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AgeCommit message (Expand)Author
2008-02-06Silence MSVC warning about uninitialized variablesFilippos Karapetis
2008-02-06Enabled moving projector in Nippon Safes. This should fix long standing bug #...Nicola Mettifogo
2008-02-06Fixed broken halfbrite implementation from some time ago (nobody complained!!!).Nicola Mettifogo
2008-02-06Made font handling stateless.Nicola Mettifogo
2008-02-06Added experimental debug feature: variables influencing the rendering that ca...Nicola Mettifogo
2008-02-06Correctly implemented little-endian masks in BRA.Nicola Mettifogo
2008-02-06Implemented some more opcodes in BRA. Animations should now be visible in mos...Nicola Mettifogo
2008-02-06Corrected mask and path loading in BRA.Nicola Mettifogo
2008-02-05Committed my own patch #1885901 to fix NASM warnings.Torbjörn Andersson
2008-02-05I think this is slightly easier to read...Torbjörn Andersson
2008-02-05revert accidental commit. It increases commit count. But better to compile be...Eugene Sandulenko
2008-02-05revert accidental commitEugene Sandulenko
2008-02-05Fix compilationEugene Sandulenko
2008-02-05Fix compilation on MSVC8 & 9 (Added gui_br.cpp to parallaction's project file...Kari Salminen
2008-02-05Changed main loop to allow BRA to return to menu after intro.Nicola Mettifogo
2008-02-05Enhanced parser to handle multi-line comments in scripts.Nicola Mettifogo
2008-02-05Fixes to make BRA introduction run:Nicola Mettifogo
2008-02-05Fixed size of temporary buffer for unpacking animation frames.Nicola Mettifogo
2008-02-05Added new debug command to show global game flags.Nicola Mettifogo
2008-02-05silency ignored, we handle it differentlyPaweł Kołodziejski
2008-02-05Fix indentation (spaces to tabs)Jordi Vilalta Prat
2008-02-04Adjusted random number generator, thus improving animation quality in the int...Nicola Mettifogo
2008-02-04Added FIXME comment about wrong color for subtitles in BRA.Nicola Mettifogo
2008-02-04Change MetaEngine references to PluginObject where possible to make its seman...Jordi Vilalta Prat
2008-02-04Surface is a struct, not a classFilippos Karapetis
2008-02-04Moved common code from Plugin subclasses to class Plugin itselfMax Horn
2008-02-04Commited updated version of my own patch #1868402: Basic savestate plugin APIMax Horn
2008-02-04Fix plugin unloading / cleanupMax Horn
2008-02-04Fix a segmentation fault when running a game with dynamic plugins enabled.Jordi Vilalta Prat
2008-02-03Updated plugin.exp to match latest changes to the plugins APIMax Horn
2008-02-03Replaced GUI dialog with warning. We don't have any screen to draw on yet.Torbjörn Andersson
2008-02-03Missed file from previous commits. Bah.Robin Watts
2008-02-03Revised Engine plugin API to only provide a single func which returns a MetaE...Max Horn
2008-02-03Made some advanced detector stuff internal (for now), as it is only used by A...Max Horn
2008-02-03Removed some dead codeMax Horn
2008-02-03cleanupMax Horn
2008-02-03Fixed maximum token length for the parser.Nicola Mettifogo
2008-02-03Implement exists(), isReadable() and isWritable().Marcus Comstedt
2008-02-03Use vmsfs_delete_file now that libronin supports it...Marcus Comstedt
2008-02-03instOp_on and instOp_off are now implemented, so removed warnings.Nicola Mettifogo
2008-02-03Implemented a couple more opcodes and added capability to load/display static...Nicola Mettifogo
2008-02-03- Character is now initialized when needed (for the moment only by NS)Nicola Mettifogo
2008-02-03Programs are now handled in their own list, instead of being accessed via the...Nicola Mettifogo
2008-02-03Updated flags to use ASM costume for sam and maxLars Persson
2008-02-03Previous commit to enable ARM proc3 stuff for WinCE was broken, as I'dRobin Watts
2008-02-03Updated number of icons in the icon fileLars Persson
2008-02-03Updated libs used for ASMLars Persson
2008-02-03GFX asm defines updated properly. Custume #define turned off since this is cr...Lars Persson
2008-02-03Migration code for users updating to the 1.1.3 iPhone firmware, which has a d...Oystein Eftevaag
2008-02-03Added template param to CLIP since implicit cast is not working 100% on all p...Lars Persson