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2010-06-02In Riven, if we get a change card opcode on a mouse down event, ignore the ↵Matthew Hoops
next mouse up event so we don't misinterpret that as an event in the next card; minor cleanup. svn-id: r49393
2010-06-02- Fixed findGameObject() to properly handle SCI0-SCI1 games where the first ↵Filippos Karapetis
block of script 0 isn't the exports block - Changed many places where Common::File is used directly to use Common::SeekableReadStream instead (in order to ultimately remove the SCI_detection hack in the fallback detector) svn-id: r49391
2010-06-02If we can't find the game object or game ID in fallback detection, break out ↵Matthew Hoops
instead of assuming the script is there. Fixes a segfault when detecting an LSCI game. svn-id: r49389
2010-06-02OSYSTEM: Get rid of kFeatureAutoComputeDirtyRectsMax Horn
svn-id: r49388
2010-06-02IPHONE: Disable RTTI and C++ exceptionsMax Horn
svn-id: r49387
2010-06-02Fix warningMax Horn
svn-id: r49386
2010-06-01Fix bug #2999153: "IPHONE: No grabPalette() implementation"Max Horn
svn-id: r49384
2010-06-01Inline palettes in SDL backend into class OSystem_SDLMax Horn
svn-id: r49383
2010-06-01Fixed the detection of SCI2.1 games in the fallback detectorFilippos Karapetis
svn-id: r49382
2010-06-01Add support for SCI2.1 resource patches to the fallback detectorFilippos Karapetis
svn-id: r49380
2010-06-01This hopefully fixes the compilation of the GP2x backend.Johannes Schickel
svn-id: r49378
2010-06-01Fix videos in Riven activated from a different card from which they are ↵Matthew Hoops
played; minor cleanup. svn-id: r49377
2010-06-01Stop reconstructing the engine state when restoring, but reset it insteadFilippos Karapetis
svn-id: r49376
2010-06-01SCI: Fix malloc<->new mismatch in SysStrings, try to increase readabilityMax Horn
svn-id: r49375
2010-06-01Remove dead code from PS2 and GP2x backendsMax Horn
svn-id: r49374
2010-06-01The parser vocabulary remains static throughout the game, thus it has been ↵Filippos Karapetis
removed from the engine state svn-id: r49373
2010-06-01The system strings segment is a fixed segment of the segment manager, which ↵Filippos Karapetis
doesn't change during the game, thus move all the system strings code and variables inside the segment manager svn-id: r49372
2010-05-31Revert the rest of 49362, which wasn't meant for trunkJordi Vilalta Prat
svn-id: r49366
2010-05-31Fix trunk compilation (don't try to compile non-existing files)Jordi Vilalta Prat
svn-id: r49365
2010-05-31Added a new console command, verify_scripts, used for sanity checking of ↵Filippos Karapetis
SCI1.1-SCI2.1 game scripts svn-id: r49364
2010-05-31modifications to get the ps2 to use the ps2loaderTony Puccinelli
svn-id: r49363
2010-05-31Fix our interpretation of the audio compression types to what FFmpeg ↵Matthew Hoops
currently does. Should fix bug #3009282. svn-id: r49362
2010-05-31Merged all the script relocation code inside script_instantiate(), and ↵Filippos Karapetis
changed the warning when reading an invalid species into an error (as it's severe, and if it happens it means something is seriously wrong) svn-id: r49361
2010-05-31Wrote the initialization code for the exports and synonyms table to make ↵Filippos Karapetis
more sense and fixed a bug with the initialization of the synonyms pointer, introduced with rev #49336 svn-id: r49360
2010-05-31DS: Use gScummVMVersion in dsmain.cpp; merge 1.1.1 changes in readme_ds.txtMax Horn
svn-id: r49359
2010-05-31Add OS2 specific files to repositoryMax Horn
svn-id: r49358
2010-05-31Fix change in r49356, Common::strlcpy should only be used on zero terminated ↵Johannes Schickel
source strings. The original code change with r49086 did only aimed at zero terminating the szFilename string (as the comment suggests), so I now changed it to use memcpy and a manual placement of the terminating zero. svn-id: r49357
2010-05-31Fix for DW2 engine abort with message "Cannot find file hienergy.sc!".David Turner
Bug introduced by r49086 change which could trim the last character of filenames. svn-id: r49356
2010-05-31SCI: break on anything, warn on anything but spaces in kReadNumberMartin Kiewitz
svn-id: r49355
2010-05-31Fixed operator precedence warningFilippos Karapetis
svn-id: r49353
2010-05-31Fix warning, whitespaceWillem Jan Palenstijn
svn-id: r49352
2010-05-31SCI: Silenced warning when no audio decoder is compiled inFilippos Karapetis
svn-id: r49351
2010-05-31Hopefully fixed compilationFilippos Karapetis
svn-id: r49350
2010-05-31The code that loads saved game from the launcherFilippos Karapetis
can now load SCI2 saved games. Added an explanation why the injected call is necessary svn-id: r49349
2010-05-31SCI: added TODO at kReadNumber space codeMartin Kiewitz
svn-id: r49348
2010-05-31In progress work implementing the animation playerPaul Gilbert
svn-id: r49347
2010-05-31The save/load object init code is now unified with the regular object init codeFilippos Karapetis
svn-id: r49346
2010-05-31SCI: skip spaces in kReadNumber - this happens in lsl3 introMartin Kiewitz
svn-id: r49345
2010-05-31SCI: when getting invalid chars in kReadNumber don't error() out, but create ↵Martin Kiewitz
a warning - we get invalid chars in the intro of lsl5, cause currently unknown svn-id: r49344
2010-05-31Merged several script instantiation-related functions inside ↵Filippos Karapetis
script_instantiate() svn-id: r49343
2010-05-31CleanupFilippos Karapetis
svn-id: r49342
2010-05-31Ignore v2 compressed audio chunks instead of treating them as Huffman DPCM. ↵Matthew Hoops
Should fix playback of at least the video portion of those videos (found in later Broken Sword releases). svn-id: r49340
2010-05-31Slight cleanupFilippos Karapetis
svn-id: r49339
2010-05-30Limited access to the script export table and synonyms blockFilippos Karapetis
svn-id: r49338
2010-05-30SCI: Merge setLockers(1) call into Script::initMax Horn
svn-id: r49337
2010-05-30SCI: Script exports and synonyms are now initialized when a script is ↵Filippos Karapetis
loaded. Removed a sanity check inside script_instantiate_sci0 for a bug which no longer exists svn-id: r49336
2010-05-30Add md5's for Myst ME and Riven DVD French.Matthew Hoops
svn-id: r49335
2010-05-30CleanupFilippos Karapetis
svn-id: r49334
2010-05-30CleanupFilippos Karapetis
svn-id: r49333
2010-05-30- Merged the SCI0 scriptRelocate() and SCI11 heapRelocate() functions inside ↵Filippos Karapetis
relocate(). scriptRelocate checked one more relocation entry, which seems wrong, so we're now checking for the correct number of relocations in all SCI versions - Re-added the error when script + heap exceed 64KB (better than an assert) - this should theoretically never happen, and it never has for the games tested - Removed the relocated sanity check - again, it shouldn't occur (else something else is wrong) svn-id: r49332