MSVC projects for the new groovie engine and enabled the engine
Filippos Karapetis
2008-11-16
Fixed various g++ warnings ("format not a string literal and no format argume...
Johannes Schickel
2008-11-16
T7G: Two leftover commits from t7gre: fix broken palette on intro video, and ...
Henry Bush
2008-11-16
Binary parser: Parsing of global dialog sections.
Vicent Marti
2008-11-16
KYRA 1/2: more fixes for valgrind warnings
Florian Kagerer
2008-11-16
Added missing initialization (which caused random crashes).
Nicola Mettifogo
2008-11-16
Binary parser: Fixed missing sections in render info.
Vicent Marti
2008-11-15
Correct my typos.
Travis Howell
2008-11-15
Added support for the ADPCM used in Discworld 2
Sven Hesse
2008-11-15
(hopefully) fix valgrind warnings
Florian Kagerer
2008-11-15
Simplify error debugging by implementing GroovieEngine::errorString()
Jordi Vilalta Prat
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