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2014-05-29LURE: Remove useless parameters in function callStrangerke
2014-05-29SCI: fix 2nd LB2 pterodactyl room patchMartin Kiewitz
2014-05-29FULLPIPE: Fix ModalMainMenu::updateSoundVolume()Eugene Sandulenko
2014-05-29FULLPIPE: Implement FullpipeEngine::disableSaves()Eugene Sandulenko
2014-05-29FULLPIPE: Implement MessageQueue::messageQueueCallback1()Eugene Sandulenko
2014-05-29FULLPIPE: Implement BallChain::sub04()Eugene Sandulenko
2014-05-28MADS: Formatting fix in scene 213 enterPaul Gilbert
2014-05-28MADS: Fix incorrect dynamic hotspot desc Ids in scene 202Paul Gilbert
2014-05-29SCI: LB2 pterodactyl room patch description fixMartin Kiewitz
2014-05-28SCI: LB2 patch for pterodactyl room door issueMartin Kiewitz
2014-05-28VOYEUR: Janitorial - Remove trailing whitespaceSven Hesse
2014-05-28MADS: Janitorial - Trim more trailing whitespaceSven Hesse
2014-05-28MADS: Janitorial - Trim trailing spaces and tabsStrangerke
2014-05-28CREDITS: Update for Voyeur- and MADS-changesSven Hesse
2014-05-28Voyeur: update credits.plStrangerke
2014-05-28MADS: update credits.plStrangerke
2014-05-28MADS: Remove a return in dragonsphere skelettonStrangerke
2014-05-28MADS: Some more initializationsStrangerke
2014-05-28MADS: Add a constructor to SceneInfoStrangerke
2014-05-28CONFIGURE: Detect and use Mac Homebrew if it is installedEugene Sandulenko
2014-05-28CONFIGURE: Detect and use Fink if installedEugene Sandulenko
2014-05-28MADS: Fix climbing up/down watch tower in scene 202Paul Gilbert
2014-05-28MADS: Fix some more missing initializationsStrangerke
2014-05-27VIDEO: Document PRMI as being Premiere metadataMatthew Hoops
2014-05-27MADS: Fix for picking up first bone in scene 202Paul Gilbert
2014-05-27MADS: Stop showing picture dialogs for items before you've picked them upPaul Gilbert
2014-05-27MADS: Fix for properly finishing refreshing dynamic hotspotsPaul Gilbert
2014-05-28MADS: Initialize a couple of variables in Scene202Strangerke
2014-05-28MADS: Initialize variables in AnimationStrangerke
2014-05-27MADS: Initialize several other variablesStrangerke
2014-05-27FULLPIPE: Implement MovGraph::method28()Eugene Sandulenko
2014-05-27SCI: LB2 patch for pterodactyl room door issueMartin Kiewitz
2014-05-27MADS: Remove a couple of gotoStrangerke
2014-05-27MADS: Initialize a variable in ScreenDialog, remove a useless variableStrangerke
2014-05-27MADS: Initialize variable in SceneTeleporterStrangerke
2014-05-27MADS: Workaround for incorrect saving of dynamic hotspots in older savegamesPaul Gilbert
2014-05-27MADS: Fix saving game in the village hutPaul Gilbert
2014-05-27MADS: Fix compilation with clangEugene Sandulenko
2014-05-27MADS: Bugfix for entering scene 205 as a manFilippos Karapetis
2014-05-27MADS: Bugfix for loading saves made outside the woman's hut (scene 210)Filippos Karapetis
2014-05-27MADS: Initialize pointer in MADSEngineStrangerke
2014-05-27MADS: Initialize forcefield in scene group 3Strangerke
2014-05-27VIDEO: Handle Truemotion dimensions speciallyMatthew Hoops
2014-05-26MADS: Fix occassional character gliding in cutscenesPaul Gilbert
2014-05-26MADS: Fix displaying multi-line messages in conversation with village girlPaul Gilbert
2014-05-27GRAPHICS: colour -> color in VectorRendererSpec code.Johannes Schickel
2014-05-27ALL: Introduce typesafe Debugger::registerVar functions.Johannes Schickel
2014-05-27KYRA: Adpot debugger command function naming to match our guidelines.Johannes Schickel
2014-05-27VOYEUR: Don't overwrite "exit" command in the debugger.Johannes Schickel
2014-05-27GUI: Don't endorse function naming against our guidelines in docu.Johannes Schickel