Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-11-06 | DREAMWEB: Also filter out invalid characters in getNextWord() | Filippos Karapetis | |
Thanks again to eriktorbjorn for spotting this. This one should be the last place where we should filter out invalid characters | |||
2012-11-06 | DREAMWEB: Filter out leftover invalid characters in game texts | Filippos Karapetis | |
Thanks to eriktorbjorn for spotting the actual problem | |||
2012-11-04 | MOHAWK: Add Rugrats Print Shop demo detection | Matthew Hoops | |
2012-11-04 | MOHAWK: Add detection for the Rugrats Adventure Game demo | Matthew Hoops | |
2012-11-02 | TONY: Fix endianness issue when saving/loading inventory | Willem Jan Palenstijn | |
2012-11-01 | Merge pull request #290 from rasky/fix_sfx_volumes | Paul Gilbert | |
TONY: fix volumes of sound effects. | |||
2012-10-29 | PEGASUS: Improve on the WSC missing AI videos bug | Matthew Hoops | |
Made the only hint available into the first hint | |||
2012-10-29 | PEGASUS: Ease off the CPU in the overview | Matthew Hoops | |
2012-10-28 | GUI: Check for screen changes in the saveload chooser selection code. | Johannes Schickel | |
2012-10-27 | TONY: Fix AmigaOS build (bug #3580541) | Willem Jan Palenstijn | |
2012-10-26 | PEGASUS: Don't error out for two missing WSC AI videos | Matthew Hoops | |
2012-10-26 | TONY: fix volumes of sound effects. | Giovanni Bajo | |
The game was using a logarithmic scale (through DirectSound) so we need a log->linear conversion to feed the mixer. | |||
2012-10-26 | Merge pull request #289 from rasky/add_italian_version | Strangerke | |
Add detection for original Italian version. | |||
2012-10-26 | TONY: Fix translation of Italian comment | Willem Jan Palenstijn | |
Thanks to Giovanni Bajo for noticing and correcting this. | |||
2012-10-26 | Add detection for original Italian version. | Giovanni Bajo | |
2012-10-25 | CONFIGURE: Enable Tony engine | Eugene Sandulenko | |
2012-10-23 | VIDEO: Mark Theora-decoder as used by Wintermute. | Einar Johan Trøan Sømåen | |
2012-10-23 | GRAPHICS: Mark decoders used by Wintermute as such. | Einar Johan Trøan Sømåen | |
2012-10-23 | Merge pull request #288 from murgo/master | Alyssa Milburn | |
ANDROID: Fixed tapping touchpad not sending left clicks | |||
2012-10-23 | WINTERMUTE: Convert ' correctly from CP1252 | Einar Johan Trøan Sømåen | |
2012-10-23 | WINTERMUTE: Add a hack to allow videos to loop | Einar Johan Trøan Sømåen | |
2012-10-22 | CONFIGURE: Use -fPIC instead of -fpic on Linux and FreeBSD. | Johannes Schickel | |
This allows compilation of plugins on PowerPC. This is done similar to what was proposed in patch #3575572 "Fails to build on Linux PowerPC when using plugins". I chose to use -fPIC unconditionally, since it will only make a difference on platforms, which will require -fPIC, like PowerPC. On amd64 for example gcc produces the same code. | |||
2012-10-22 | WINTERMUTE: Avoid using __DATE__ and __TIME__ in-engine | Einar Johan Trøan Sømåen | |
2012-10-22 | SCI: Add a workaround for bug #3568452 - "SCI: QFG1VGA - Path finding bug in ↵ | Filippos Karapetis | |
the forest" This workaround has been added for now to stop the game from freezing. A more correct solution would be to match our pathfinding algorithm to what SSCI is doing, but with this workaround we can stop the more immediate problem (game freezing) now. | |||
2012-10-22 | SCI: Fix bug #3578335 - "SCI: Mixed-Up Mother Goose EGA - crash upon ↵ | Filippos Karapetis | |
choosing kid" In several SCI0 games, the parameter to kDoSoundFade can be null. We handle that case, instead of adding individual workarounds per game | |||
