Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-23 | Fix error in Backyard Soccer 2004, when using Season Play. | Travis Howell | |
svn-id: r41808 | |||
2009-06-23 | Merged format initialization into InitSize to allow for backends not ↵ | Jody Northup | |
supporting gfx transactions. svn-id: r41801 | |||
2009-06-22 | Fix loading/saving in funshop titles. | Travis Howell | |
svn-id: r41764 | |||
2009-06-22 | Cleanup. | Travis Howell | |
svn-id: r41737 | |||
2009-06-21 | Add initial support for captureWizPolygon. | Travis Howell | |
svn-id: r41728 | |||
2009-06-20 | Update. | Travis Howell | |
svn-id: r41698 | |||
2009-06-20 | Factory constructors for ARGB BGR ABGR and BGRA pixel formats. | Jody Northup | |
svn-id: r41697 | |||
2009-06-20 | renamed ENABLE_16BIT define to more accurate ENABLE_RGB_COLOR | Jody Northup | |
svn-id: r41696 | |||
2009-06-20 | Fixed compilation. | Torbjörn Andersson | |
svn-id: r41695 | |||
2009-06-19 | Removed replaced Graphics::ColorMode enum type with factory methods for ↵ | Jody Northup | |
Graphics::PixelFormat. svn-id: r41662 | |||
2009-06-18 | Fixed error with non-animated 8-bit GUI cursors being drawn incorrectly in ↵ | Jody Northup | |
debug console of 16-bit games. svn-id: r41627 | |||
2009-06-18 | Merged revisions 41625 via svnmerge from | Travis Howell | |
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r41625 | Kirben | 2009-06-18 16:18:31 +1000 (Thu, 18 Jun 2009) | 1 line Correct actor layering method in HE90+ games. ........ svn-id: r41626 | |||
2009-06-18 | Fix regression in scrolling rooms. | Travis Howell | |
svn-id: r41624 | |||
2009-06-18 | Fix regression, caused by typo in my last commit. | Travis Howell | |
svn-id: r41621 | |||
2009-06-17 | Groovie: Initial support for 16bit screen surfaces | Jordi Vilalta Prat | |
svn-id: r41615 | |||
2009-06-17 | Added ENABLE_16BIT to preprocessor defines in gob's msvc8 vcproj. Fixed ↵ | Jody Northup | |
preprocessor define list formating in msvc8 scumm.vcproj and scummvm.vcproj (mainly so that my tortoiseSVN will no longer mark them as modified) svn-id: r41607 | |||
2009-06-17 | OSystem_SDL::GetBestFormat will no longer return modes greater than that ↵ | Jody Northup | |
which hardware supports. svn-id: r41606 | |||
2009-06-16 | Fixed warning. (GCC doesn't like commas at the end of an enum list.) | Torbjörn Andersson | |
svn-id: r41586 | |||
2009-06-16 | Corrected oversight in earlier ifdef simplification which leads to ↵ | Jody Northup | |
compilation failure if ENABLE_16BIT is not defined. svn-id: r41581 | |||
2009-06-16 | Declared getBestFormat in OSystem base class, and implemented in SDL backend. | Jody Northup | |
svn-id: r41580 | |||
2009-06-16 | Simplified colormode enum | Jody Northup | |
svn-id: r41578 | |||
2009-06-16 | Simplified cursor related 16-bit code. | Jody Northup | |
svn-id: r41577 | |||
2009-06-15 | Fix compilation of SCI engine | Willem Jan Palenstijn | |
svn-id: r41546 | |||
2009-06-15 | Add error if user attempt to play HE games using 16bit color, when 16bit ↵ | Travis Howell | |
support is disabled. svn-id: r41544 | |||
2009-06-15 | Fix compilation when 16BIT code is disabled. | Eugene Sandulenko | |
svn-id: r41543 | |||
2009-06-15 | Fix compilation | Eugene Sandulenko | |
svn-id: r41542 | |||
2009-06-15 | Remove uglyness with PixelFormat initialization. | Eugene Sandulenko | |
svn-id: r41541 | |||
2009-06-15 | made Graphics::PixelFormat(ColorMode) constructor explicit, removed ↵ | Jody Northup | |
Graphics::PixelFormat(int bitFormat) constructor that was never really implemented anyway svn-id: r41540 | |||
2009-06-15 | Added kUnsupportedColorMode error code brought Scumm engine and SDL backend ↵ | Jody Northup | |
into compliance with API outlined in http://scummvmupthorn09.wordpress.com/2009/06/14/how-this-is-going-to-work/ Provided convenient Graphics::PixelFormat constructors for ColorMode enums, and bitformat integers. Removed last vestiges (I think) of initial cursor hack. svn-id: r41539 | |||
2009-06-13 | Fix possible endian issues. | Travis Howell | |
svn-id: r41494 | |||
2009-06-13 | Fixed cursor code to keep track of cursor formats so that ThemeEngine and/or ↵ | Jody Northup | |
