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2011-08-04DREAMWEB: Helper function to acquire a temporary segment ref to avoid ds and ↵Bertrand Augereau
es pollution
2011-08-04DREAMWEB: 'doblocks' ported to C++Bertrand Augereau
2011-08-03DREAMWEB: Less register usage in 'plotreel'Bertrand Augereau
2011-08-03DREAMWEB: Less register interaction in 'multiput' and 'multiget'Bertrand Augereau
2011-08-03DREAMWEB: 'deltextline' ported to C++Bertrand Augereau
2011-08-03DREAMWEB: Some sound mixing was not needed anymoreBertrand Augereau
2011-08-03DREAMWEB: 'findsource' has a new C++ flavourBertrand Augereau
2011-08-03DREAMWEB: Ported 'showrain' to C++Bertrand Augereau
2011-08-03DREAMWEB: 'crosshair' ported to C++Bertrand Augereau
2011-08-03DREAWMEB: Ported 'zoom' to C++Bertrand Augereau
2011-08-03DREAMWEB: 'allocatework' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'plotreel' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'dealwithspecial' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: Ported 'clearwork'Bertrand Augereau
2011-07-30DREAMWEB: 'fillspace' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'allocatemem' has a nicer APIBertrand Augereau
2011-07-30DREAMWEB: 'readheader' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'startloading' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'getroomdata' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: Introduction of a Reel structBertrand Augereau
2011-07-30DREAMWEB: 'showreelframe' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'findsource' ported to C++Bertrand Augereau
2011-07-30DREAMWEB: 'aboutturn' does not need to be generated nowBertrand Augereau
2011-07-30DREAMWEB: Better API for 'showframe' and no more registers used (expect ↵Bertrand Augereau
es:bx for diffdest blitting)
2011-07-30DREAMWEB: Introduced the Frame structBertrand Augereau
2011-07-30DREAMWEB: Extracted vgagrafx.cpp from stubs.cppBertrand Augereau
2011-07-30DREAMWEB: Encapsulated some endian conversions in accessorsBertrand Augereau
2011-07-29DREAMWEB: Use of the new feature of the generator to stop generating code ↵Bertrand Augereau
for 'backobject' and 'mainman' (because addr_backobject is used)
2011-07-29Merge remote-tracking branch 'official/master'Bertrand Augereau
Conflicts: devtools/tasmrecover/tasm-recover
2011-07-29Merge remote-tracking branch 'official/master'Bertrand Augereau
Conflicts: engines/dreamweb/stubs.cpp engines/dreamweb/stubs.h
2011-07-29DREAMWEB: 'kernchar' fixBertrand Augereau
2011-07-29DREAMWEB: Fixed showframe ABI to conform to wjp's patch ↵Bertrand Augereau
c626394f2b6566bc310f7fb02b9449acc2e8f00f
2011-07-28DREAMWEB: Rewrite main loopWillem Jan Palenstijn
2011-07-28DREAMWEB: Move main function to stubsWillem Jan Palenstijn
2011-07-28DREAMWEB: Add option to process asm functions but not output themWillem Jan Palenstijn
2011-07-28DREAMWEB: Fix rendering underlined charactersWillem Jan Palenstijn
The frame number argument to showframe is 9 bits of ax in the original asm, but was passed in a uint8.
2011-07-28DREAMWEB: Fix kerning in printcharWillem Jan Palenstijn
ah should contain the next char to print for kernchars(), but it was getting clobbered in one code path, and not even set in another.
2011-07-28DREAMWEB: 'makebackob' portedBertrand Augereau
2011-07-28DREAMWEB: diffDest blitting in 'showframe' doesn't pollute the interface any ↵Bertrand Augereau
more
2011-07-28DREAMWEB: Cleanings and less register useBertrand Augereau
2011-07-28DREAMWEB: 'getroomspaths' and 'facerightway' ported to C++Bertrand Augereau
2011-07-28DREAMWEB: Misc. register usage cleaningBertrand Augereau
2011-07-28DREAMWEB: Extraction of print.cpp from stubs.cppBertrand Augereau
2011-07-28DREAMWEB: Extraction of sprite.cpp from stubs.cppBertrand Augereau
2011-07-28DREAMWEB: Less register pollutionBertrand Augereau
2011-07-28DREAMWEB: Ported 'lockeddoorway'Bertrand Augereau
2011-07-28DREAMWEB: Fixed what is very probably a typo in original code and ↵Bertrand Augereau
regenerated the source
2011-07-28DREAMWEB: Fix (underlined object names) in 'printchar' parameter interpretationBertrand Augereau
2011-07-28TSAGE: Fixed a problem with only the first Fx sound being playedPaul Gilbert
2011-07-28TSAGE: Clarified some method names in the sound codePaul Gilbert