2012-10-22 | SCI: Add another version of Castle of Dr. Brain (bug #3578286) | Filippos Karapetis | |
2012-10-22 | SCI: Fix bug #3578336 - "SCI: Codename: ICEMAN - No 'EGA undithering' option" | Filippos Karapetis | |
2012-10-22 | SCI: Add the Inside the Chest / Benind the Developer's Shield demo | Filippos Karapetis | |
2012-10-21 | CONFIGURE: Clean up OpenPandora flags and add define for ↵ | David-John Willis | |
USE_ARM_NEON_ASPECT_CORRECTOR | |||
2012-10-21 | GRAPHICS: Rename NEON_ASPECT_CORRECTOR to USE_ARM_NEON_ASPECT_CORRECTOR | David-John Willis | |
* This better matches other ARM codepaths. * Also remove #ifdef OPENPANDORA as moved to configure. | |||
2012-10-21 | ANDROID: Fixed tapping touchpad not sending left clicks | Lauri Härsilä | |
2012-10-20 | COMPOSER: Change screen surface variable naming for clarity. | D G Turner | |
This makes it easier to read the code where sprite surfaces are blitted to the screen. | |||
2012-10-20 | COMPOSER: Close two memory leaks. | D G Turner | |
2012-10-19 | ANDROID: Mouse and stylus support | Lauri Härsilä | |
From pull request #285. | |||
2012-10-18 | I18N: Regenerate translations.dat | Eugene Sandulenko | |
2012-10-18 | I18N: updated Russian and Ukrainian translations | Eugene Sandulenko | |
2012-10-16 | PEGASUS: Improve error messages when failing to load PICT images | Matthew Hoops | |
2012-10-16 | GRAPHICS: Make failing to find the PICT header return false from loadStream | Matthew Hoops | |
2012-10-15 | TONY: Fix music bug - 2 songs played simultaneously eventually | Strangerke | |
2012-10-13 | SCI: Hopefully fix bug #3565505 - "SCI : crash when loading a savegame" | Filippos Karapetis | |
This bug occurs because in the cases specified in the bug report, the main loop hasn't run fully yet, and there is a mini loop running instead (e.g. inside Print()) Hopefully, this catches most cases where the crash occurs, but it needs more testing to find if there is any other such case. | |||
2012-10-13 | SCI: Fix bug #3568431 - "SCI: QFG1VGA - Text glitch at the ghosts death screen" | Filippos Karapetis | |
This is a script bug, and is present in the original game as well. Thanks to lskovlun for assisting with this one | |||
2012-10-13 | Merge pull request #284 from digitall/teenagentRefactor | David Turner | |
Refactoring Work on Teenagent Engine | |||
2012-10-12 | VIDEO: Fix edits with scales not divisible by the media scale | Matthew Hoops | |
QuickTime docs aren't completely clear on this, but from samples it's clear that the value needs to be rounded | |||
2012-10-12 | VIDEO: Fix choosing of the correct edit when seeking | Matthew Hoops | |
Previously it could be off-by-one | |||
2012-10-12 | Merge branch 'master' into teenagentRefactor | D G Turner | |
Conflicts: engines/teenagent/callbacks.cpp | |||
2012-10-12 | IPHONE: Add support for "retina" displays. | Johannes Schickel | |
Thanks to peres for testing this. | |||
2012-10-10 | TEENAGENT: Convert Dialog text color symbols to an enum. | D G Turner | |
2012-10-10 | TEENAGENT: Convert Inventory item ids to an enum. | D G Turner | |
2012-10-10 | IPHONE: Fix cursor artifacts when linear filterting is used. | Johannes Schickel | |
We need to set a proper texture coordinate wrap parameter for this. | |||
2012-10-09 | GRAPHICS: Fix compilation of conversion.cpp on motomagx. | Johannes Schickel | |
Using plain "inline" instead of "FORCEINLINE" allows the compiler to continue even when it fails to inline crossBlitLogic/crossBlitLogic3BppSource. The impact of other systems now not inlining the functions anymore is hopefully small enough to not cause any problems. |