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2002-10-15Fix missing fourth shape in Dig rods, by changing typecast.James Brown
svn-id: r5155
2002-10-15sort the games in the launcher list by nameMax Horn
svn-id: r5154
2002-10-15added insert_at method to List templateMax Horn
svn-id: r5153
2002-10-15list every file in its own line - makes it a bit easier to find/add thingsMax Horn
svn-id: r5152
2002-10-15Sanity checking to fix crash caused by latest sound commitsJames Brown
svn-id: r5151
2002-10-15Patch 623391: Verb shadow fix (MI2)James Brown
svn-id: r5150
2002-10-15changes to soundmixer - added timeout param to streamPaweł Kołodziejski
svn-id: r5149
2002-10-15cleanup sfx and music in imuse, changed talkdelay description(disable) in ↵Paweł Kołodziejski
the dig svn-id: r5148
2002-10-14Various Sam & Max iMuse upgradesJamieson Christian
svn-id: r5147
2002-10-14Removed hard-coded pitch bend setup, now being handled on-the-fly in imuse.cppJamieson Christian
svn-id: r5146
2002-10-14renamed get_320x200_image() to get_screen_image(); cleanupMax Horn
svn-id: r5145
2002-10-14added new property to system interface, to be used by NewGuiMax Horn
svn-id: r5144
2002-10-14Add a scaling hack for The Dig - we really need to fix the scaling tables ↵James Brown
for these scrolling rooms =properly=. svn-id: r5143
2002-10-13fix nexus scrolling in the dig, but partialy, there is also memory coruption ↵Paweł Kołodziejski
with this svn-id: r5142
2002-10-13Patch 622632: FT fuel-tower scale hack improvementJames Brown
svn-id: r5141
2002-10-13Patch 32990: Options fix for Amiga Palette checkboxJames Brown
svn-id: r5140
2002-10-13Fix oversight - GID_'s are stored as a constant assigned to Scumm::_gameId, ↵James Brown
NOT as a bit of Scumm::_features :) svn-id: r5139
2002-10-13some more launcher tweaksMax Horn
svn-id: r5138
2002-10-13fixed crash after load some savegames - proper height initialisationPaweł Kołodziejski
svn-id: r5137
2002-10-13Fixed GM part allocation conflicts, default Sam & Max pitch bend rangeJamieson Christian
svn-id: r5136
2002-10-13Patch 614005(b) - Pitchblend updatesJames Brown
svn-id: r5135
2002-10-13Patch 622386: do_command(256) implementation, Sam and MaxJames Brown
svn-id: r5134
2002-10-12Fixed warning on VC++ 6.0Jamieson Christian
svn-id: r5133
2002-10-12Revised do_command(15) to finalize cleanup of Sam & Max opening cutscene/creditsJamieson Christian
svn-id: r5132
2002-10-12Patch something: imTrigger implementationJames Brown
svn-id: r5131
2002-10-12revised options dialogMax Horn
svn-id: r5130
2002-10-11Close Etude midi driver on exit in the ugghliest way possibleRuediger Hanke
svn-id: r5129
2002-10-11Patch 621733: drawBomp() maskingJames Brown
svn-id: r5128
2002-10-11added FT imuse musicPaweł Kołodziejski
svn-id: r5127
2002-10-10update imuse tablesPaweł Kołodziejski
svn-id: r5126
2002-10-10added the dig imuse seq musicPaweł Kołodziejski
svn-id: r5125
2002-10-10fixed stupid typoMax Horn
svn-id: r5124
2002-10-10Work around crash in The Dig, which occurs when the music reaches theJames Brown
end svn-id: r5123
2002-10-10Fix compilationJames Brown
svn-id: r5122
2002-10-10Update some commentsJames Brown
svn-id: r5121
2002-10-10Patch 620944 Rev B, plus cleaning up warning/debug messages for iMUSEJames Brown
Midi. This patch fixes some Sam and Max music issues by implementing MIDI SysEx 1 (maybe_jump) svn-id: r5120
2002-10-10default port for alsa if env var isn't setJonathan Gray
svn-id: r5119
2002-10-09fix crash in Simon (see patch #620625)Max Horn
svn-id: r5118
2002-10-09in error() use g_system instead of g_scumm->_system in order to support ↵Max Horn
Simon; also check if g_system already exists, otherwise just call exit(1) svn-id: r5117
2002-10-09Fix for bug #620854 (launcher crash)Max Horn
svn-id: r5116
2002-10-09update map table (imuse)Paweł Kołodziejski
svn-id: r5115
2002-10-09Revised GM-to-FM instrument table.Jamieson Christian
svn-id: r5114
2002-10-08fix for bug #620361Max Horn
svn-id: r5113
2002-10-08corrections to music map tablePaweł Kołodziejski
svn-id: r5112
2002-10-08opsPaweł Kołodziejski
svn-id: r5111
2002-10-08synced with local sources (imuse)Paweł Kołodziejski
svn-id: r5110
2002-10-08added delay before start playing sample to get chance for doComandPaweł Kołodziejski
svn-id: r5109
2002-10-08Remove workaround for dsound problem in sdl on win32, since it is fixed by ↵Travis Howell
sdl 1.2.5. svn-id: r5108
2002-10-08synced with local sources (imuse)Paweł Kołodziejski
svn-id: r5107
2002-10-08allow user to load savegames while Smush movies are playing; cleanupMax Horn
svn-id: r5106