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2017-07-03MOHAWK: Implement the (fire)flies effect mainly used in jungle islandBastien Bouclet
2017-07-03MOHAWK: Only allow a single pixel format in Riven to simplify the implementationBastien Bouclet
2017-07-03MOHAWK: Introduce the effects intermediary screenBastien Bouclet
2017-07-03MOHAWK: Fix dumping Riven external commands' argumentsBastien Bouclet
2017-07-03MOHAWK: Move MLST loading to RivenCardBastien Bouclet
2017-07-03MOHAWK: Remove VideoHandle usageBastien Bouclet
2017-07-03MOHAWK: Ensure constructing and deleting cards does not have side effectsBastien Bouclet
2017-07-03MOHAWK: Add console commands to dump Riven cards and stacks to stdoutBastien Bouclet
2017-07-03MOHAWK: Card event handlers could be called recursivelyBastien Bouclet
2017-07-03MOHAWK: Update the card and stack variables when entering new locationsBastien Bouclet
2017-07-03MOHAWK: Rename the card and stack accessorsBastien Bouclet
2017-07-03MOHAWK: Move card id remapping to RivenStackBastien Bouclet
2017-07-03MOHAWK: Move the resource names to RivenStackBastien Bouclet
2017-07-03MOHAWK: Introduce a new RivenStack classBastien Bouclet
2017-07-03MOHAWK: Move running the card leave script to the RivenCard destructorBastien Bouclet
2017-07-03MOHAWK: The ignoreNextMouseUp workaround is not necessary anymoreBastien Bouclet
2017-07-03MOHAWK: Move the current hotspot to RivenCardBastien Bouclet
2017-07-03MOHAWK: Move the effect list to RivenCardBastien Bouclet
2017-07-03MOHAWK: Move BLST list handling to RivenCardBastien Bouclet
2017-07-03MOHAWK: Move Riven's name lists to a separate classBastien Bouclet
2017-07-03MOHAWK: Move the hotspot list to RivenCardBastien Bouclet
2017-07-03MOHAWK: Make the RivenHotspot fields privateBastien Bouclet
2017-07-03MOHAWK: Remove the RivenHotspot enabled fieldBastien Bouclet
2017-07-03MOHAWK: Turn the active hotspot into a pointerBastien Bouclet
2017-07-03MOHAWK: Start converting RivenHotspot into a classBastien Bouclet
2017-07-03MOHAWK: Move the sound lists to RivenCardBastien Bouclet
2017-07-03MOHAWK: Chane Riven's graphics manager to automatically handle screen updatesBastien Bouclet
2017-07-03MOHAWK: Move PLST handling to the RivenCard classBastien Bouclet
2017-07-03MOHAWK: Remove the current card id from the Riven engine classBastien Bouclet
2017-07-03MOHAWK: Move Riven's Card to a separate objectBastien Bouclet
2017-07-03MOHAWK: Add a script queue to Riven's script managerBastien Bouclet
2017-07-03MOHAWK: Add documentation to Riven's script moduleBastien Bouclet
2017-07-03MOHAWK: Rename Riven's script typesBastien Bouclet
2017-07-03MOHAWK: Change Riven's scripts not to have a typeBastien Bouclet
2017-07-03MOHAWK: Refactor the script manager to read data to Command classesBastien Bouclet
2017-07-03MOHAWK: Poll for events in two inner game loops on SeleniticBastien Bouclet
2017-07-02TITANIC: Don't allow saving during the Doorbot prologuePaul Gilbert
2017-07-02TITANIC: Fix switching between forward & backwards movie clipsPaul Gilbert
2017-07-02BUILD: Fix link errors for scummvm-static on macOS X with fluidsynthThierry Crozat
2017-07-02BUILD: Add titanic.dat files to the list of engines data filesThierry Crozat
2017-07-02NEWS: Update German NEWS filerootfather
2017-07-01TITANIC: Flag English version for testing, German version as unstablePaul Gilbert
2017-07-01TITANIC: Reset movie framerate when setting up decompressorPaul Gilbert
2017-07-01TITANIC: Fix crash going up service elevator in prologuePaul Gilbert
2017-07-01TITANIC: Fix service lift indicator when going down floorsPaul Gilbert
2017-07-01TITANIC: Refactor out _isReversed from AVI SurfacePaul Gilbert
2017-07-01NEWS: Add Police Quest 3 script patchMartin Kiewitz
2017-07-01SCI: Fix typo in pq3 script patchMartin Kiewitz
2017-07-01SCI: Add script patch for pq3, points for giving locket (bug #9862)Martin Kiewitz
2017-06-30TITANIC: Don't set movie framerate until after movie has startedPaul Gilbert