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2011-07-24DEVTOOLS: cleanup kyradat tool codeathrxx
2011-07-24LOL: add support for Russian CD-ROM versionathrxx
2011-07-24DOC: SVN -> gitEugene Sandulenko
2011-07-24DOC: Update readme by SimSawEugene Sandulenko
- Changed the order of the Putt-Putt games to be match the order of the original releases by year - Mentioned the German version of Dragon History in the paragraph of the game - Changed a note about Swampy Adventures in the "Known Problems" section of Simon the Sorcerer's Puzzle Pack: Displaying texts when clicking on items is supported now (quick and dirty), displaying names of items when hovering with the mouse cursor over them is still unsupported - Changed text that could be misunderstood in Command Line Options section: "Select language" to "Select game's language" - The lanugage of the Simon the Sorcerer games is now pre-selected and does not allow to change it, nor to use fan patches not mentioned in the detection tables, thus the games and all references to them are no removed from the Language Options section - Corrected hot keys of Simon the Sorcerer 1+2: Clearified that "t" and "v" buttons only work in talkies of Simon 1 other than English and German and mentioned combined speech and text mode - Corrected function of "t" key in The Feeble Files
2011-07-24LOL: add support for Russian floppy versionathrxx
2011-07-24COMMON: Limited gcc specific intLog2 to gcc 3.4 or newer.Johannes Schickel
Older gcc versions did not include __builtin_clz, which made the PS2 port fail to compile, since it uses 3.2.2.
2011-07-24COMMON: Add an optimized intLog2 implementation for gcc using __builtin_clz.Johannes Schickel
This is done as discussed here: https://github.com/scummvm/scummvm/commit/54f25aa84373715001c56155673fb59cfe44b573
2011-07-24COMMON: Let intLog2 return an int instead of uint32, since it should return ↵Johannes Schickel
-1 for 0.
2011-07-24TSAGE: Reverted to using a single thread for audio playbackPaul Gilbert
2011-07-23DREAMWEB: Blacklisted 'usetimedtext', 'getundertimed' and 'putundertimed'Bertrand Augereau
2011-07-23DREAMWEB: 'multiput' and 'multiget' get signaturesBertrand Augereau
2011-07-23DREAMWEB: Less register usage in 'printslow'Bertrand Augereau
2011-07-23DREAMWEB: 'printdirect' has a C++ signatureBertrand Augereau
2011-07-23DREAMWEB: Less register usage in 'getnumber'Bertrand Augereau
2011-07-23DREAMWEB: 'dumptextline' ported to C++Bertrand Augereau
2011-07-23DREAMWEB: Less register usage in 'printslow'Bertrand Augereau
2011-07-23DREAMWEB: Useless register shuffling in printbothBertrand Augereau
2011-07-23DREAMWEB: Cleaning in 'printslow'Bertrand Augereau
2011-07-23DREAMWEB: Cleaning of 'printasprite'Bertrand Augereau
2011-07-23DREAMWEB: Cleaning of 'showframe'Bertrand Augereau
2011-07-23DREAMWEB: Fix code formattingBertrand Augereau
2011-07-23DREAMWEB: 'printboth' ported to C++Bertrand Augereau
2011-07-23DREAMWEB: 'multidump' has a nicer signatureBertrand Augereau
2011-07-23DREAMWEB: 'printslow' ported to C++Bertrand Augereau
2011-07-23DREAMWEB: Less registers, more params, in the text printing subsystemBertrand Augereau
2011-07-23DREAMWEB: 'printchar' ported to C++Bertrand Augereau
2011-07-23DREAMWEB: 'printdirect' ported to C++Bertrand Augereau
2011-07-23DREAMWEB: 'getnumber' ported to C++Bertrand Augereau
2011-07-23GOB: Fix missing sound effects in Woodruff (bug #3374170)Sven Hesse
Another regression of the CoktelDecoder rewrite. Thanks to digitall for finding the offending commit. :)
2011-07-21TOON: Fix off-by-one use of path heap arrayMarcus Comstedt
The first element of the _data array in PathFindingHeap was never used, fix that.
2011-07-20TOON: Cleanup and Memory Usage Reduction fixes in PathFinding Heap.D G Turner
This halves the size of the pathifnding heap, but adds warnings if push() is attempted on a full heap.
2011-07-20DREAMWEB: Made aboutturn() more readableEugene Sandulenko
2011-07-20DREAMWEB: Fix code formattingEugene Sandulenko
2011-07-20COMPOSER: Use AD_ENTRY1, fix copyright.Alyssa Milburn
2011-07-20COMPOSER: Remove svn keywords.Alyssa Milburn
2011-07-20DREAMWEB: Blacklist and reimplement cancelch0() and cancelch1()eriktorbjorn
Now any sound playing on the channels is stopped immediately. This fixes missing voice-overs in the intro, makes it possible to skip lines of conversation, and fixes a problem where the sound effect from the Altar Room would keep playing after leaving the room. Possibly other glitches as well.
2011-07-20COMPOSER: Add dirty rectangles.Alyssa Milburn
2011-07-20COMPOSER: Use singleid, and extras field for demo descriptions.Alyssa Milburn
2011-07-20COMPOSER: Minor whitespace/comment tweaks.Alyssa Milburn
2011-07-20WINCE: Update port specific READMECeRiAl
2011-07-20WINCE: Change keymapping for AGI and Simon 1 & 2CeRiAl
2011-07-20WINCE: Move initialization of TimerManager to overloaded init() method.CeRiAl
2011-07-20WINCE: Update port specific READMECeRiAl
2011-07-19COMPOSER: Clip palette fade percentage.Alyssa Milburn
2011-07-19MACOSX/UPDATES: Add comments which describe what Sparkle isCeRiAl
2011-07-19COMPOSER: Buttons belong to libraries.Alyssa Milburn
2011-07-19COMPOSER: Run kEventUnload when appropriate.Alyssa Milburn
2011-07-19COMPOSER: Use enum values for events, rather than numeric cosntants.Alyssa Milburn
2011-07-19MACOSX/UPDATES: Fix compilation for Mac OSX 10.4+CeRiAl
2011-07-19MACOSX/UPDATES: Streamline UpdateManagerCeRiAl
Moved UpdateManager related code from backends/modular-backend.* to common/system.*. Added switch --enable/disable-updates to be able to disable updates support generally.