GuiManager cursors will render properly over the game (on spacebar hit, for instance) svn-id: r41491 | |||
2009-06-12 | Unfinished proof of concept regarding my compromise with LordHoto in IRC. | Jody Northup | |
svn-id: r41464 | |||
2009-06-11 | Renamed Graphics::ColorFormat to Graphics::ColorMode, streamlined enum by ↵ | Jody Northup | |
removing order section and temporarily removing kFormatARGB1555 Converted cursor code to make use of _screenFormat, instead of a parameter passed directly to it by the engine. Adjusted scumm engine to account for these changes. This should probably have been two separate commits, but the changes concern the same files... svn-id: r41443 | |||
2009-06-10 | Code formatting | Eugene Sandulenko | |
svn-id: r41420 | |||
2009-06-10 | Correct horizontal flipping in decompressWizImage(), when using 16bit color. | Travis Howell | |
svn-id: r41418 | |||
2009-06-10 | Scumm engine now dynamically requests 16-bit color based on game features, ↵ | Jody Northup | |
(using ad-hoc request format) svn-id: r41417 | |||
2009-06-10 | SDL backend now dynamically generates 8 or 16-bit color surface depending on ↵ | Jody Northup | |
engine request (using ad-hoc format). svn-id: r41416 | |||
2009-06-09 | Laying the foundation for preliminary bitdepth negotiation. (No ↵ | Jody Northup | |
functionality changes yet) svn-id: r41396 | |||
2009-06-07 | Since we're in 16bit branch, enable 16bit by default | Eugene Sandulenko | |
svn-id: r41330 | |||
2009-06-06 | Merged revisions 41205,41207-41208,41210,41214-41217 via svnmerge from | Travis Howell | |
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r41205 | waltervn | 2009-06-06 10:07:18 +1000 (Sat, 06 Jun 2009) | 2 lines SCI: Moved the handling of 65535.map into the resource manager. ........ r41207 | dreammaster | 2009-06-06 10:53:08 +1000 (Sat, 06 Jun 2009) | 1 line Bugfix for display when multiple user waits follow each other ........ r41208 | dreammaster | 2009-06-06 11:00:44 +1000 (Sat, 06 Jun 2009) | 1 line Bugfix to show the title screen at the correct speed when restarting the game ........ r41210 | dreammaster | 2009-06-06 11:39:08 +1000 (Sat, 06 Jun 2009) | 1 line Disabled the execution of scripts when doing a user wait - this prevents animated backgrounds from jerking to new positions once the mouse has been pressed ........ r41214 | thebluegr | 2009-06-06 20:21:48 +1000 (Sat, 06 Jun 2009) | 1 line Objectified the graphics driver ........ r41215 | thebluegr | 2009-06-06 20:36:38 +1000 (Sat, 06 Jun 2009) | 1 line Moved the fake 1x1 mode structure to gfx_resmgr.cpp (where it's actually used) ........ r41216 | thebluegr | 2009-06-06 20:40:32 +1000 (Sat, 06 Jun 2009) | 1 line Some uint8 -> byte conversions ........ r41217 | Kirben | 2009-06-06 20:50:37 +1000 (Sat, 06 Jun 2009) | 1 line Add logic stub for Backyard Basketball. ........ svn-id: r41218 | |||
2009-06-06 | Add logic stub for Backyard Basketball. | Travis Howell | |
svn-id: r41217 | |||
2009-06-06 | Some uint8 -> byte conversions | Filippos Karapetis | |
svn-id: r41216 | |||
2009-06-06 | Moved the fake 1x1 mode structure to gfx_resmgr.cpp (where it's actually used) | Filippos Karapetis | |
svn-id: r41215 | |||
2009-06-06 | Objectified the graphics driver | Filippos Karapetis | |
svn-id: r41214 | |||
2009-06-06 | Streamlined the cursor blitting changes introduced in revision 41412 | Jody Northup | |
svn-id: r41213 | |||
2009-06-06 | Corrected 16-bit cursor blit errors on GFX mode change. | Jody Northup | |
svn-id: r41212 | |||
2009-06-06 | Add initial support for copyMaskWizImage, to fix videos in later Blue's ↵ | Travis Howell | |
Clues games. svn-id: r41211 | |||
2009-06-06 | Disabled the execution of scripts when doing a user wait - this prevents ↵ | Paul Gilbert | |
animated backgrounds from jerking to new positions once the mouse has been pressed svn-id: r41210 | |||
2009-06-06 | Corrected cursor display errors introduced by revision 41204, reimplemented ↵ | Jody Northup | |
16-bit cursor support in a less hacky, but still temporary way. svn-id: r41209 | |||
2009-06-06 | Bugfix to show the title screen at the correct speed when restarting the game | Paul Gilbert | |
svn-id: r41208 |